Player Matchup

Pele
Pele
ChadFunkySlaps
Pele
Level 126
God Stats
3W - 1L
1,719 SR
Queue Stats
43W - 45L
1,595 Elo+
Party 1
Ra
Ra
ChillingInKauai
Ra
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 40L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ComeDemon
Sylvanus
Level 127
God Stats
6W - 8L
1,500 SR
Queue Stats
73W - 83L
1,595 Elo+
Party 1
Arachne
Arachne
Dr-Danga9
Arachne
Level 151
God Stats
125W - 130L
1,494 SR
Queue Stats
348W - 349L
1,519 Elo+
Solo
Chiron
Chiron
iMod121
Chiron
Level 102
God Stats
4W - 0L
1,831 SR
Queue Stats
23W - 15L
1,736 Elo+
Solo
Team Averages
Level 123
1,609 SR
1,589 Elo+

VS

Team Averages
Level 95
1,529 SR
1,522 Elo+
Surtr
Surtr
DownwindBrush6
Surtr
Level 109
God Stats
54W - 43L
1,480 SR
Queue Stats
598W - 560L
1,485 Elo+
Solo
Ishtar
Ishtar
GhosteCJ
Ishtar
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
244W - 243L
1,376 Elo+
Solo
Thanatos
Thanatos
OrbMastaB
Thanatos
Level 108
God Stats
1W - 5L
1,664 SR
Queue Stats
138W - 132L
1,365 Elo+
Solo
Kukulkan
Kukulkan
SocietyOfRebels
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 177L
1,725 Elo+
Party 2
Yemoja
Yemoja
TheGayStoners
Yemoja
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
211W - 205L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,411
534
4,282
12,933
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
6,953
579
6,566
6,026
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
ComeDemon
Sylvanus
10
1 / 1 / 3
6,563
547
5,361
7,225
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arachne
Dr-Danga9
Arachne
11
1 / 0 / 1
6,045
504
3,361
10,508
7,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
iMod121
Chiron
12
3 / 0 / 0
7,356
613
8,247
6,046
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,563
547
8,935
10,928
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
GhosteCJ
Ishtar
8
0 / 3 / 0
5,250
438
3,558
8,729
3,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
OrbMastaB
Thanatos
10
0 / 2 / 2
5,865
489
4,904
9,770
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
11
1 / 1 / 2
6,607
551
4,491
7,540
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 0 / 2
6,078
507
2,776
6,200
3,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
3
3
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
1
1
0
1
W
Sylvanus
ComeDemon
Sylvanus
1
1
3
2.5
L
1
1
1
1.5
W
Arachne
Dr-Danga9
Arachne
1
0
1
1.5
L
Ishtar
GhosteCJ
Ishtar
0
3
0
0
L
Thanatos
OrbMastaB
Thanatos
0
2
2
0.5
L
Kukulkan
1
1
2
2
L
1
0
2
2
W
Chiron
iMod121
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
24,664
42,738
Taken
43,167
22,863
Mitigated
18,684
22,344
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,282
1,059
0
5,605
12,933
4,265
0
944
11,989
0
58,372
W
6,566
373
298
2,334
6,026
2,483
280
2,914
3,109
57,490
0
W
Sylvanus
ComeDemon
Sylvanus
5,361
1,430
1,392
3,135
7,225
6,375
18
3,208
4,016
22,654
0
L
8,935
4,149
0
4,260
10,928
5,547
60
1,275
9,653
786
55,748
W
Arachne
Dr-Danga9
Arachne
3,361
2,740
0
6,709
10,508
7,658
0
126
10,382
0
28,196
L
Ishtar
GhosteCJ
Ishtar
3,558
1,824
0
2,092
8,729
3,016
0
1,209
7,520
0
28,761
L
Thanatos
OrbMastaB
Thanatos
4,904
1,451
0
6,893
9,770
4,259
0
1,921
7,849
0
38,410
L
Kukulkan
4,491
443
0
410
7,540
2,498
0
5,219
2,321
54,600
0
L
2,776
689
4,203
2,137
6,200
3,364
0
2,303
3,897
20,343
0
W
Chiron
iMod121
Chiron
8,247
2,014
305
2,566
6,046
2,082
2,983
280
5,766
0
53,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
30,363
340
Minions Killed
355
0
Camps Cleared
0
1,136,759
Distance Traveled
1,094,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,411
534
81
7
0
289,069
0
W
Ra
6,953
579
88
7
0
223,265
0
W
Sylvanus
6,563
547
34
3
0
194,742
0
L
Surtr
6,563
547
107
9
0
214,227
0
W
Arachne
6,045
504
54
5
0
238,906
0
L
Ishtar
5,250
438
56
5
0
182,896
0
L
Thanatos
5,865
489
61
5
0
262,612
0
L
Kukulkan
6,607
551
99
8
0
238,206
0
L
Yemoja
6,078
507
32
3
0
197,044
0
W
Chiron
7,356
613
83
7
0
190,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role