Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JosuAbek
Thor
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 31L
1,536 Elo+
Solo
Scylla
Scylla
LagzAttackZ
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,500 Elo+
Solo
Surtr
Surtr
Player8009
Surtr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,298 Elo+
Solo
Anubis
Anubis
bashometer
Anubis
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 227L
1,374 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,442 Elo+

VS

Team Averages
Level 108
1,500 SR
1,512 Elo+
Surtr
Surtr
LordiOfChaos
Surtr
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 29L
1,500 Elo+
Solo
Thanatos
Thanatos
MercifulSleep
Thanatos
Level 69
God Stats
30W - 21L
1,500 SR
Queue Stats
411W - 418L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Nopolle
Kukulkan
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 108L
1,377 Elo+
Solo
Hercules
Hercules
RReivenn
Hercules
Level 123
God Stats
13W - 9L
1,500 SR
Queue Stats
410W - 385L
1,702 Elo+
Solo
Danzaburou
Danzaburou
Raulsmite
Danzaburou
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 37L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
3,666
524
1,850
3,216
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
6
0 / 0 / 0
3,813
545
1,234
3,456
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
6
0 / 5 / 0
3,792
542
1,904
5,022
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
7
1 / 3 / 0
3,974
568
2,995
6,654
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
bashometer
Anubis
5
0 / 2 / 0
3,512
502
1,520
3,507
943
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,639
663
1,780
4,296
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
MercifulSleep
Thanatos
9
5 / 0 / 3
5,387
770
3,745
5,205
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Nopolle
Kukulkan
9
3 / 0 / 2
5,490
784
2,331
3,775
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
RReivenn
Hercules
8
1 / 0 / 0
4,758
680
1,928
4,115
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
Raulsmite
Danzaburou
6
1 / 1 / 2
4,183
598
3,336
3,203
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Thor
0
0
0
0
L
Scylla
0
5
0
0
W
1
0
2
2
W
Thanatos
MercifulSleep
Thanatos
5
0
3
6.5
W
Kukulkan
Nopolle
Kukulkan
3
0
2
4
L
Surtr
1
3
0
0.33
W
Hercules
RReivenn
Hercules
1
0
0
1
W
Danzaburou
Raulsmite
Danzaburou
1
1
2
2
L
Anubis
bashometer
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,503
Damage
13,120
21,855
Taken
20,594
6,623
Mitigated
8,657
7,931
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,850
286
0
1,790
3,216
785
0
0
3,216
0
19,638
L
Thor
1,234
480
0
1,565
3,456
1,109
0
591
2,865
0
16,033
L
Scylla
1,904
505
0
562
5,022
1,364
0
1,740
3,282
16,912
0
W
1,780
900
0
2,257
4,296
1,984
0
44
4,252
582
13,051
W
Thanatos
MercifulSleep
Thanatos
3,745
1,174
0
4,431
5,205
1,862
0
136
5,069
0
24,562
W
Kukulkan
Nopolle
Kukulkan
2,331
660
0
1,430
3,775
1,337
720
1,768
2,007
33,140
0
L
Surtr
2,995
1,620
0
2,615
6,654
2,422
66
3
6,651
380
19,090
W
Hercules
RReivenn
Hercules
1,928
589
0
2,126
4,115
2,434
0
1,520
2,595
0
24,043
W
Danzaburou
Raulsmite
Danzaburou
3,336
1,518
0
1,485
3,203
1,040
0
26
3,177
0
23,379
L
Anubis
bashometer
Anubis
1,520
130
0
1,399
3,507
943
0
0
3,256
11,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,757
Gold Earned
24,457
162
Minions Killed
215
0
Camps Cleared
0
643,734
Distance Traveled
720,013
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,666
524
38
5
0
139,172
1
L
Thor
3,813
545
37
5
0
146,400
0
L
Scylla
3,792
542
28
4
0
124,261
0
W
Surtr
4,639
663
21
3
0
141,148
0
W
Thanatos
5,387
770
42
6
0
188,116
0
W
Kukulkan
5,490
784
62
9
0
131,441
1
L
Surtr
3,974
568
34
5
0
147,180
0
W
Hercules
4,758
680
47
7
0
123,081
3
W
Danzaburou
4,183
598
43
6
0
136,227
0
L
Anubis
3,512
502
25
4
0
86,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role