Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
JinmoriX
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 2
Thor
Thor
cyuwute
Thor
Level 89
God Stats
1W - 11L
1,500 SR
Queue Stats
531W - 535L
1,216 Elo+
Solo
Chernobog
Chernobog
eweir10
Chernobog
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 319L
1,502 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,382 Elo+

VS

Team Averages
Level 107
1,500 SR
1,547 Elo+
Chaac
Chaac
BiGCouZ
Chaac
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 113L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
Danielson09
Erlang Shen
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 117L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
Hawkeyes8585
Baba Yaga
Level 107
God Stats
12W - 5L
1,500 SR
Queue Stats
552W - 551L
1,381 Elo+
Solo
Loki
Loki
Uncle Isvan
Loki
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
职业打深井
Hou Yi
Level 105
God Stats
6W - 7L
1,500 SR
Queue Stats
265W - 286L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 4 / 6
8,328
833
10,679
10,337
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
 
Hercules
13
0 / 2 / 5
6,745
675
2,410
9,087
12,073
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
JinmoriX
Bellona
12
2 / 6 / 6
7,193
719
9,035
18,270
12,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
cyuwute
Thor
14
3 / 2 / 6
7,719
772
10,844
8,948
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
eweir10
Chernobog
14
2 / 3 / 6
7,591
759
5,881
8,114
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BiGCouZ
Chaac
14
5 / 2 / 6
8,698
870
6,883
10,648
7,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erlang Shen
Danielson09
Erlang Shen
14
1 / 2 / 7
8,526
853
3,978
10,651
16,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baba Yaga
Hawkeyes8585
Baba Yaga
15
4 / 4 / 11
9,021
902
13,486
10,997
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 1 / 9
9,979
998
11,249
8,174
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 7
7,371
737
9,817
11,988
4,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
12
Kills
17
17
Deaths
13
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
6
2
L
Hercules
 
Hercules
0
2
5
1.25
W
Chaac
BiGCouZ
Chaac
5
2
6
4
W
Erlang Shen
Danielson09
Erlang Shen
1
2
7
2.25
W
Baba Yaga
Hawkeyes8585
Baba Yaga
4
4
11
2.38
L
Bellona
JinmoriX
Bellona
2
6
6
0.83
W
7
1
9
11.5
L
Thor
cyuwute
Thor
3
2
6
3
L
Chernobog
eweir10
Chernobog
2
3
6
1.67
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
45,413
54,756
Taken
52,458
36,253
Mitigated
36,377
14,865
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,679
7,222
939
2,121
10,337
4,709
307
3,037
7,300
0
23,951
L
Hercules
 
Hercules
2,410
126
0
1,945
9,087
12,073
200
1,647
7,440
0
4,310
W
Chaac
BiGCouZ
Chaac
6,883
807
635
4,819
10,648
7,221
33
0
10,648
0
10,992
W
Erlang Shen
Danielson09
Erlang Shen
3,978
1,290
2,844
3,327
10,651
16,065
343
0
10,651
0
7,064
W
Baba Yaga
Hawkeyes8585
Baba Yaga
13,486
0
1,341
3,073
10,997
4,710
364
0
10,997
29,783
0
L
Bellona
JinmoriX
Bellona
9,035
2,316
908
3,467
18,270
12,034
23
4,039
14,231
0
13,654
W
11,249
1,803
849
2,582
8,174
3,714
1,755
0
8,174
0
23,977
L
Thor
cyuwute
Thor
10,844
1,105
1,186
1,814
8,948
3,852
0
2,416
6,532
0
20,755
L
Chernobog
eweir10
Chernobog
5,881
2,008
776
1,709
8,114
3,585
383
2,347
5,767
0
13,992
W
9,817
5,065
841
2,862
11,988
4,667
1,486
0
11,988
0
20,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
43,595
89
Minions Killed
117
0
Camps Cleared
0
895,453
Distance Traveled
982,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,328
833
29
3
0
172,778
0
L
Hercules
6,745
675
4
0
0
206,113
0
W
Chaac
8,698
870
14
1
0
204,291
0
W
Erlang Shen
8,526
853
12
1
0
197,577
0
W
Baba Yaga
9,021
902
26
3
0
192,434
0
L
Bellona
7,193
719
8
1
0
187,113
0
W
Loki
9,979
998
30
3
0
222,093
0
L
Thor
7,719
772
30
3
0
191,234
0
L
Chernobog
7,591
759
18
2
0
138,215
0
W
Hou Yi
7,371
737
35
4
0
165,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role