Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BBC-BAYBOOM
Shiva
Level 128
God Stats
3W - 1L
1,740 SR
Queue Stats
241W - 236L
1,592 Elo+
Solo
Danzaburou
Danzaburou
CANDYBUFFALOPOOP
Danzaburou
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
60W - 57L
1,597 Elo+
Party 1
Arachne
Arachne
DARKSIDE1144
Arachne
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,314 Elo+
Solo
Atlas
Atlas
Ucoa--
Atlas
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 15L
1,597 Elo+
Party 1
Team Averages
Level 124
1,548 SR
1,520 Elo+

VS

Team Averages
Level 118
1,577 SR
1,470 Elo+
Bakasura
Bakasura
C2Obezerk
Bakasura
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
DOOMZDAY__DRAG0N
Surtr
Level 149
God Stats
1W - 2L
1,864 SR
Queue Stats
2W - 6L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
NlHB
Jormungandr
Level 62
God Stats
0W - 1L
1,523 SR
Queue Stats
38W - 35L
1,500 Elo+
Solo
Freya
Freya
Queen_hunters
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
RawDogChris
Nu Wa
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
6,641
553
3,105
5,082
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 4
7,010
584
7,646
9,076
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CANDYBUFFALOPOOP
Danzaburou
11
2 / 0 / 5
6,439
537
7,508
8,820
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DARKSIDE1144
Arachne
12
3 / 1 / 0
7,125
594
4,929
8,468
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Ucoa--
Atlas
10
4 / 1 / 1
6,698
558
5,675
12,020
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C2Obezerk
Bakasura
11
2 / 1 / 0
6,268
522
3,403
11,465
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
1 / 4 / 1
5,227
436
7,581
14,613
9,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NlHB
Jormungandr
10
0 / 3 / 1
6,017
501
4,577
9,342
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 1
6,368
531
5,795
9,370
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 1
6,905
575
5,878
6,151
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
W
3
2
4
2.5
L
Bakasura
C2Obezerk
Bakasura
2
1
0
2
W
Danzaburou
CANDYBUFFALOPOOP
Danzaburou
2
0
5
4.5
W
Arachne
DARKSIDE1144
Arachne
3
1
0
3
L
1
4
1
0.38
L
Jormungandr
NlHB
Jormungandr
0
3
1
0.17
L
1
3
1
0.5
L
0
1
1
0.5
W
Atlas
Ucoa--
Atlas
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
27,234
43,466
Taken
50,941
21,784
Mitigated
26,270
14,956
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,105
245
0
11
5,082
1,485
105
3,033
1,499
57,674
0
W
7,646
2,708
0
3,132
9,076
3,817
0
1,401
7,410
0
55,725
L
Bakasura
C2Obezerk
Bakasura
3,403
2,746
0
6,018
11,465
4,697
0
2,093
9,367
0
33,150
W
Danzaburou
CANDYBUFFALOPOOP
Danzaburou
7,508
3,999
0
4,772
8,820
3,059
393
2,683
5,748
0
42,232
W
Arachne
DARKSIDE1144
Arachne
4,929
2,840
0
3,134
8,468
4,912
40
4,944
3,428
0
47,208
L
7,581
4,636
0
6,178
14,613
9,010
102
3,451
11,157
478
26,465
L
Jormungandr
NlHB
Jormungandr
4,577
2,062
0
6
9,342
7,239
102
0
9,342
41,382
428
L
5,795
1,988
0
3,322
9,370
3,309
461
1,293
8,077
42,403
0
L
5,878
1,186
0
697
6,151
2,015
0
1,913
4,218
54,870
0
W
Atlas
Ucoa--
Atlas
5,675
2,334
451
3,456
12,020
8,511
361
3,051
8,515
29,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
30,785
410
Minions Killed
402
0
Camps Cleared
0
1,271,500
Distance Traveled
1,188,747
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,641
553
116
10
0
257,842
0
W
Shiva
7,010
584
92
8
0
279,336
1
L
Bakasura
6,268
522
78
7
0
292,918
0
W
Danzaburou
6,439
537
80
7
0
233,100
0
W
Arachne
7,125
594
89
7
0
253,427
0
L
Surtr
5,227
436
34
3
0
209,776
2
L
Jormungandr
6,017
501
93
8
0
232,355
0
L
Freya
6,368
531
84
7
0
219,949
0
L
Nu Wa
6,905
575
113
9
0
233,749
0
W
Atlas
6,698
558
33
3
0
247,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role