Player Matchup

Charybdis
Charybdis
Gold V
Bonez980
Charybdis
Gold V
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 124L
1,720 MMR
Solo
Shiva
Shiva
Gold IV
CharpN
Shiva
Gold IV
Level 180
God Stats
18W - 13L
1,936 SR
Queue Stats
505W - 470L
1,694 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
FancyTramp
Kuzenbo
Gold III
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 18L
1,712 MMR
Party 2
Chronos
Chronos
Gold II
GoodatUFC4
Chronos
Gold II
Level 121
God Stats
8W - 3L
1,555 SR
Queue Stats
93W - 78L
1,734 MMR
Party 2
Fenrir
Fenrir
Gold V
ThyCodester
Fenrir
Gold V
Level 107
God Stats
7W - 7L
1,715 SR
Queue Stats
949W - 889L
1,661 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,641 SR
1,704 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,464 SR
1,697 MMR
Cu Chulainn
Cu Chulainn
Gold IV
An The Nee
Cu Chulainn
Gold IV
Level 148
God Stats
5W - 6L
1,322 SR
Queue Stats
197W - 184L
1,725 MMR
Party 1
Geb
Geb
Gold III
LightWolf05
Geb
Gold III
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
425W - 441L
1,721 MMR
Solo
Persephone
Persephone
Gold IV
SliceEndDicer
Persephone
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,731 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Vixiumx
Ne Zha
Gold V
Level 119
God Stats
8W - 5L
1,500 SR
Queue Stats
107W - 83L
1,671 MMR
Party 3
Rama
Rama
Silver I
Waaddle
Rama
Silver I
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 15L
1,637 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bonez980
Charybdis
18
5 / 1 / 6
12,570
547
17,263
19,035
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
CharpN
Shiva
18
1 / 3 / 11
12,268
533
20,764
29,299
27,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
FancyTramp
Kuzenbo
17
2 / 1 / 12
11,789
513
11,476
20,388
35,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
GoodatUFC4
Chronos
20
10 / 1 / 5
14,729
640
25,277
22,274
12,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
10 / 4 / 11
14,351
624
22,858
26,906
19,380
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosAo KuangMauiVulcan

VS

Bans
ThorHelLancelotHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
An The Nee
Cu Chulainn
18
3 / 3 / 3
11,704
509
24,512
29,073
37,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 6 / 2
9,555
415
5,829
23,608
32,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
SliceEndDicer
Persephone
17
1 / 7 / 3
11,124
484
15,377
21,742
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Vixiumx
Ne Zha
18
2 / 7 / 4
11,078
482
18,243
25,469
14,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Waaddle
Rama
17
2 / 5 / 3
10,882
473
14,898
24,149
10,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
28
Kills
10
10
Deaths
28
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
An The Nee
Cu Chulainn
3
3
3
1.5
W
Charybdis
Bonez980
Charybdis
5
1
6
8
W
Shiva
CharpN
Shiva
1
3
11
2.17
W
Kuzenbo
FancyTramp
Kuzenbo
2
1
12
8
W
Chronos
GoodatUFC4
Chronos
10
1
5
12.5
L
2
6
2
0.5
L
Persephone
SliceEndDicer
Persephone
1
7
3
0.36
W
Fenrir
10
4
11
3.88
L
Ne Zha
Vixiumx
Ne Zha
2
7
4
0.57
L
Rama
Waaddle
Rama
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,638
Damage
78,859
117,902
Taken
124,041
103,494
Mitigated
104,131
48,245
Healing
33,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
An The Nee
Cu Chulainn
24,512
2,441
0
5,246
29,073
37,414
0
4,529
24,544
13,156
102,499
W
Charybdis
Bonez980
Charybdis
17,263
9,788
0
10,647
19,035
8,745
2,223
7,016
12,019
0
132,526
W
Shiva
CharpN
Shiva
20,764
3,023
1,081
12,270
29,299
27,745
198
3,794
25,505
204
105,457
W
Kuzenbo
FancyTramp
Kuzenbo
11,476
3,731
0
2,567
20,388
35,267
182
5,495
12,794
33,258
0
W
Chronos
GoodatUFC4
Chronos
25,277
12,603
0
10,188
22,274
12,357
1,994
3,111
19,163
143,856
0
L
5,829
547
438
3,534
23,608
32,438
0
9,023
14,585
22,182
0
L
Persephone
SliceEndDicer
Persephone
15,377
871
687
4,286
21,742
9,007
0
6,740
14,995
109,692
2,617
W
Fenrir
22,858
11,746
0
11,492
26,906
19,380
2,229
5,244
21,662
48
132,279
L
Ne Zha
Vixiumx
Ne Zha
18,243
3,826
0
9,972
25,469
14,464
0
7,656
17,813
0
113,985
L
Rama
Waaddle
Rama
14,898
12,974
0
9,527
24,149
10,808
0
9,055
15,094
0
100,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,707
Gold Earned
54,343
719
Minions Killed
687
0
Camps Cleared
0
2,406,145
Distance Traveled
2,080,111
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,704
509
172
7
0
423,906
3
W
Charybdis
12,570
547
190
8
0
452,302
11
W
Shiva
12,268
533
154
7
0
481,198
0
W
Kuzenbo
11,789
513
27
1
0
498,829
5
W
Chronos
14,729
640
207
9
0
468,273
0
L
Geb
9,555
415
11
0
0
360,106
0
L
Persephone
11,124
484
195
8
0
423,761
0
W
Fenrir
14,351
624
141
6
0
505,543
6
L
Ne Zha
11,078
482
138
6
0
473,651
3
L
Rama
10,882
473
171
7
0
398,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role