Player Matchup

Anubis
Anubis
DeathGurden
Anubis
Level 24
God Stats
5W - 2L
1,802 SR
Queue Stats
14W - 13L
1,414 Elo+
Party 2
Hades
Hades
I6Despair6I
Hades
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 20L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
Takkika
Zhong Kui
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 20L
1,414 Elo+
Party 2
Team Averages
Level 40
1,529 SR
1,414 Elo+

VS

Team Averages
Level 76
1,500 SR
1,348 Elo+
Maui
Maui
BlakeOne1
Maui
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
122W - 116L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
KАSTIS
Danzaburou
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 254L
1,504 Elo+
Party 1
Eset
Eset
MassiveLegend744
Eset
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 4 / 5
12,358
772
16,712
15,126
8,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 0 / 8
11,919
745
17,228
12,794
9,180
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Takkika
Zhong Kui
15
0 / 6 / 11
10,223
639
9,808
13,454
8,616
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
2 / 2 / 7
11,213
701
6,528
16,473
31,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KАSTIS
Danzaburou
16
4 / 5 / 3
11,133
696
12,723
15,642
6,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 8 / 3
10,476
655
11,090
17,347
12,403
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
10
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
2
2
7
2.75
W
Anubis
8
4
5
2.63
W
7
0
8
11
L
Danzaburou
KАSTIS
Danzaburou
4
5
3
1.1
L
4
8
3
0.69
W
Zhong Kui
Takkika
Zhong Kui
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,748
Damage
30,341
41,374
Taken
49,462
26,200
Mitigated
50,541
13,712
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
6,528
962
0
0
16,473
31,546
0
14,406
2,067
21,212
0
W
Anubis
16,712
665
0
6,000
15,126
8,404
0
6,450
8,676
63,574
0
W
17,228
774
181
4,592
12,794
9,180
1,896
4,231
8,563
42,201
0
L
Danzaburou
KАSTIS
Danzaburou
12,723
6,277
0
3,521
15,642
6,592
0
14,412
1,230
0
68,309
L
11,090
1,108
499
2,575
17,347
12,403
0
14,958
2,389
31,958
2,826
W
Zhong Kui
Takkika
Zhong Kui
9,808
1,316
105
2,834
13,454
8,616
853
6,382
7,072
30,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
32,822
166
Minions Killed
193
0
Camps Cleared
0
758,814
Distance Traveled
788,231
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,213
701
27
2
0
306,588
0
W
Anubis
12,358
772
80
5
0
255,980
0
W
Hades
11,919
745
49
3
0
266,484
0
L
Danzaburou
11,133
696
132
8
0
244,376
4
L
Eset
10,476
655
34
2
0
237,267
0
W
Zhong Kui
10,223
639
37
2
0
236,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role