Player Matchup

Surtr
Surtr
G_o_WTomio
Surtr
Level 82
God Stats
14W - 22L
1,482 SR
Queue Stats
138W - 141L
1,458 Elo+
Solo
Poseidon
Poseidon
Lechuga4201
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,507 Elo+
Party 1
Thanatos
Thanatos
Manny9002
Thanatos
Level 68
God Stats
4W - 6L
1,196 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 1
Team Averages
Level 84
1,393 SR
1,463 Elo+

VS

Team Averages
Level 116
1,500 SR
1,314 Elo+
Yemoja
Yemoja
Deekyovo
Yemoja
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Neith
Neith
Nova-Galathynius
Neith
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Solo
Vulcan
Vulcan
Oceath
Vulcan
Level 128
God Stats
5W - 8L
1,500 SR
Queue Stats
179W - 168L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
1 / 3 / 5
11,179
658
8,310
28,133
30,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Lechuga4201
Poseidon
15
0 / 8 / 5
10,332
608
8,487
20,030
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Manny9002
Thanatos
17
7 / 5 / 1
12,231
719
10,914
19,763
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deekyovo
Yemoja
16
0 / 6 / 11
11,707
689
8,430
19,208
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 1 / 10
12,383
728
16,579
6,020
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Oceath
Vulcan
20
10 / 1 / 6
13,627
802
36,018
9,646
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
16
16
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Deekyovo
Yemoja
0
6
11
0.92
L
Surtr
1
3
5
1.17
L
Poseidon
Lechuga4201
Poseidon
0
8
5
0.31
L
Thanatos
Manny9002
Thanatos
7
5
1
1.5
W
6
1
10
11
W
Vulcan
Oceath
Vulcan
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
61,027
67,926
Taken
34,874
46,635
Mitigated
18,229
24,144
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Deekyovo
Yemoja
8,430
1,317
1,449
4,737
19,208
11,148
292
5,958
13,250
35,215
0
L
Surtr
8,310
1,773
0
7,562
28,133
30,532
0
16,760
11,373
1,176
36,482
L
Poseidon
Lechuga4201
Poseidon
8,487
879
118
5,414
20,030
6,864
0
13,392
6,638
46,862
0
L
Thanatos
Manny9002
Thanatos
10,914
1,502
554
10,496
19,763
9,239
0
12,265
7,498
0
39,390
W
16,579
7,050
138
1,787
6,020
2,669
1,073
1,658
4,362
0
38,526
W
Vulcan
Oceath
Vulcan
36,018
14,201
322
2,688
9,646
4,412
950
1,312
8,334
105,486
5,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
37,717
169
Minions Killed
243
0
Camps Cleared
0
896,475
Distance Traveled
897,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,707
689
41
2
0
255,633
0
L
Surtr
11,179
658
34
2
0
314,992
0
L
Poseidon
10,332
608
83
5
0
268,322
1
L
Thanatos
12,231
719
52
3
0
313,161
0
W
Neith
12,383
728
49
3
0
284,926
0
W
Vulcan
13,627
802
153
9
0
357,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role