Player Matchup

Skadi
Skadi
Elder Kijo
Skadi
Level 67
God Stats
10W - 9L
1,502 SR
Queue Stats
42W - 38L
1,654 Elo+
Party 3
Surtr
Surtr
Elder Shogun
Surtr
Level 100
God Stats
15W - 14L
1,581 SR
Queue Stats
46W - 46L
1,603 Elo+
Party 3
Amaterasu
Amaterasu
Haunted Forrest
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 232L
1,570 Elo+
Party 2
Fenrir
Fenrir
Raktora
Fenrir
Level 56
God Stats
28W - 20L
1,795 SR
Queue Stats
127W - 121L
1,759 Elo+
Party 2
Kukulkan
Kukulkan
Rotty Snockets
Kukulkan
Level 134
God Stats
10W - 6L
1,785 SR
Queue Stats
199W - 191L
1,570 Elo+
Party 2
Team Averages
Level 103
1,632 SR
1,631 Elo+

VS

Team Averages
Level 46
1,526 SR
1,447 Elo+
Cernunnos
Cernunnos
Can of brix
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
DrayeM
Yemoja
Level 79
God Stats
4W - 7L
1,500 SR
Queue Stats
224W - 230L
1,500 Elo+
Solo
Da Ji
Da Ji
FeelnSquidy
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,368 Elo+
Party 1
Surtr
Surtr
Ghoultive
Surtr
Level 38
God Stats
2W - 7L
1,396 SR
Queue Stats
61W - 59L
1,368 Elo+
Party 1
Raijin
Raijin
Hopoutt
Raijin
Level 45
God Stats
0W - 1L
1,734 SR
Queue Stats
32W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 2 / 4
8,438
469
5,523
9,156
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 2
9,007
500
14,700
16,214
9,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Haunted Forrest
Amaterasu
16
1 / 3 / 1
9,609
534
9,661
19,061
16,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Raktora
Fenrir
14
4 / 1 / 5
9,055
503
6,776
11,004
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
17
4 / 1 / 1
10,442
580
9,824
9,217
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Can of brix
Cernunnos
12
1 / 3 / 0
7,738
430
6,240
15,078
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
DrayeM
Yemoja
14
2 / 1 / 4
7,615
423
6,751
13,962
11,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 5 / 1
7,787
433
3,176
12,197
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Ghoultive
Surtr
14
1 / 2 / 3
8,315
462
9,875
13,276
15,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Hopoutt
Raijin
16
3 / 4 / 0
9,657
537
9,546
12,800
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
9
9
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Can of brix
Cernunnos
1
3
0
0.33
L
Yemoja
DrayeM
Yemoja
2
1
4
4
W
Skadi
1
2
4
1.5
W
4
2
2
2.5
L
2
5
1
0.5
L
Surtr
Ghoultive
Surtr
1
2
3
1.25
W
Amaterasu
Haunted Forrest
Amaterasu
1
3
1
0.5
L
Raijin
Hopoutt
Raijin
3
4
0
0.75
W
Fenrir
Raktora
Fenrir
4
1
5
6.5
W
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,484
Damage
35,588
64,652
Taken
67,313
37,385
Mitigated
41,666
15,369
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Can of brix
Cernunnos
6,240
1,820
0
5,718
15,078
4,892
0
327
14,751
0
50,976
L
Yemoja
DrayeM
Yemoja
6,751
1,200
1,559
4,583
13,962
11,766
0
2,116
11,846
31,901
0
W
Skadi
5,523
2,587
0
2,314
9,156
3,511
122
2,426
6,730
0
51,729
W
14,700
5,462
0
3,107
16,214
9,020
113
2,922
13,292
1,348
78,007
L
3,176
767
0
1,120
12,197
4,238
0
2,016
10,181
0
37,004
L
Surtr
Ghoultive
Surtr
9,875
4,014
0
3,689
13,276
15,973
0
738
12,538
289
60,839
W
Amaterasu
Haunted Forrest
Amaterasu
9,661
3,562
0
8,728
19,061
16,448
147
2,218
16,843
2,879
86,416
L
Raijin
Hopoutt
Raijin
9,546
637
0
1,332
12,800
4,797
0
6,456
6,344
79,846
1,961
W
Fenrir
Raktora
Fenrir
6,776
703
0
830
11,004
4,738
115
1,830
9,174
0
65,307
W
Kukulkan
9,824
566
0
390
9,217
3,668
571
6,869
2,348
88,963
2,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
41,112
572
Minions Killed
468
0
Camps Cleared
0
1,794,439
Distance Traveled
1,639,392
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,738
430
105
6
0
303,853
4
L
Yemoja
7,615
423
55
3
0
304,484
7
W
Skadi
8,438
469
86
5
0
292,922
0
W
Surtr
9,007
500
91
5
0
381,249
0
L
Da Ji
7,787
433
62
3
0
379,191
0
L
Surtr
8,315
462
102
6
0
342,598
4
W
Amaterasu
9,609
534
158
9
0
314,178
0
L
Raijin
9,657
537
144
8
0
309,266
10
W
Fenrir
9,055
503
76
4
0
450,124
0
W
Kukulkan
10,442
580
161
9
0
355,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role