Player Matchup

Izanami
Izanami
Goobsx
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
PU8x
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
abduh1hadi11
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,489 Elo+

VS

Team Averages
Level 100
1,572 SR
1,592 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GandalfDabz
Surtr
Level 68
God Stats
23W - 31L
1,715 SR
Queue Stats
111W - 130L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goobsx
Izanami
8
0 / 5 / 2
5,313
664
1,244
9,032
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
PU8x
Ymir
9
1 / 3 / 0
5,562
695
3,862
9,986
7,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
abduh1hadi11
Danzaburou
9
0 / 5 / 2
5,564
696
3,981
8,188
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 1 / 8
7,442
930
11,426
3,143
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
 
Awilix
11
4 / 1 / 8
7,118
890
4,126
6,613
2,625
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
4 / 1 / 9
7,595
949
7,109
9,353
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
8
9
W
Awilix
 
Awilix
4
1
8
8
W
4
1
9
8.5
L
Izanami
Goobsx
Izanami
0
5
2
0.2
L
Ymir
PU8x
Ymir
1
3
0
0.33
L
Danzaburou
abduh1hadi11
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
22,661
27,206
Taken
19,109
12,689
Mitigated
10,540
1,799
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,426
902
0
250
3,143
1,204
1,057
584
2,559
39,106
0
W
Awilix
 
Awilix
4,126
1,499
0
94
6,613
2,625
1,373
1,153
5,460
0
19,559
W
7,109
2,116
0
2,888
9,353
6,711
137
2,177
7,176
589
18,030
L
Izanami
Goobsx
Izanami
1,244
775
0
525
9,032
2,626
0
4,524
4,508
0
8,454
L
Ymir
PU8x
Ymir
3,862
958
90
358
9,986
7,324
0
4,413
5,573
11,360
0
L
Danzaburou
abduh1hadi11
Danzaburou
3,981
954
97
729
8,188
2,739
0
2,941
5,247
0
21,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,439
Gold Earned
22,155
83
Minions Killed
114
0
Camps Cleared
0
361,002
Distance Traveled
469,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,442
930
65
8
0
148,289
0
W
Awilix
7,118
890
19
2
0
161,435
0
W
Surtr
7,595
949
30
4
0
160,152
0
L
Izanami
5,313
664
15
2
0
111,345
0
L
Ymir
5,562
695
25
3
0
124,756
0
L
Danzaburou
5,564
696
43
5
0
124,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role