Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChilliWilli
Erlang Shen
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 170L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Czechu94
Nu Wa
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 243L
1,444 Elo+
Solo
Zeus
Zeus
MOTORLUFFY
Zeus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,622 Elo+
Solo
Chang'e
Chang'e
piotrus90890
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,622 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,521 Elo+

VS

Team Averages
Level 104
1,500 SR
1,435 Elo+
Susano
Susano
GP2Engine
Susano
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 80L
1,514 Elo+
Solo
Anhur
Anhur
SKZwergg
Anhur
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 115L
1,815 Elo+
Solo
Guan Yu
Guan Yu
Safi8809
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,249 Elo+
Party 1
Tiamat
Tiamat
eXeEliasan
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,249 Elo+
Party 1
Gilgamesh
Gilgamesh
nepokist
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 2 / 12
10,011
910
23,107
13,103
7,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
ChilliWilli
Erlang Shen
16
1 / 2 / 22
9,211
837
10,469
20,381
24,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Czechu94
Nu Wa
18
8 / 1 / 21
10,671
970
18,740
11,930
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
12 / 3 / 10
10,776
980
14,106
12,003
5,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
piotrus90890
Chang'e
15
3 / 2 / 16
9,151
832
8,398
14,747
9,551
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GP2Engine
Susano
15
3 / 5 / 4
7,796
709
11,757
13,455
13,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
SKZwergg
Anhur
15
2 / 6 / 6
8,339
758
9,318
15,468
7,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Safi8809
Guan Yu
13
0 / 5 / 7
7,090
645
3,879
16,728
17,028
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
eXeEliasan
Tiamat
15
4 / 7 / 5
9,755
887
13,231
15,012
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
nepokist
Gilgamesh
13
1 / 9 / 6
7,445
677
10,701
20,507
20,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
32
Kills
10
10
Deaths
32
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
12
7
W
Erlang Shen
ChilliWilli
Erlang Shen
1
2
22
6
W
Nu Wa
Czechu94
Nu Wa
8
1
21
18.5
L
Susano
GP2Engine
Susano
3
5
4
1
W
12
3
10
5.67
L
Anhur
SKZwergg
Anhur
2
6
6
0.83
L
Guan Yu
Safi8809
Guan Yu
0
5
7
0.7
L
Tiamat
eXeEliasan
Tiamat
4
7
5
0.93
L
Gilgamesh
nepokist
Gilgamesh
1
9
6
0.44
W
Chang'e
piotrus90890
Chang'e
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,820
Damage
48,886
72,164
Taken
81,170
52,687
Mitigated
65,636
39,127
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
23,107
11,978
2,090
4,443
13,103
7,380
4,609
1,710
11,250
0
43,148
W
Erlang Shen
ChilliWilli
Erlang Shen
10,469
3,859
1,345
4,842
20,381
24,729
815
1,942
18,121
0
14,036
W
Nu Wa
Czechu94
Nu Wa
18,740
3,763
1,525
1,845
11,930
5,532
1,952
2,660
9,181
30,431
2,722
L
Susano
GP2Engine
Susano
11,757
779
630
1,343
13,455
13,351
0
7,406
5,677
0
22,302
W
14,106
1,290
2,519
1,802
12,003
5,495
488
2,028
9,882
25,661
1,296
L
Anhur
SKZwergg
Anhur
9,318
4,156
872
3,680
15,468
7,129
87
7,570
7,734
0
24,186
L
Guan Yu
Safi8809
Guan Yu
3,879
325
4,262
3,955
16,728
17,028
0
8,600
7,774
0
11,375
L
Tiamat
eXeEliasan
Tiamat
13,231
1,027
552
2,936
15,012
8,083
0
9,435
5,362
27,220
3,541
L
Gilgamesh
nepokist
Gilgamesh
10,701
1,726
0
1,623
20,507
20,045
13
5,610
14,573
0
20,179
W
Chang'e
piotrus90890
Chang'e
8,398
1,172
13,184
5,532
14,747
9,551
1,255
3,365
11,015
23,221
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
40,425
130
Minions Killed
103
0
Camps Cleared
0
1,051,789
Distance Traveled
943,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,011
910
40
4
0
217,869
0
W
Erlang Shen
9,211
837
7
1
0
214,399
0
W
Nu Wa
10,671
970
28
3
0
206,877
0
L
Susano
7,796
709
21
2
0
197,501
0
W
Zeus
10,776
980
34
3
0
196,710
0
L
Anhur
8,339
758
35
3
0
174,737
0
L
Guan Yu
7,090
645
11
1
0
210,905
0
L
Tiamat
9,755
887
20
2
0
169,900
0
L
Gilgamesh
7,445
677
16
1
0
190,790
0
W
Chang'e
9,151
832
21
2
0
215,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role