Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
NoFarmOnlyFight
Gilgamesh
Silver I
Level 127
God Stats
3W - 1L
1,461 SR
Queue Stats
222W - 197L
1,576 MMR
Solo
Bacchus
Bacchus
Silver I
iwannadance
Bacchus
Silver I
Level 80
God Stats
7W - 2L
1,812 SR
Queue Stats
67W - 26L
1,592 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,555 SR
1,534 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,580 SR
1,574 MMR
Kumbhakarna
Kumbhakarna
Silver I
Flaming_Knuckles
Kumbhakarna
Silver I
Level 159
God Stats
3W - 2L
1,817 SR
Queue Stats
102W - 95L
1,584 MMR
Party 3
Chernobog
Chernobog
Bronze III
I Markoh I
Chernobog
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,574 MMR
Party 2
Bellona
Bellona
Silver I
IssaLobster
Bellona
Silver I
Level 87
God Stats
9W - 7L
1,798 SR
Queue Stats
85W - 80L
1,584 MMR
Party 3
Baba Yaga
Baba Yaga
Bronze III
Kennenhunter
Baba Yaga
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,559 MMR
Party 2
Loki
Loki
Silver II
ΧboxUser
Loki
Silver II
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
12W - 12L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 1 / 0
11,098
740
20,019
10,384
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
 
Nemesis
16
6 / 0 / 5
9,810
654
10,192
9,626
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
 
Izanami
13
0 / 3 / 2
8,274
552
3,689
16,032
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
NoFarmOnlyFight
Gilgamesh
10
2 / 1 / 4
7,706
514
4,661
14,209
9,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
iwannadance
Bacchus
16
2 / 0 / 2
9,383
626
11,346
13,890
15,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SusanoMercuryFenrirMaui

VS

Bans
King ArthurHe BoAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flaming_Knuckles
Kumbhakarna
12
1 / 3 / 3
7,658
511
4,951
14,563
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
I Markoh I
Chernobog
12
2 / 3 / 0
7,260
484
11,364
10,713
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
IssaLobster
Bellona
12
0 / 3 / 0
7,128
475
6,756
16,776
15,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Kennenhunter
Baba Yaga
12
0 / 7 / 1
6,976
465
3,821
13,256
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
12
2 / 4 / 1
6,912
461
6,309
12,767
4,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
5
5
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
0
10
W
Nemesis
 
Nemesis
6
0
5
8.5
W
Izanami
 
Izanami
0
3
2
0.33
L
Kumbhakarna
Flaming_Knuckles
Kumbhakarna
1
3
3
0.83
L
Chernobog
I Markoh I
Chernobog
2
3
0
0.67
L
Bellona
IssaLobster
Bellona
0
3
0
0
L
Baba Yaga
Kennenhunter
Baba Yaga
0
7
1
0.07
W
Gilgamesh
NoFarmOnlyFight
Gilgamesh
2
1
4
4
W
Bacchus
iwannadance
Bacchus
2
0
2
3
L
Loki
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,907
Damage
33,201
64,141
Taken
68,075
40,464
Mitigated
40,198
28,414
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,019
1,910
0
4,153
10,384
4,699
802
4,853
5,531
114,455
0
W
Nemesis
 
Nemesis
10,192
5,166
0
2,646
9,626
3,946
0
512
9,114
0
75,730
W
Izanami
 
Izanami
3,689
2,613
0
7,309
16,032
6,445
1,073
1,123
14,909
0
74,689
L
Kumbhakarna
Flaming_Knuckles
Kumbhakarna
4,951
1,494
0
3,045
14,563
12,822
0
6,071
8,492
21,139
0
L
Chernobog
I Markoh I
Chernobog
11,364
7,541
0
3,740
10,713
3,258
0
1,464
9,249
0
58,523
L
Bellona
IssaLobster
Bellona
6,756
3,095
0
7,420
16,776
15,034
0
8,995
6,885
0
55,204
L
Baba Yaga
Kennenhunter
Baba Yaga
3,821
501
0
1,478
13,256
4,891
0
10,355
2,859
49,711
0
W
Gilgamesh
NoFarmOnlyFight
Gilgamesh
4,661
1,185
2,108
4,474
14,209
9,898
0
3,548
10,661
0
21,007
W
Bacchus
iwannadance
Bacchus
11,346
2,050
0
7,724
13,890
15,476
0
683
13,207
72,935
0
L
Loki
6,309
2,298
0
4,084
12,767
4,193
0
3,480
9,225
0
48,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,271
Gold Earned
35,934
548
Minions Killed
390
0
Camps Cleared
0
1,658,637
Distance Traveled
1,577,413
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,098
740
175
12
0
305,241
0
W
Nemesis
9,810
654
110
7
0
433,179
0
W
Izanami
8,274
552
119
8
0
277,310
6
L
Kumbhakarna
7,658
511
20
1
0
320,425
2
L
Chernobog
7,260
484
92
6
0
296,271
0
L
Bellona
7,128
475
98
7
0
295,762
0
L
Baba Yaga
6,976
465
102
7
0
313,739
5
W
Gilgamesh
7,706
514
14
1
0
312,930
3
W
Bacchus
9,383
626
130
9
0
329,977
0
L
Loki
6,912
461
78
5
0
351,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role