Player Matchup

Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KristallMan
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 71L
1,505 Elo+
Party 1
Chang'e
Chang'e
Mike2730
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SizzleB
Tiamat
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 49L
1,705 Elo+
Solo
Apollo
Apollo
pomousa
Apollo
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 167L
1,501 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,542 Elo+

VS

Team Averages
Level 92
1,500 SR
1,521 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Alleinsein
Kali
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
317W - 307L
1,734 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fox2099
Kumbhakarna
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 131L
1,372 Elo+
Solo
Hera
Hera
katarina126
Hera
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
1
0 / 0 / 0
1,676
279
0
0
0
11
1 / 4 / 3
6,025
1,004
4,587
7,625
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Mike2730
Chang'e
12
1 / 4 / 3
5,696
949
6,193
10,440
4,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
SizzleB
Tiamat
12
4 / 5 / 1
6,218
1,036
7,215
9,010
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
pomousa
Apollo
12
0 / 3 / 4
5,791
965
5,412
7,399
3,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 1 / 11
7,486
1,248
7,243
6,742
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
12
2 / 2 / 10
7,000
1,167
7,297
6,181
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 9
7,248
1,208
3,507
6,009
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Fox2099
Kumbhakarna
11
0 / 3 / 8
6,445
1,074
3,409
8,464
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 0 / 7
8,408
1,401
10,659
4,386
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
16
16
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
W
Chang'e
 
Chang'e
3
1
11
8.5
W
Apollo
 
Apollo
2
2
10
3.5
W
2
1
9
6.5
W
Kumbhakarna
Fox2099
Kumbhakarna
0
3
8
1.33
L
1
4
3
0.63
L
Chang'e
Mike2730
Chang'e
1
4
3
0.63
L
Tiamat
SizzleB
Tiamat
4
5
1
0.9
W
9
0
7
12.5
L
Apollo
pomousa
Apollo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
32,115
34,474
Taken
31,782
16,045
Mitigated
15,579
10,444
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
 
Chang'e
7,243
291
4,331
2,875
6,742
4,059
1,019
3,011
3,731
16,948
0
W
Apollo
 
Apollo
7,297
3,129
0
719
6,181
2,313
309
3,525
2,656
0
11,160
W
3,507
1,286
638
2,524
6,009
3,078
312
1,034
4,975
0
7,133
W
Kumbhakarna
Fox2099
Kumbhakarna
3,409
258
590
1,553
8,464
4,402
373
3,907
4,557
9,236
0
L
4,587
645
433
1,278
7,625
3,588
0
4,226
3,399
0
8,944
L
Chang'e
Mike2730
Chang'e
6,193
586
1,752
2,895
10,440
4,414
0
7,465
2,975
13,108
0
L
Tiamat
SizzleB
Tiamat
7,215
890
374
1,665
9,010
4,725
0
5,305
3,705
13,650
0
W
10,659
2,339
786
1,581
4,386
1,727
1,924
1,931
2,455
20,219
0
L
Apollo
pomousa
Apollo
5,412
1,692
718
1,329
7,399
3,318
0
4,315
3,084
0
14,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
36,587
51
Minions Killed
77
0
Camps Cleared
0
521,443
Distance Traveled
663,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
1,676
279
0
0
0
0
0
W
Chang'e
7,486
1,248
24
4
0
136,025
0
W
Apollo
7,000
1,167
15
3
0
114,599
0
W
Kali
7,248
1,208
10
2
0
148,770
0
W
Kumbhakarna
6,445
1,074
10
2
0
141,635
0
L
Da Ji
6,025
1,004
13
2
0
145,168
0
L
Chang'e
5,696
949
8
1
0
123,246
0
L
Tiamat
6,218
1,036
14
2
0
125,895
0
W
Hera
8,408
1,401
18
3
0
122,181
0
L
Apollo
5,791
965
16
3
0
127,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role