Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
DaddyMcNuggers
Cu Chulainn
Silver II
Level 102
God Stats
10W - 12L
1,500 SR
Queue Stats
273W - 271L
1,433 MMR
Solo
Tyr
Tyr
Gold V
Memento Mori742
Tyr
Gold V
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 57L
1,430 MMR
Solo
Neith
Neith
Bronze III
ThatGuyZelly
Neith
Bronze III
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 204L
1,446 MMR
Solo
Thanatos
Thanatos
Silver III
fraggy22
Thanatos
Silver III
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
230W - 239L
1,431 MMR
Solo
He Bo
He Bo
Bronze III
iKeffyi
He Bo
Bronze III
Level 157
God Stats
19W - 7L
1,500 SR
Queue Stats
280W - 260L
1,449 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,500 SR
1,438 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,452 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Dorkywannabegoth
Yemoja
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,455 MMR
Solo
Fenrir
Fenrir
Bronze III
ForFunGamer
Fenrir
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,415 MMR
Party 1
Rama
Rama
Bronze III
FunnyValentine
Rama
Bronze III
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 116L
1,428 MMR
Solo
Scylla
Scylla
Bronze III
TheDanimaI
Scylla
Bronze III
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 11L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyMcNuggers
Cu Chulainn
7
0 / 1 / 0
4,611
461
5,427
8,323
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,854
585
3,011
8,323
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,732
573
5,671
6,617
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
fraggy22
Thanatos
9
1 / 7 / 1
5,465
547
1,718
10,473
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
iKeffyi
He Bo
10
1 / 4 / 0
5,708
571
3,448
7,639
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioCernunnosMauiThor

VS

Bans
ChronosIshtarIzanamiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
6,117
612
4,166
6,286
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 3
5,220
522
2,541
7,681
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
12
11 / 0 / 2
7,635
764
9,728
8,994
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
6,256
626
3,774
7,061
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TheDanimaI
Scylla
10
1 / 1 / 5
6,397
640
5,741
5,378
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Cu Chulainn
DaddyMcNuggers
Cu Chulainn
0
1
0
0
W
0
1
3
1.5
W
Fenrir
11
0
2
12
W
2
0
2
3
L
0
0
0
0
L
0
2
0
0
W
Scylla
TheDanimaI
Scylla
1
1
5
3.5
L
Thanatos
fraggy22
Thanatos
1
7
1
0.21
L
He Bo
iKeffyi
He Bo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
25,950
41,375
Taken
35,400
19,347
Mitigated
17,266
13,336
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,166
781
0
909
6,286
4,241
0
0
6,286
0
41,689
L
Cu Chulainn
DaddyMcNuggers
Cu Chulainn
5,427
536
0
1,016
8,323
4,235
116
3,300
5,023
0
23,247
W
2,541
891
1,969
2,745
7,681
4,890
0
1,488
6,119
10,550
0
W
Fenrir
9,728
2,885
0
2,820
8,994
4,087
0
1,755
7,142
0
50,352
W
3,774
2,933
0
3,245
7,061
2,458
0
0
7,061
0
49,188
L
3,011
612
0
4,039
8,323
6,377
0
0
8,323
0
37,906
L
5,671
851
0
1,983
6,617
2,182
419
941
5,676
0
50,934
W
Scylla
TheDanimaI
Scylla
5,741
524
0
1,395
5,378
1,590
0
502
4,811
45,888
0
L
Thanatos
fraggy22
Thanatos
1,718
295
0
5,097
10,473
4,190
0
603
9,870
0
29,054
L
He Bo
iKeffyi
He Bo
3,448
0
0
1,201
7,639
2,363
0
3,438
4,201
37,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
31,625
321
Minions Killed
339
0
Camps Cleared
0
1,093,034
Distance Traveled
1,094,973
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,117
612
87
9
0
212,396
0
L
Cu Chulainn
4,611
461
31
3
0
240,684
1
W
Yemoja
5,220
522
8
1
0
205,310
0
W
Fenrir
7,635
764
71
7
0
261,581
0
W
Rama
6,256
626
92
9
0
199,378
0
L
Tyr
5,854
585
75
8
0
239,389
2
L
Neith
5,732
573
90
9
0
169,613
0
W
Scylla
6,397
640
81
8
0
216,308
0
L
Thanatos
5,465
547
48
5
0
230,670
0
L
He Bo
5,708
571
77
8
0
212,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role