Player Matchup

Surtr
Surtr
EndTheQuran
Surtr
Level 43
God Stats
2W - 6L
1,090 SR
Queue Stats
17W - 30L
928 Elo+
Solo
Thor
Thor
HalfFoot
Thor
Level 28
God Stats
1W - 4L
1,470 SR
Queue Stats
2W - 7L
1,363 Elo+
Party 1
Sobek
Sobek
StanleyVincent
Sobek
Level 53
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 1
Kukulkan
Kukulkan
SupaMcNastyyxo
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tomo_nutaunagi
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,227 Elo+
Solo
Team Averages
Level 36
1,369 SR
1,206 Elo+

VS

Team Averages
Level 70
1,649 SR
1,690 Elo+
Susano
Susano
I Camp Aphro
Susano
Level 10
God Stats
4W - 0L
1,836 SR
Queue Stats
18W - 2L
1,950 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KWTAHMADYT
Morgan Le Fay
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 158L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KiNGlxTOXICxl
Sylvanus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,950 Elo+
Party 2
Surtr
Surtr
Mercury7668
Surtr
Level 92
God Stats
7W - 2L
1,689 SR
Queue Stats
57W - 66L
1,549 Elo+
Solo
Charybdis
Charybdis
taskmaster34156
Charybdis
Level 45
God Stats
9W - 2L
1,720 SR
Queue Stats
183W - 182L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,735
516
12,100
18,434
13,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
10
1 / 6 / 0
6,377
425
5,660
12,762
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 2
6,323
422
4,849
19,160
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
10
0 / 7 / 1
6,369
425
5,284
10,999
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Muzen Cab
tomo_nutaunagi
Ah Muzen Cab
9
2 / 6 / 1
6,296
420
4,265
13,194
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
16 / 0 / 0
9,883
659
17,650
10,824
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
KWTAHMADYT
Morgan Le Fay
12
4 / 2 / 6
8,158
544
7,897
9,972
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
KiNGlxTOXICxl
Sylvanus
12
2 / 1 / 7
7,572
505
5,729
14,744
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 2
7,678
512
9,334
16,591
19,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
taskmaster34156
Charybdis
12
3 / 1 / 8
7,643
510
11,433
10,191
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
26
26
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Thor
1
6
0
0.17
W
Susano
16
0
0
16
W
Morgan Le Fay
KWTAHMADYT
Morgan Le Fay
4
2
6
3.5
W
Sylvanus
KiNGlxTOXICxl
Sylvanus
2
1
7
5.5
W
1
0
2
2
L
1
6
2
0.33
L
Kukulkan
0
7
1
0.07
W
Charybdis
taskmaster34156
Charybdis
3
1
8
7
L
Ah Muzen Cab
tomo_nutaunagi
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,158
Damage
52,043
74,549
Taken
62,322
43,408
Mitigated
45,958
18,985
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,100
4,992
0
8,940
18,434
13,608
0
1,596
16,838
923
74,634
L
Thor
5,660
1,415
0
2,476
12,762
4,583
0
2,418
10,282
0
37,933
W
Susano
17,650
6,207
0
6,260
10,824
4,764
0
1,120
9,704
0
89,625
W
Morgan Le Fay
KWTAHMADYT
Morgan Le Fay
7,897
945
0
1,023
9,972
4,207
0
3,300
6,672
52,344
0
W
Sylvanus
KiNGlxTOXICxl
Sylvanus
5,729
1,575
2,281
3,624
14,744
14,179
0
3,453
11,291
29,109
737
W
9,334
3,423
0
3,613
16,591
19,064
0
988
15,603
6,932
49,668
L
4,849
602
282
5,000
19,160
17,649
133
3,514
15,543
20,841
0
L
Kukulkan
5,284
1,007
0
100
10,999
3,456
0
3,510
7,438
32,901
2,932
W
Charybdis
taskmaster34156
Charybdis
11,433
6,797
220
3,658
10,191
3,744
888
3,034
7,157
0
56,641
L
Ah Muzen Cab
tomo_nutaunagi
Ah Muzen Cab
4,265
1,281
0
2,187
13,194
4,112
259
3,291
9,875
0
30,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
40,934
345
Minions Killed
447
0
Camps Cleared
0
1,378,403
Distance Traveled
1,341,115
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,735
516
155
10
0
276,866
0
L
Thor
6,377
425
54
4
0
274,367
0
W
Susano
9,883
659
124
8
0
364,530
0
W
Morgan Le Fay
8,158
544
76
5
0
244,907
0
W
Sylvanus
7,572
505
34
2
0
233,165
0
W
Surtr
7,678
512
120
8
0
247,547
0
L
Sobek
6,323
422
20
1
0
293,311
0
L
Kukulkan
6,369
425
58
4
0
276,324
0
W
Charybdis
7,643
510
93
6
0
250,966
0
L
Ah Muzen Cab
6,296
420
58
4
0
257,535
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role