Player Matchup

Horus
Horus
Bunny030321
Horus
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 248L
1,609 Elo+
Party 4
Zeus
Zeus
Orion2150
Zeus
Level 156
God Stats
25W - 11L
1,500 SR
Queue Stats
710W - 684L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
PazesT
Nu Wa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,491 Elo+
Party 3
Eset
Eset
RichieLast
Eset
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
327W - 314L
1,609 Elo+
Party 4
Medusa
Medusa
SusTurtle
Medusa
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 67L
1,220 Elo+
Party 3
Team Averages
Level 143
1,500 SR
1,492 Elo+

VS

Team Averages
Level 107
1,462 SR
1,447 Elo+
Bakasura
Bakasura
Boagrias
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,701 Elo+
Solo
Ratatoskr
Ratatoskr
KekBork
Ratatoskr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 97L
1,149 Elo+
Party 2
Sylvanus
Sylvanus
TristanAdler
Sylvanus
Level 156
God Stats
2W - 2L
1,312 SR
Queue Stats
64W - 57L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
getmotionzz
Nu Wa
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
202W - 198L
1,639 Elo+
Party 1
King Arthur
King Arthur
whyxel
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 19
10,500
750
11,185
21,822
22,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
18
8 / 1 / 16
10,934
781
24,723
13,096
6,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
PazesT
Nu Wa
18
5 / 0 / 16
10,697
764
19,152
9,573
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 16
10,415
744
9,069
10,111
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
SusTurtle
Medusa
18
9 / 3 / 10
11,090
792
24,489
16,152
8,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boagrias
Bakasura
16
1 / 4 / 2
8,580
613
3,793
22,302
17,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
KekBork
Ratatoskr
13
1 / 10 / 2
7,995
571
9,429
17,070
7,665
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TristanAdler
Sylvanus
17
1 / 3 / 4
9,365
669
12,920
20,456
23,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 4 / 0
8,454
604
15,134
14,927
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
whyxel
King Arthur
12
0 / 7 / 1
7,590
542
5,946
20,461
15,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
28
Kills
5
5
Deaths
28
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Boagrias
Bakasura
1
4
2
0.5
W
2
1
19
11.5
L
Ratatoskr
KekBork
Ratatoskr
1
10
2
0.2
W
Zeus
8
1
16
16
W
Nu Wa
PazesT
Nu Wa
5
0
16
13
W
4
0
16
12
W
Medusa
SusTurtle
Medusa
9
3
10
4.67
L
Sylvanus
TristanAdler
Sylvanus
1
3
4
1
L
2
4
0
0.5
L
King Arthur
whyxel
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,618
Damage
47,222
70,754
Taken
95,216
45,981
Mitigated
70,610
38,782
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Boagrias
Bakasura
3,793
2,197
45
7,822
22,302
17,291
0
10,538
11,764
0
10,424
W
11,185
3,684
9,287
9,416
21,822
22,033
145
6,579
14,903
0
17,938
L
Ratatoskr
KekBork
Ratatoskr
9,429
1,900
714
697
17,070
7,665
0
9,818
7,252
0
26,370
W
Zeus
24,723
3,135
2,239
1,932
13,096
6,069
2,026
3,995
9,016
44,510
0
W
Nu Wa
PazesT
Nu Wa
19,152
9,345
492
432
9,573
4,669
841
5,875
3,698
37,309
0
W
9,069
370
7,086
3,026
10,111
4,926
335
4,280
5,766
23,850
0
W
Medusa
SusTurtle
Medusa
24,489
10,251
462
4,410
16,152
8,284
3,692
7,325
8,677
0
52,596
L
Sylvanus
TristanAdler
Sylvanus
12,920
977
7,603
9,280
20,456
23,316
0
9,952
10,504
18,773
0
L
15,134
3,618
79
1,599
14,927
6,968
0
9,764
5,163
45,006
0
L
King Arthur
whyxel
King Arthur
5,946
387
0
0
20,461
15,370
0
12,872
7,589
0
18,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
41,984
187
Minions Killed
123
0
Camps Cleared
0
1,301,373
Distance Traveled
1,131,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,580
613
25
2
0
233,942
0
W
Horus
10,500
750
14
1
0
275,195
0
L
Ratatoskr
7,995
571
23
2
0
214,003
0
W
Zeus
10,934
781
43
3
0
262,948
0
W
Nu Wa
10,697
764
32
2
0
234,703
0
W
Eset
10,415
744
41
3
0
282,453
0
W
Medusa
11,090
792
57
4
0
246,074
0
L
Sylvanus
9,365
669
5
0
0
261,169
0
L
Nu Wa
8,454
604
44
3
0
213,419
0
L
King Arthur
7,590
542
26
2
0
208,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role