Player Matchup

Atlas
Atlas
ALEX_J_503
Atlas
Level 78
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Ishtar
Ishtar
Avvrah
Ishtar
Level 106
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 1L
1,814 Elo+
Solo
Yu Huang
Yu Huang
Elpoyoman
Yu Huang
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
83W - 69L
1,285 Elo+
Solo
Arachne
Arachne
Evel_Ken
Arachne
Level 144
God Stats
0W - 1L
1,902 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Merlin
Merlin
Kewwy
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Team Averages
Level 115
1,652 SR
1,519 Elo+

VS

Team Averages
Level 127
1,482 SR
1,439 Elo+
Sobek
Sobek
BuffaloBiscuit
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
Bulwrex
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,564 Elo+
Party 1
Cupid
Cupid
Canniebal
Cupid
Level 98
God Stats
3W - 5L
1,193 SR
Queue Stats
11W - 14L
1,165 Elo+
Solo
Bacchus
Bacchus
Poolty Rhino
Bacchus
Level 144
God Stats
7W - 12L
1,500 SR
Queue Stats
107W - 122L
1,486 Elo+
Solo
Poseidon
Poseidon
xxLBCasasination
Poseidon
Level 92
God Stats
15W - 11L
1,715 SR
Queue Stats
122W - 127L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 5 / 3
9,722
648
6,791
20,445
21,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ishtar
Avvrah
Ishtar
17
3 / 6 / 3
10,372
691
17,350
17,946
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Elpoyoman
Yu Huang
17
0 / 6 / 0
9,622
641
6,354
12,639
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Evel_Ken
Arachne
16
3 / 10 / 0
9,846
656
6,488
20,604
10,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
Kewwy
Merlin
18
1 / 4 / 4
10,733
716
15,054
11,297
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 20
11,641
776
8,680
20,805
28,878
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Bulwrex
Hun Batz
20
16 / 1 / 8
13,136
876
29,964
13,762
10,132
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Canniebal
Cupid
18
1 / 3 / 4
11,001
733
5,756
15,603
7,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Poolty Rhino
Bacchus
19
6 / 3 / 7
11,752
783
14,532
15,779
9,925
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
7 / 1 / 10
12,284
819
14,489
9,175
4,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
8
Kills
31
31
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
3
0.5
L
Ishtar
Avvrah
Ishtar
3
6
3
0.75
W
1
0
20
11
W
Hun Batz
Bulwrex
Hun Batz
16
1
8
20
W
Cupid
Canniebal
Cupid
1
3
4
1
L
Yu Huang
Elpoyoman
Yu Huang
0
6
0
0
L
Arachne
Evel_Ken
Arachne
3
10
0
0.3
L
Merlin
Kewwy
Merlin
1
4
4
0.75
W
Bacchus
Poolty Rhino
Bacchus
6
3
7
3.17
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,037
Damage
73,421
82,931
Taken
75,124
47,439
Mitigated
60,940
10,922
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,791
2,183
349
4,103
20,445
21,138
0
10,045
10,400
17,355
0
L
Ishtar
Avvrah
Ishtar
17,350
13,225
0
2,903
17,946
7,200
0
5,877
12,069
0
51,735
W
8,680
1,130
2,926
5,325
20,805
28,878
65
9,260
11,545
23,575
0
W
Hun Batz
Bulwrex
Hun Batz
29,964
9,868
0
1,356
13,762
10,132
2,047
5,332
8,430
0
58,363
W
Cupid
Canniebal
Cupid
5,756
2,756
304
3,971
15,603
7,198
2,275
4,998
10,605
0
60,492
L
Yu Huang
Elpoyoman
Yu Huang
6,354
77
0
50
12,639
4,524
0
6,040
6,599
33,442
0
L
Arachne
Evel_Ken
Arachne
6,488
4,168
83
2,989
20,604
10,083
0
10,141
10,463
0
16,119
L
Merlin
Kewwy
Merlin
15,054
748
0
445
11,297
4,494
276
5,598
5,699
47,017
2,600
W
Bacchus
Poolty Rhino
Bacchus
14,532
1,516
0
1,961
15,779
9,925
1,583
4,072
11,707
34,984
0
W
14,489
2,746
708
1,928
9,175
4,807
1,262
3,520
5,655
57,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
59,814
274
Minions Killed
368
0
Camps Cleared
0
1,333,908
Distance Traveled
1,500,532
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,722
648
16
1
0
243,090
0
L
Ishtar
10,372
691
77
5
0
259,149
0
W
Sobek
11,641
776
38
3
0
292,993
0
W
Hun Batz
13,136
876
83
6
0
328,748
1
W
Cupid
11,001
733
106
7
0
279,023
3
L
Yu Huang
9,622
641
77
5
0
253,188
0
L
Arachne
9,846
656
25
2
0
291,825
4
L
Merlin
10,733
716
79
5
0
286,656
2
W
Bacchus
11,752
783
52
3
0
295,062
0
W
Poseidon
12,284
819
89
6
0
304,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role