Player Matchup

Sylvanus
Sylvanus
CaptainCrack3r
Sylvanus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 118L
1,445 Elo+
Solo
Danzaburou
Danzaburou
NesStar25
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,755 Elo+
Party 2
Hades
Hades
Peedy85
Hades
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 96L
1,456 Elo+
Solo
Odin
Odin
Pug Grim
Odin
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 76L
1,640 Elo+
Party 2
Kukulkan
Kukulkan
TouchGrass9006
Kukulkan
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 72L
1,424 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,544 Elo+

VS

Team Averages
Level 133
1,534 SR
1,478 Elo+
Cliodhna
Cliodhna
BringMyKey
Cliodhna
Level 171
God Stats
3W - 2L
1,668 SR
Queue Stats
261W - 258L
1,285 Elo+
Party 1
Sylvanus
Sylvanus
CookinKatnip
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DrRoboMancer
Osiris
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
350W - 366L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Frosty on Herb
Cu Chulainn
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 133L
1,560 Elo+
Solo
Skadi
Skadi
Unsure4life
Skadi
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 155L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 4 / 7
9,305
716
10,634
16,995
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
NesStar25
Danzaburou
15
0 / 6 / 4
8,233
633
9,169
14,380
7,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Peedy85
Hades
13
2 / 4 / 7
8,373
644
8,449
9,518
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
17
4 / 3 / 6
9,143
703
8,772
16,029
22,658
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
4 / 4 / 6
9,912
762
23,734
9,035
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BringMyKey
Cliodhna
17
5 / 3 / 16
10,628
818
16,376
16,983
19,836
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
CookinKatnip
Sylvanus
16
2 / 2 / 16
9,497
731
7,933
18,165
21,915
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Osiris
14
1 / 4 / 14
8,806
677
6,307
17,725
19,783
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cu Chulainn
Frosty on Herb
Cu Chulainn
16
3 / 3 / 15
10,046
773
8,357
18,165
20,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

18
10 / 1 / 11
11,185
860
20,606
11,123
8,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
13
Kills
21
21
Deaths
13
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BringMyKey
Cliodhna
5
3
16
4.33
L
Sylvanus
3
4
7
1.63
W
Sylvanus
CookinKatnip
Sylvanus
2
2
16
5
W
Osiris
1
4
14
2
W
Cu Chulainn
Frosty on Herb
Cu Chulainn
3
3
15
3.5
L
Danzaburou
NesStar25
Danzaburou
0
6
4
0.33
L
Hades
Peedy85
Hades
2
4
7
1.38
L
Odin
4
3
6
2.33
L
Kukulkan
4
4
6
1.75
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,758
Damage
59,579
65,957
Taken
82,161
59,819
Mitigated
90,181
17,772
Healing
40,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BringMyKey
Cliodhna
16,376
1,561
1,533
4,820
16,983
19,836
749
9,396
7,587
4,275
42,506
L
Sylvanus
10,634
1,329
5,279
5,001
16,995
18,073
0
2,115
14,664
13,401
0
W
Sylvanus
CookinKatnip
Sylvanus
7,933
2,302
12,785
6,728
18,165
21,915
514
7,996
10,169
12,711
0
W
Osiris
6,307
1,181
3,054
2,914
17,725
19,783
144
8,341
9,384
0
13,623
W
Cu Chulainn
Frosty on Herb
Cu Chulainn
8,357
1,341
3,305
3,551
18,165
20,474
979
9,939
8,226
0
14,209
L
Danzaburou
NesStar25
Danzaburou
9,169
2,475
711
1,885
14,380
7,290
0
2,104
12,276
0
26,458
L
Hades
Peedy85
Hades
8,449
609
551
1,833
9,518
6,284
0
1,264
8,111
14,870
167
L
Odin
8,772
1,189
807
901
16,029
22,658
0
3,374
12,392
0
14,173
L
Kukulkan
23,734
1,138
640
164
9,035
5,514
0
918
8,063
43,629
1,519
W
20,606
7,414
961
397
11,123
8,173
4,120
5,962
5,161
0
42,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
50,162
122
Minions Killed
166
0
Camps Cleared
0
973,915
Distance Traveled
1,177,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,628
818
60
5
0
261,741
0
L
Sylvanus
9,305
716
9
1
0
196,418
0
W
Sylvanus
9,497
731
26
2
0
218,467
0
W
Osiris
8,806
677
13
1
0
245,929
0
W
Cu Chulainn
10,046
773
17
1
0
224,243
0
L
Danzaburou
8,233
633
36
3
0
210,476
0
L
Hades
8,373
644
14
1
0
122,995
0
L
Odin
9,143
703
10
1
0
233,116
0
L
Kukulkan
9,912
762
53
4
0
210,910
0
W
Skadi
11,185
860
50
4
0
226,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role