Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
AzulSpirit
Baron Samedi
Bronze III
Level 145
God Stats
8W - 6L
1,500 SR
Queue Stats
259W - 271L
1,500 MMR
Solo
Athena
Athena
Bronze III
Gerax14
Athena
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Loki
Loki
Bronze III
vdogsandman
Loki
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,513 MMR
Solo
Ra
Ra
Bronze III
伊莎贝尔拉蝶
Ra
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,511 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,493 SR
1,503 MMR
Xing Tian
Xing Tian
Silver III
ItzSunny760
Xing Tian
Silver III
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 100L
1,481 MMR
Solo
Mulan
Mulan
Silver II
KookoftheDay
Mulan
Silver II
Level 107
God Stats
7W - 5L
1,285 SR
Queue Stats
359W - 313L
1,509 MMR
Solo
Agni
Agni
Bronze III
ObscureHerculesS
Agni
Bronze III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 73L
1,516 MMR
Solo
Mercury
Mercury
Bronze III
PermaBanKEKW
Mercury
Bronze III
Level 54
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 20L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
zxVortex
Hachiman
Gold III
Level 157
God Stats
64W - 70L
1,682 SR
Queue Stats
543W - 484L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 1
7,810
558
3,628
9,769
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
AzulSpirit
Baron Samedi
10
2 / 10 / 0
6,294
450
4,557
15,197
6,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Gerax14
Athena
8
1 / 3 / 4
6,063
433
5,789
16,199
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 4 / 5
6,473
462
6,130
12,222
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 1
8,062
576
2,560
8,729
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaAo KuangFenrirKing Arthur

VS

Bans
ApolloThanatosChang'eSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItzSunny760
Xing Tian
10
1 / 3 / 3
6,761
483
4,519
12,566
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
9 / 1 / 4
9,643
689
15,401
14,193
10,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 3
8,394
600
6,394
6,591
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
PermaBanKEKW
Mercury
15
7 / 2 / 5
9,295
664
10,943
10,977
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
zxVortex
Hachiman
13
2 / 1 / 2
8,020
573
11,422
9,842
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
21
22
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
1
1.25
L
Baron Samedi
AzulSpirit
Baron Samedi
2
10
0
0.2
L
Athena
Gerax14
Athena
1
3
4
1
W
Xing Tian
ItzSunny760
Xing Tian
1
3
3
0.83
W
9
1
4
11
W
2
1
3
3.5
W
Mercury
PermaBanKEKW
Mercury
7
2
5
4.75
L
0
4
5
0.63
W
Hachiman
zxVortex
Hachiman
2
1
2
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
48,679
62,116
Taken
54,169
30,998
Mitigated
28,022
14,352
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,628
2,193
0
4,108
9,769
4,028
0
1,955
7,814
0
60,114
L
Baron Samedi
AzulSpirit
Baron Samedi
4,557
537
51
2,149
15,197
6,306
0
383
14,814
33,498
0
L
Athena
Gerax14
Athena
5,789
1,446
0
3,517
16,199
12,723
0
3,764
12,435
15,014
0
W
Xing Tian
ItzSunny760
Xing Tian
4,519
512
0
2,165
12,566
7,879
47
3,354
9,212
15,888
0
W
15,401
2,068
0
8,845
14,193
10,129
186
4,902
9,291
0
79,752
W
6,394
432
0
622
6,591
2,342
782
1,106
5,485
71,197
1,344
W
Mercury
PermaBanKEKW
Mercury
10,943
6,313
0
1,467
10,977
4,217
1,095
2,274
8,703
0
72,885
L
6,130
2,239
0
874
12,222
4,153
0
2,301
9,921
0
39,180
W
Hachiman
zxVortex
Hachiman
11,422
7,278
0
6,392
9,842
3,455
2,031
1,270
8,572
0
66,807
L
2,560
541
480
3,173
8,729
3,788
0
2,345
6,384
65,843
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
42,113
354
Minions Killed
506
0
Camps Cleared
0
1,423,711
Distance Traveled
1,581,288
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,810
558
102
7
0
270,614
0
L
Baron Samedi
6,294
450
58
4
0
212,115
0
L
Athena
6,063
433
15
1
0
321,666
1
W
Xing Tian
6,761
483
12
1
0
322,148
0
W
Mulan
9,643
689
134
10
0
303,895
0
W
Agni
8,394
600
132
9
0
307,126
5
W
Mercury
9,295
664
108
8
0
364,351
3
L
Loki
6,473
462
62
4
0
319,550
3
W
Hachiman
8,020
573
120
9
0
283,768
0
L
Ra
8,062
576
117
8
0
299,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role