Player Matchup

Merlin
Merlin
Dr dabbz
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Camazotz
Camazotz
SquareAhFolk
Camazotz
Level 22
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
King Arthur
King Arthur
itsajtaz
King Arthur
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 14L
1,712 Elo+
Party 1
Team Averages
Level 34
1,593 SR
1,712 Elo+

VS

Team Averages
Level 46
1,569 SR
1,450 Elo+
Kukulkan
Kukulkan
Beastee15
Kukulkan
Level 38
God Stats
6W - 13L
1,465 SR
Queue Stats
52W - 46L
1,422 Elo+
Solo
Surtr
Surtr
SirTortilla
Surtr
Level 68
God Stats
6W - 5L
1,420 SR
Queue Stats
69W - 77L
1,487 Elo+
Party 2
Fenrir
Fenrir
TONYMONTANAMANG
Fenrir
Level 31
God Stats
8W - 6L
1,824 SR
Queue Stats
85W - 97L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr dabbz
Merlin
12
0 / 4 / 2
7,820
602
10,397
9,003
3,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
SquareAhFolk
Camazotz
12
0 / 6 / 2
7,518
578
1,671
13,597
5,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
itsajtaz
King Arthur
13
2 / 5 / 0
8,384
645
8,603
14,622
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beastee15
Kukulkan
16
4 / 0 / 8
10,724
825
17,202
4,360
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 7
11,079
852
9,321
16,399
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 1 / 11
9,420
725
6,748
14,962
14,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beastee15
Kukulkan
4
0
8
8
L
Merlin
Dr dabbz
Merlin
0
4
2
0.25
W
8
1
7
11.5
L
Camazotz
SquareAhFolk
Camazotz
0
6
2
0.17
W
3
1
11
8.5
L
King Arthur
itsajtaz
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
33,271
37,222
Taken
35,721
18,826
Mitigated
35,374
4,178
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beastee15
Kukulkan
17,202
1,505
0
1,087
4,360
1,836
2,288
1,765
2,595
64,127
0
L
Merlin
Dr dabbz
Merlin
10,397
1,514
0
802
9,003
3,869
0
4,043
4,960
33,554
0
W
9,321
2,285
86
3,323
16,399
18,907
109
4,883
11,516
771
23,946
L
Camazotz
SquareAhFolk
Camazotz
1,671
611
0
2,626
13,597
5,942
0
8,235
5,362
0
10,775
W
6,748
1,668
149
5,074
14,962
14,631
256
4,938
10,024
0
18,273
L
King Arthur
itsajtaz
King Arthur
8,603
975
0
750
14,622
9,015
0
5,434
9,188
0
39,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
31,223
158
Minions Killed
147
0
Camps Cleared
0
665,906
Distance Traveled
713,954
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,724
825
117
9
0
232,474
0
L
Merlin
7,820
602
67
5
0
193,622
0
W
Surtr
11,079
852
19
1
0
234,231
0
L
Camazotz
7,518
578
28
2
0
223,376
0
W
Fenrir
9,420
725
11
1
0
247,249
0
L
King Arthur
8,384
645
63
5
0
248,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role