Player Matchup

Ymir
Ymir
AnotherToaster
Ymir
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 151L
1,714 Elo+
Solo
The Morrigan
The Morrigan
FelixTwitch
The Morrigan
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 190L
1,857 Elo+
Solo
Mulan
Mulan
GairWeeCoalMan
Mulan
Level 136
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 58L
1,665 Elo+
Solo
Chaac
Chaac
bennm110
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
xxDeniedxx
Horus
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
558W - 554L
1,280 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,603 Elo+

VS

Team Averages
Level 135
1,500 SR
1,526 Elo+
Izanami
Izanami
D3unV3rgazo
Izanami
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 192L
1,500 Elo+
Solo
Chiron
Chiron
JQKERLEGEND
Chiron
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 190L
1,300 Elo+
Solo
Chang'e
Chang'e
NotableNeko
Chang'e
Level 166
God Stats
3W - 2L
1,500 SR
Queue Stats
243W - 251L
1,609 Elo+
Solo
Geb
Geb
ShakaSmurf
Geb
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 145L
1,685 Elo+
Solo
Kuzenbo
Kuzenbo
SuperStupedlif
Kuzenbo
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
494W - 480L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,038
640
9,963
16,957
18,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
FelixTwitch
The Morrigan
15
2 / 4 / 0
8,186
744
13,001
7,682
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 1
7,453
678
10,537
11,033
7,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
bennm110
Chaac
12
0 / 7 / 2
7,266
661
7,068
16,033
15,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
11
0 / 6 / 2
6,789
617
9,322
19,624
19,296
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D3unV3rgazo
Izanami
15
3 / 1 / 15
9,078
825
10,934
8,531
4,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
4 / 0 / 15
9,313
847
14,963
12,819
7,043
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
NotableNeko
Chang'e
16
8 / 1 / 14
9,805
891
15,365
16,750
8,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 18
8,542
777
9,068
15,220
19,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 1 / 16
10,102
918
14,123
19,711
29,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
103
2
Kills
25
25
Deaths
6
6
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Izanami
D3unV3rgazo
Izanami
3
1
15
10.5
L
The Morrigan
FelixTwitch
The Morrigan
2
4
0
0.5
L
0
4
1
0.13
W
Chiron
4
0
15
11.5
W
Chang'e
NotableNeko
Chang'e
8
1
14
15
W
2
3
18
3.67
W
8
1
16
16
L
Chaac
bennm110
Chaac
0
7
2
0.14
L
Horus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,891
Damage
64,453
71,329
Taken
73,031
66,015
Mitigated
70,137
20,615
Healing
42,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,963
377
1,152
4,496
16,957
18,915
0
7,433
9,253
13,362
0
W
Izanami
D3unV3rgazo
Izanami
10,934
7,141
0
1,227
8,531
4,608
3,442
1,844
6,645
0
30,246
L
The Morrigan
FelixTwitch
The Morrigan
13,001
1,839
1,083
333
7,682
4,437
0
5,244
2,306
37,267
3,557
L
10,537
750
1,036
2,159
11,033
7,695
0
5,065
5,929
0
21,175
W
Chiron
14,963
5,197
5,042
2,590
12,819
7,043
2,189
2,367
10,405
0
30,493
W
Chang'e
NotableNeko
Chang'e
15,365
1,602
14,043
7,997
16,750
8,966
767
5,893
10,640
32,159
0
W
9,068
629
1,231
1,568
15,220
19,783
217
4,241
10,715
15,208
0
W
14,123
3,979
3,993
4,429
19,711
29,737
270
5,444
13,934
23,688
0
L
Chaac
bennm110
Chaac
7,068
626
100
1,931
16,033
15,672
0
7,938
7,631
0
14,509
L
Horus
9,322
3,057
3,492
4,833
19,624
19,296
0
11,468
7,654
0
14,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
46,840
121
Minions Killed
129
0
Camps Cleared
0
946,524
Distance Traveled
1,115,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,038
640
15
1
0
164,637
0
W
Izanami
9,078
825
45
4
0
216,505
0
L
The Morrigan
8,186
744
54
5
0
187,505
0
L
Mulan
7,453
678
28
3
0
235,230
0
W
Chiron
9,313
847
25
2
0
233,296
0
W
Chang'e
9,805
891
28
3
0
224,976
0
W
Geb
8,542
777
15
1
0
212,397
0
W
Kuzenbo
10,102
918
16
1
0
228,381
0
L
Chaac
7,266
661
18
2
0
171,660
0
L
Horus
6,789
617
6
1
0
187,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role