Player Matchup

Thoth
Thoth
Bronze III
BaseGodEric
Thoth
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 64L
1,495 MMR
Party 1
Mercury
Mercury
Bronze III
Compton
Mercury
Bronze III
Level 156
God Stats
16W - 5L
1,699 SR
Queue Stats
157W - 120L
1,495 MMR
Party 1
Geb
Geb
Bronze III
FishboiiSenpaii
Geb
Bronze III
Level 159
God Stats
15W - 10L
1,500 SR
Queue Stats
53W - 49L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
XP8Barberman
Chaac
Bronze III
Level 153
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 5L
1,491 MMR
Solo
Cernunnos
Cernunnos
Gold V
αηηιx
Cernunnos
Gold V
Level 90
God Stats
2W - 3L
1,715 SR
Queue Stats
15W - 14L
1,491 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,634 SR
1,494 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,496 SR
1,494 MMR
Athena
Athena
Bronze III
Cousenkoo
Athena
Bronze III
Level 149
God Stats
0W - 2L
1,479 SR
Queue Stats
2W - 8L
1,487 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Dante289
Hou Yi
Bronze III
Level 127
God Stats
1W - 3L
1,715 SR
Queue Stats
60W - 60L
1,492 MMR
Solo
King Arthur
King Arthur
Bronze III
ForCamelot
King Arthur
Bronze III
Level 171
God Stats
3W - 3L
1,285 SR
Queue Stats
80W - 58L
1,492 MMR
Solo
Fenrir
Fenrir
Bronze III
iSlashin
Fenrir
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,500 MMR
Solo
Janus
Janus
Bronze III
lnny2
Janus
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
12,338
561
19,173
13,404
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Compton
Mercury
20
12 / 2 / 13
13,717
624
30,485
18,452
8,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 15
10,276
467
3,544
21,112
20,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 0 / 10
11,772
535
12,501
23,899
20,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
αηηιx
Cernunnos
19
8 / 4 / 11
12,762
580
28,881
20,548
10,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
IshtarHe BoAo KuangHades

VS

Bans
Ne ZhaAh Muzen CabKaliSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cousenkoo
Athena
13
0 / 6 / 8
9,280
422
5,261
30,069
38,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Dante289
Hou Yi
15
0 / 7 / 4
9,619
437
9,560
20,675
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ForCamelot
King Arthur
18
1 / 3 / 2
11,148
507
18,915
22,198
35,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
iSlashin
Fenrir
18
7 / 7 / 3
11,208
509
10,746
27,297
15,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
lnny2
Janus
17
3 / 5 / 5
10,718
487
9,827
17,666
8,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
28
Kills
11
12
Deaths
28
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
Mercury
Compton
Mercury
12
2
13
9.25
L
Athena
Cousenkoo
Athena
0
6
8
0.67
L
Hou Yi
Dante289
Hou Yi
0
7
4
0.29
W
0
3
15
2.5
L
King Arthur
ForCamelot
King Arthur
1
3
2
0.67
W
2
0
10
7
L
Fenrir
iSlashin
Fenrir
7
7
3
1.21
L
Janus
lnny2
Janus
3
5
5
1.1
W
Cernunnos
αηηιx
Cernunnos
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,584
Damage
54,309
97,415
Taken
117,905
66,143
Mitigated
106,910
32,971
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,173
1,547
312
4,806
13,404
5,495
2,364
3,792
9,612
93,201
1,344
W
Mercury
Compton
Mercury
30,485
17,741
0
2,167
18,452
8,300
1,597
4,461
12,941
0
131,508
L
Athena
Cousenkoo
Athena
5,261
1,315
0
2,757
30,069
38,277
0
6,052
24,017
25,530
0
L
Hou Yi
Dante289
Hou Yi
9,560
3,669
0
479
20,675
9,711
661
3,098
17,577
0
77,494
W
3,544
494
2,552
4,419
21,112
20,611
352
4,645
16,467
22,328
138
L
King Arthur
ForCamelot
King Arthur
18,915
1,394
0
2,585
22,198
35,330
0
2,416
19,782
6,725
103,493
W
12,501
3,543
0
9,929
23,899
20,815
645
3,756
20,143
0
85,373
L
Fenrir
iSlashin
Fenrir
10,746
2,197
0
8,958
27,297
15,487
0
5,152
22,145
0
80,583
L
Janus
lnny2
Janus
9,827
710
339
1,652
17,666
8,105
0
5,854
11,812
87,424
0
W
Cernunnos
αηηιx
Cernunnos
28,881
18,319
0
8,786
20,548
10,922
4,141
4,153
16,395
0
117,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,865
Gold Earned
51,973
555
Minions Killed
589
0
Camps Cleared
0
2,261,684
Distance Traveled
2,079,409
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,338
561
122
6
0
434,562
8
W
Mercury
13,717
624
136
6
0
564,456
2
L
Athena
9,280
422
29
1
0
415,434
5
L
Hou Yi
9,619
437
125
6
0
386,762
0
W
Geb
10,276
467
25
1
0
430,269
9
L
King Arthur
11,148
507
168
8
0
411,925
1
W
Chaac
11,772
535
142
6
0
466,649
0
L
Fenrir
11,208
509
104
5
0
454,044
0
L
Janus
10,718
487
163
7
0
411,244
1
W
Cernunnos
12,762
580
130
6
0
365,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role