Player Matchup

He Bo
He Bo
ExtremeTrain85
He Bo
Level 28
God Stats
2W - 3L
1,609 SR
Queue Stats
4W - 4L
1,681 Elo+
Party 2
Yemoja
Yemoja
FatherJish
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,589 Elo+
Party 2
Lancelot
Lancelot
UncleJaeJae
Lancelot
Level 137
God Stats
5W - 4L
1,505 SR
Queue Stats
134W - 118L
1,614 Elo+
Party 2
Team Averages
Level 70
1,538 SR
1,628 Elo+

VS

Team Averages
Level 69
1,527 SR
1,590 Elo+
Neith
Neith
Jenovva
Neith
Level 118
God Stats
5W - 4L
1,305 SR
Queue Stats
142W - 137L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
RalphPacks9643
Ao Kuang
Level 7
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 2L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
flashpointbatman
Xing Tian
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 98L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,309
639
5,032
10,787
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
FatherJish
Yemoja
12
0 / 2 / 2
8,490
653
3,464
13,420
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
UncleJaeJae
Lancelot
13
2 / 6 / 1
8,809
678
12,599
16,749
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jenovva
Neith
15
5 / 3 / 8
10,322
794
14,093
10,770
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
7 / 0 / 7
10,631
818
13,382
13,428
7,589
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
15
2 / 0 / 11
9,329
718
7,144
14,607
17,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Yemoja
FatherJish
Yemoja
0
2
2
0.5
W
Neith
Jenovva
Neith
5
3
8
3
W
Ao Kuang
7
0
7
10.5
L
Lancelot
UncleJaeJae
Lancelot
2
6
1
0.42
W
Xing Tian
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
34,619
40,956
Taken
38,805
23,657
Mitigated
29,611
7,503
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,032
270
76
845
10,787
3,988
0
5,159
5,538
26,843
0
L
Yemoja
FatherJish
Yemoja
3,464
1,036
1,234
2,697
13,420
12,203
22
7,005
6,035
11,752
0
W
Neith
Jenovva
Neith
14,093
5,382
0
4,193
10,770
4,783
2,936
1,871
8,899
0
63,962
W
Ao Kuang
13,382
4,740
0
6,776
13,428
7,589
168
2,725
10,703
45,362
7,325
L
Lancelot
UncleJaeJae
Lancelot
12,599
1,932
0
2,651
16,749
7,466
0
6,946
9,376
0
40,051
W
Xing Tian
7,144
898
575
2,596
14,607
17,239
448
3,991
10,616
15,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
30,282
106
Minions Killed
174
0
Camps Cleared
0
676,788
Distance Traveled
754,943
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,309
639
44
3
0
215,222
0
L
Yemoja
8,490
653
9
1
0
221,346
0
W
Neith
10,322
794
85
7
0
225,757
0
W
Ao Kuang
10,631
818
65
5
0
275,659
0
L
Lancelot
8,809
678
53
4
0
240,220
1
W
Xing Tian
9,329
718
24
2
0
253,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role