Player Matchup

Surtr
Surtr
Freeze61
Surtr
Level 103
God Stats
1W - 2L
1,842 SR
Queue Stats
13W - 16L
1,352 Elo+
Party 2
Olorun
Olorun
Seras22
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
maximumjoker869
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,437 Elo+
Party 2
Team Averages
Level 53
1,614 SR
1,430 Elo+

VS

Team Averages
Level 146
1,572 SR
1,824 Elo+
Thor
Thor
BrewstiesArmy
Thor
Level 183
God Stats
30W - 6L
1,715 SR
Queue Stats
387W - 89L
2,015 Elo+
Party 1
Ganesha
Ganesha
Shironuma
Ganesha
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 25L
1,500 Elo+
Party 1
Discordia
Discordia
shockwitch
Discordia
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 13L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Freeze61
Surtr
12
1 / 5 / 1
8,082
674
8,876
16,339
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Seras22
Olorun
11
0 / 9 / 0
7,029
586
1,541
12,631
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
maximumjoker869
Chernobog
12
1 / 6 / 0
7,276
606
4,612
14,239
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 0 / 1
11,763
980
20,731
7,737
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Shironuma
Ganesha
14
0 / 0 / 17
9,844
820
4,837
9,644
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
shockwitch
Discordia
13
2 / 2 / 12
8,701
725
9,083
6,795
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
20
20
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
18
0
1
18.5
L
Surtr
Freeze61
Surtr
1
5
1
0.3
L
Olorun
Seras22
Olorun
0
9
0
0
W
Ganesha
Shironuma
Ganesha
0
0
17
8.5
L
Chernobog
maximumjoker869
Chernobog
1
6
0
0.17
W
Discordia
shockwitch
Discordia
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
34,651
43,209
Taken
24,176
25,894
Mitigated
19,495
3,093
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,731
6,474
0
453
7,737
4,964
2,070
885
6,852
0
79,020
L
Surtr
Freeze61
Surtr
8,876
2,462
0
1,557
16,339
16,951
75
4,902
11,262
1,190
23,992
L
Olorun
Seras22
Olorun
1,541
1,344
0
474
12,631
4,112
349
3,614
8,943
11,754
2,135
W
Ganesha
Shironuma
Ganesha
4,837
484
0
2,014
9,644
11,216
0
685
8,959
20,405
0
L
Chernobog
maximumjoker869
Chernobog
4,612
1,536
0
1,062
14,239
4,831
492
5,091
9,048
0
30,073
W
Discordia
shockwitch
Discordia
9,083
654
0
375
6,795
3,315
330
443
6,352
26,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
30,308
108
Minions Killed
199
0
Camps Cleared
0
528,768
Distance Traveled
681,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,763
980
137
11
0
218,378
0
L
Surtr
8,082
674
39
3
0
200,012
0
L
Olorun
7,029
586
31
3
0
149,717
0
W
Ganesha
9,844
820
3
0
0
244,018
0
L
Chernobog
7,276
606
38
3
0
179,039
0
W
Discordia
8,701
725
59
5
0
219,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role