Player Matchup

Discordia
Discordia
JakeHasNoSoul
Discordia
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,080 Elo+
Party 1
Gilgamesh
Gilgamesh
duckydoom123
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
turtlefacei
Danzaburou
Level 103
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 3L
1,080 Elo+
Party 1
Team Averages
Level 106
1,428 SR
1,220 Elo+

VS

Team Averages
Level 105
1,507 SR
1,447 Elo+
Cernunnos
Cernunnos
Colteeezy
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LightPower13413
Baron Samedi
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
78W - 81L
1,340 Elo+
Solo
Surtr
Surtr
Tasmanian_Pebble
Surtr
Level 138
God Stats
21W - 12L
1,521 SR
Queue Stats
120W - 97L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JakeHasNoSoul
Discordia
17
5 / 2 / 3
11,096
793
17,118
8,469
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
duckydoom123
Gilgamesh
16
4 / 3 / 3
10,543
753
10,163
19,168
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
turtlefacei
Danzaburou
15
0 / 4 / 6
9,417
673
9,527
13,151
6,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Colteeezy
Cernunnos
14
3 / 5 / 5
10,242
732
12,253
14,946
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
LightPower13413
Baron Samedi
14
2 / 2 / 5
9,626
688
10,328
8,046
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 5
10,238
731
11,430
21,089
25,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
9
9
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Colteeezy
Cernunnos
3
5
5
1.1
W
Discordia
JakeHasNoSoul
Discordia
5
2
3
3.25
L
Baron Samedi
LightPower13413
Baron Samedi
2
2
5
2.25
L
4
2
5
3.25
W
Gilgamesh
duckydoom123
Gilgamesh
4
3
3
1.83
W
Danzaburou
turtlefacei
Danzaburou
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,808
Damage
34,011
40,788
Taken
44,081
28,166
Mitigated
36,019
6,715
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Colteeezy
Cernunnos
12,253
7,631
0
4,112
14,946
6,681
245
6,716
7,652
0
40,217
W
Discordia
JakeHasNoSoul
Discordia
17,118
421
0
491
8,469
3,525
734
2,062
6,407
67,039
2,138
L
Baron Samedi
LightPower13413
Baron Samedi
10,328
658
1,969
2,971
8,046
4,194
0
3,939
3,941
46,537
0
L
11,430
5,107
0
5,635
21,089
25,144
159
6,516
13,742
451
33,581
W
Gilgamesh
duckydoom123
Gilgamesh
10,163
2,739
0
2,588
19,168
18,501
506
5,467
13,701
1,772
40,962
W
Danzaburou
turtlefacei
Danzaburou
9,527
5,262
0
3,636
13,151
6,140
1,488
3,683
9,468
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
30,106
217
Minions Killed
191
0
Camps Cleared
0
788,653
Distance Traveled
663,053
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,242
732
76
5
0
209,920
0
W
Discordia
11,096
793
117
8
0
264,666
0
L
Baron Samedi
9,626
688
66
5
0
194,250
2
L
Surtr
10,238
731
49
4
0
258,883
0
W
Gilgamesh
10,543
753
62
4
0
272,656
0
W
Danzaburou
9,417
673
38
3
0
251,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role