Player Matchup

Rama
Rama
Silver I
KILL100PPL
Rama
Silver I
Level 121
God Stats
31W - 23L
1,644 SR
Queue Stats
642W - 627L
1,574 MMR
Solo
Ne Zha
Ne Zha
Silver II
Notorious3Joker
Ne Zha
Silver II
Level 87
God Stats
1W - 2L
1,770 SR
Queue Stats
25W - 21L
1,607 MMR
Party 1
Maui
Maui
Bronze III
SlinkyUndew
Maui
Bronze III
Level 80
God Stats
3W - 6L
1,770 SR
Queue Stats
16W - 14L
1,546 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
SoloOrThrow-_
Gilgamesh
Gold IV
Level 149
God Stats
24W - 24L
1,525 SR
Queue Stats
219W - 222L
1,586 MMR
Party 3
Merlin
Merlin
Gold IV
newnew6
Merlin
Gold IV
Level 144
God Stats
1W - 7L
1,384 SR
Queue Stats
106W - 97L
1,553 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,618 SR
1,573 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,612 SR
1,559 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
RogueRaiju
Skadi
Gold V
Level 119
God Stats
7W - 4L
1,827 SR
Queue Stats
365W - 353L
1,576 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
SiDeRαL
Zhong Kui
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,569 MMR
Solo
Sol
Sol
Bronze III
Waaddle
Sol
Bronze III
Level 47
God Stats
8W - 1L
1,735 SR
Queue Stats
30W - 15L
1,546 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
biggomz
Tsukuyomi
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,170
441
2,080
7,181
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 3
6,572
469
5,213
16,075
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 4
6,122
437
1,978
15,548
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
SoloOrThrow-_
Gilgamesh
10
0 / 4 / 0
6,525
466
5,241
12,483
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
newnew6
Merlin
14
2 / 1 / 0
7,783
556
6,647
7,908
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliIshtarLancelotThanatos

VS

Bans
Nu WaThorHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 8
7,607
543
3,669
7,013
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
14
1 / 1 / 5
8,152
582
8,771
8,128
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
SiDeRαL
Zhong Kui
16
4 / 0 / 5
9,945
710
9,165
10,420
7,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
16
4 / 1 / 2
9,774
698
9,914
5,864
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
biggomz
Tsukuyomi
14
8 / 2 / 3
8,867
633
12,212
14,264
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
18
18
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
8
5
L
1
1
0
1
L
0
6
3
0.25
W
Skadi
1
1
5
3.5
W
Zhong Kui
SiDeRαL
Zhong Kui
4
0
5
6.5
L
0
6
4
0.33
L
Gilgamesh
SoloOrThrow-_
Gilgamesh
0
4
0
0
W
Sol
4
1
2
5
W
Tsukuyomi
biggomz
Tsukuyomi
8
2
3
4.75
L
Merlin
newnew6
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,159
Damage
43,731
59,195
Taken
45,689
31,110
Mitigated
27,056
11,417
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,669
483
499
2,404
7,013
7,098
132
1,268
5,745
18,250
0
L
2,080
1,492
0
2,579
7,181
2,562
0
4,546
2,635
0
33,594
L
5,213
393
0
1,237
16,075
5,874
0
2,855
13,168
0
46,717
W
Skadi
8,771
2,818
0
911
8,128
3,384
1,902
3,403
4,725
0
79,202
W
Zhong Kui
SiDeRαL
Zhong Kui
9,165
2,262
0
6,320
10,420
7,798
412
0
9,541
72,692
0
L
1,978
636
0
2,045
15,548
11,903
0
6,378
9,170
9,133
0
L
Gilgamesh
SoloOrThrow-_
Gilgamesh
5,241
1,226
0
3,609
12,483
7,734
0
7,122
4,947
0
42,473
W
Sol
9,914
5,560
0
2,012
5,864
2,405
1,365
427
5,437
98,954
0
W
Tsukuyomi
biggomz
Tsukuyomi
12,212
3,695
0
4,411
14,264
6,371
48
3,843
10,385
0
60,249
L
Merlin
newnew6
Merlin
6,647
230
182
1,765
7,908
3,037
0
1,353
6,527
61,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
44,345
349
Minions Killed
548
0
Camps Cleared
0
1,278,687
Distance Traveled
1,527,076
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,607
543
21
2
0
326,481
5
L
Rama
6,170
441
65
5
0
188,422
0
L
Ne Zha
6,572
469
70
5
0
303,293
0
W
Skadi
8,152
582
116
8
0
281,763
2
W
Zhong Kui
9,945
710
149
11
0
277,731
3
L
Maui
6,122
437
11
1
0
275,250
1
L
Gilgamesh
6,525
466
79
6
0
223,167
0
W
Sol
9,774
698
173
12
0
287,315
0
W
Tsukuyomi
8,867
633
89
6
0
353,786
0
L
Merlin
7,783
556
124
9
0
288,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role