Player Matchup

Xbalanque
Xbalanque
Bronze III
Dr_jacx-z-ADC
Xbalanque
Bronze III
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,407 MMR
Party 2
Poseidon
Poseidon
Bronze III
Smaule_
Poseidon
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,454 MMR
Solo
Thanatos
Thanatos
Bronze III
Sukuną
Thanatos
Bronze III
Level 134
God Stats
6W - 11L
1,268 SR
Queue Stats
198W - 186L
1,472 MMR
Party 2
Atlas
Atlas
Bronze III
ttv-dushkeb
Atlas
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,446 MMR
Solo
Tiamat
Tiamat
Bronze III
udlon
Tiamat
Bronze III
Level 78
God Stats
7W - 9L
1,500 SR
Queue Stats
194W - 176L
1,442 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,454 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,500 SR
1,451 MMR
Hades
Hades
Silver II
 
Hades
Silver II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Bronze III
Abrasive1234
Chang'e
Bronze III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 131L
1,439 MMR
Solo
Geb
Geb
Bronze III
Flaming_Knuckles
Geb
Bronze III
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 95L
1,454 MMR
Party 1
Ishtar
Ishtar
Bronze III
IssaLobster
Ishtar
Bronze III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 80L
1,454 MMR
Party 1
Da Ji
Da Ji
Silver III
Naxhes
Da Ji
Silver III
Level 135
God Stats
21W - 19L
1,499 SR
Queue Stats
532W - 535L
1,408 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dr_jacx-z-ADC
Xbalanque
10
1 / 4 / 0
5,991
399
4,888
9,086
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Smaule_
Poseidon
13
0 / 6 / 0
6,875
458
4,541
10,273
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Sukuną
Thanatos
10
1 / 5 / 1
6,384
426
6,337
10,036
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 9 / 1
5,315
354
4,494
14,656
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
udlon
Tiamat
11
0 / 3 / 0
6,620
441
6,582
12,563
8,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ne ZhaChronosSusanoKumbhakarnaFenrir

VS

Bans
PersephoneKing ArthurAo KuangKaliHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 0 / 1
9,838
656
7,944
11,271
6,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Abrasive1234
Chang'e
16
6 / 0 / 4
9,548
637
8,759
8,773
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 12
8,673
578
3,989
13,509
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
14
3 / 2 / 7
8,531
569
7,567
12,769
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Naxhes
Da Ji
16
15 / 0 / 1
10,268
685
10,533
8,776
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
26
27
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
1
1.5
W
Chang'e
Abrasive1234
Chang'e
6
0
4
8
L
Xbalanque
Dr_jacx-z-ADC
Xbalanque
1
4
0
0.25
W
1
0
12
7
W
Ishtar
3
2
7
3.25
W
Da Ji
Naxhes
Da Ji
15
0
1
15.5
L
Poseidon
Smaule_
Poseidon
0
6
0
0
L
Thanatos
Sukuną
Thanatos
1
5
1
0.3
L
0
9
1
0.06
L
Tiamat
udlon
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
38,792
56,614
Taken
55,098
31,959
Mitigated
30,776
14,533
Healing
32,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,944
1,638
0
9,193
11,271
6,696
1,857
5,652
5,619
89,308
0
W
Chang'e
Abrasive1234
Chang'e
8,759
426
1,749
4,440
8,773
3,571
1,342
3,419
5,335
77,539
1,802
L
Xbalanque
Dr_jacx-z-ADC
Xbalanque
4,888
1,202
0
2,160
9,086
2,958
0
1,551
7,535
0
36,806
W
3,989
599
0
3,803
13,509
11,611
261
2,635
10,864
24,948
0
W
Ishtar
7,567
5,454
0
7,353
12,769
4,981
2,085
2,232
10,529
0
61,234
W
Da Ji
Naxhes
Da Ji
10,533
3,562
0
5,536
8,776
3,917
504
1,875
6,900
0
79,518
L
Poseidon
Smaule_
Poseidon
4,541
542
0
250
10,273
3,575
0
5,886
4,387
63,314
415
L
Thanatos
Sukuną
Thanatos
6,337
2,991
0
7,077
10,036
4,792
0
1,391
8,645
0
38,708
L
4,494
1,642
178
833
14,656
12,307
0
2,223
12,433
19,668
0
L
Tiamat
udlon
Tiamat
6,582
995
0
4,035
12,563
8,327
0
8,836
3,727
46,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
46,858
310
Minions Killed
559
0
Camps Cleared
0
1,241,934
Distance Traveled
1,411,852
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,838
656
192
13
0
244,016
1
W
Chang'e
9,548
637
140
9
0
279,995
0
L
Xbalanque
5,991
399
57
4
0
247,719
4
W
Geb
8,673
578
36
2
0
295,601
4
W
Ishtar
8,531
569
90
6
0
240,798
0
W
Da Ji
10,268
685
101
7
0
351,442
4
L
Poseidon
6,875
458
97
6
0
223,718
0
L
Thanatos
6,384
426
64
4
0
242,619
0
L
Atlas
5,315
354
15
1
0
260,699
0
L
Tiamat
6,620
441
77
5
0
267,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role