Player Matchup

Chronos
Chronos
ChowderAwakens
Chronos
Level 146
God Stats
32W - 31L
1,426 SR
Queue Stats
321W - 287L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
The3abaYaga
Baron Samedi
Level 108
God Stats
2W - 2L
1,733 SR
Queue Stats
64W - 78L
1,452 Elo+
Party 2
Surtr
Surtr
Vazdictus
Surtr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,749 Elo+
Party 2
Team Averages
Level 127
1,553 SR
1,562 Elo+

VS

Team Averages
Level 52
1,401 SR
1,383 Elo+
Tiamat
Tiamat
Crackness_
Tiamat
Level 39
God Stats
1W - 2L
1,441 SR
Queue Stats
10W - 19L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
Hoodie_Royal
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,451 Elo+
Party 1
Surtr
Surtr
spartan117woods
Surtr
Level 49
God Stats
22W - 27L
1,261 SR
Queue Stats
37W - 60L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
11,456
881
11,368
16,622
10,393
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
The3abaYaga
Baron Samedi
15
5 / 6 / 10
10,611
816
11,527
12,857
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Vazdictus
Surtr
15
6 / 4 / 11
10,454
804
17,545
16,253
13,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crackness_
Tiamat
15
5 / 5 / 6
10,235
787
12,538
14,410
10,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Hoodie_Royal
Ao Kuang
14
6 / 8 / 3
9,845
757
9,339
18,395
9,522
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 3
8,113
624
8,646
19,393
14,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
12
12
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Tiamat
Crackness_
Tiamat
5
5
6
1.6
L
Ao Kuang
Hoodie_Royal
Ao Kuang
6
8
3
0.94
W
Baron Samedi
The3abaYaga
Baron Samedi
5
6
10
1.67
W
Surtr
Vazdictus
Surtr
6
4
11
2.88
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
30,523
45,732
Taken
52,198
30,511
Mitigated
34,829
12,934
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
3,850
0
4,400
16,622
10,393
834
7,005
9,617
27,007
0
L
Tiamat
Crackness_
Tiamat
12,538
520
0
2,229
14,410
10,333
78
6,178
8,232
41,425
2,241
L
Ao Kuang
Hoodie_Royal
Ao Kuang
9,339
2,426
0
2,806
18,395
9,522
1,336
6,968
11,427
24,020
0
W
Baron Samedi
The3abaYaga
Baron Samedi
11,527
1,815
2,503
2,818
12,857
6,544
1,531
7,506
5,351
39,163
2,393
W
Surtr
Vazdictus
Surtr
17,545
6,642
376
2,837
16,253
13,574
494
7,189
9,064
1,535
42,780
L
8,646
3,485
0
3,422
19,393
14,974
0
10,294
9,099
530
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
28,193
151
Minions Killed
160
0
Camps Cleared
0
587,423
Distance Traveled
575,534
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,456
881
34
3
0
205,838
0
L
Tiamat
10,235
787
78
6
0
196,438
0
L
Ao Kuang
9,845
757
44
3
0
174,304
0
W
Baron Samedi
10,611
816
66
5
0
162,135
3
W
Surtr
10,454
804
51
4
0
219,450
2
L
Surtr
8,113
624
38
3
0
204,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role