Player Matchup

Artio
Artio
Bronze III
KingofDaJoes
Artio
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Papa_Boar
Achilles
Bronze III
Level 174
God Stats
35W - 31L
1,221 SR
Queue Stats
201W - 187L
1,500 MMR
Solo
Pele
Pele
Silver I
TheArmenianChamp
Pele
Silver I
Level 145
God Stats
2W - 2L
1,316 SR
Queue Stats
319W - 293L
1,513 MMR
Solo
Kukulkan
Kukulkan
Silver I
dafiantonio
Kukulkan
Silver I
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
202W - 215L
1,518 MMR
Solo
Izanami
Izanami
Bronze III
xlYuyinlx
Izanami
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 152
1,407 SR
1,506 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,500 SR
1,505 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Squanchin Party
Zhong Kui
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,518 MMR
Solo
Rama
Rama
Bronze III
gohanlovesu
Rama
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Thor
Thor
Bronze III
iBardock1
Thor
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,288
536
1,640
4,967
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Papa_Boar
Achilles
9
2 / 0 / 0
5,587
698
5,260
6,235
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,092
637
3,509
6,811
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
dafiantonio
Kukulkan
10
1 / 0 / 0
5,215
652
1,958
3,986
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xlYuyinlx
Izanami
8
0 / 1 / 1
4,641
580
3,536
5,474
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
LokiLancelotShivaAthena

VS

Bans
IshtarYu HuangFenrirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 0 / 1
5,021
628
2,288
3,638
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
 
Atlas
8
1 / 0 / 1
4,883
610
3,107
6,040
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Squanchin Party
Zhong Kui
8
0 / 2 / 0
4,587
573
3,502
7,079
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 1
4,672
584
2,978
4,537
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
8
1 / 2 / 0
4,875
609
3,097
7,059
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Atlas
 
Atlas
1
0
1
1.5
L
0
1
1
0.5
L
Achilles
Papa_Boar
Achilles
2
0
0
2
W
Zhong Kui
Squanchin Party
Zhong Kui
0
2
0
0
L
2
1
1
2.5
L
Kukulkan
dafiantonio
Kukulkan
1
0
0
1
W
1
1
1
1.5
W
Thor
1
2
0
0.5
L
Izanami
xlYuyinlx
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
14,972
27,473
Taken
28,353
10,667
Mitigated
14,079
9,956
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,288
956
0
2,554
3,638
1,191
0
1,267
2,371
0
37,237
W
Atlas
 
Atlas
3,107
1,350
158
2,698
6,040
4,454
0
1,000
5,040
16,113
0
L
1,640
216
177
2,151
4,967
2,632
0
1,419
3,548
8,222
0
L
Achilles
Papa_Boar
Achilles
5,260
1,716
0
3,207
6,235
3,116
0
3,057
2,733
0
37,942
W
Zhong Kui
Squanchin Party
Zhong Kui
3,502
705
0
3,352
7,079
4,295
0
0
6,469
33,895
0
L
3,509
913
0
1,518
6,811
1,924
0
359
6,452
0
37,285
L
Kukulkan
dafiantonio
Kukulkan
1,958
358
0
518
3,986
1,164
0
0
3,986
35,873
0
W
2,978
2,627
0
2,379
4,537
1,370
0
640
3,897
0
34,560
W
Thor
3,097
1,130
0
2,285
7,059
2,769
0
691
6,368
0
28,247
L
Izanami
xlYuyinlx
Izanami
3,536
2,344
0
2,385
5,474
1,831
0
1,329
4,145
0
36,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
24,038
277
Minions Killed
261
0
Camps Cleared
0
815,328
Distance Traveled
805,562
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,021
628
64
8
0
149,719
2
W
Atlas
4,883
610
23
3
0
160,041
0
L
Artio
4,288
536
17
2
0
118,732
0
L
Achilles
5,587
698
75
9
0
179,187
0
W
Zhong Kui
4,587
573
56
7
0
155,639
0
L
Pele
5,092
637
56
7
0
206,809
2
L
Kukulkan
5,215
652
77
10
0
166,087
0
W
Rama
4,672
584
63
8
0
158,520
0
W
Thor
4,875
609
55
7
0
181,643
0
L
Izanami
4,641
580
52
7
0
144,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role