Player Matchup

Kumbhakarna
Kumbhakarna
Aughhhhhhhhh
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Așmodeuș
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,703 Elo+
Party 1
Baba Yaga
Baba Yaga
Cookiebear111
Baba Yaga
Level 16
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 4L
1,703 Elo+
Party 1
Guan Yu
Guan Yu
SanctionAngel
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
WesDaMartian
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,540 SR
1,581 Elo+

VS

Team Averages
Level 13
1,637 SR
1,555 Elo+
Khepri
Khepri
LilSchmegBigCity
Khepri
Level 12
God Stats
15W - 1L
1,728 SR
Queue Stats
58W - 15L
1,423 Elo+
Party 3
Xbalanque
Xbalanque
SquimmyJims
Xbalanque
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 5L
1,423 Elo+
Party 3
Hercules
Hercules
Tentpoles
Hercules
Level 6
God Stats
37W - 13L
1,728 SR
Queue Stats
64W - 24L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
ToastedBison
Kukulkan
Level 7
God Stats
12W - 3L
1,728 SR
Queue Stats
60W - 20L
1,732 Elo+
Party 3
Surtr
Surtr
xKARMATIKx
Surtr
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
132W - 171L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aughhhhhhhhh
Kumbhakarna
11
1 / 8 / 0
6,645
665
4,845
17,947
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
0 / 2 / 1
6,713
671
8,119
10,053
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Cookiebear111
Baba Yaga
11
0 / 7 / 1
6,019
602
6,791
13,381
5,262
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
11
0 / 5 / 1
6,224
622
6,029
15,059
12,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
WesDaMartian
Nemesis
12
0 / 6 / 1
6,337
634
4,025
10,461
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 21
8,086
809
3,458
9,222
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
SquimmyJims
Xbalanque
14
5 / 0 / 11
8,023
802
13,638
9,758
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tentpoles
Hercules
15
9 / 0 / 9
8,950
895
15,509
9,846
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ToastedBison
Kukulkan
17
11 / 0 / 13
9,362
936
19,636
2,507
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
2 / 0 / 16
7,809
781
7,098
12,479
12,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
98
1
Kills
28
28
Deaths
1
4
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aughhhhhhhhh
Kumbhakarna
1
8
0
0.13
L
Neith
0
2
1
0.25
L
Baba Yaga
Cookiebear111
Baba Yaga
0
7
1
0.07
W
1
1
21
11.5
L
Guan Yu
0
5
1
0.1
W
Xbalanque
SquimmyJims
Xbalanque
5
0
11
10.5
W
Hercules
Tentpoles
Hercules
9
0
9
13.5
W
Kukulkan
ToastedBison
Kukulkan
11
0
13
17.5
L
Nemesis
WesDaMartian
Nemesis
0
6
1
0.08
W
Surtr
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
59,339
66,901
Taken
43,812
41,490
Mitigated
31,417
8,218
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aughhhhhhhhh
Kumbhakarna
4,845
1,233
0
656
17,947
14,541
0
5,498
12,322
9,004
0
L
Neith
8,119
3,373
0
3,401
10,053
4,156
0
3,563
6,468
0
30,299
L
Baba Yaga
Cookiebear111
Baba Yaga
6,791
410
0
1,341
13,381
5,262
279
6,503
6,774
17,125
0
W
3,458
658
0
2,623
9,222
8,283
551
3,796
5,426
5,077
0
L
Guan Yu
6,029
769
586
1,500
15,059
12,924
48
4,333
10,645
0
13,364
W
Xbalanque
SquimmyJims
Xbalanque
13,638
9,153
0
2,864
9,758
4,180
2,242
1,508
8,250
0
31,049
W
Hercules
Tentpoles
Hercules
15,509
4,290
0
2,006
9,846
5,587
1,605
3,051
6,795
0
31,299
W
Kukulkan
ToastedBison
Kukulkan
19,636
3,036
0
250
2,507
1,293
2,253
735
1,772
48,936
0
L
Nemesis
WesDaMartian
Nemesis
4,025
782
0
734
10,461
4,607
0
3,220
7,233
0
13,674
W
Surtr
7,098
2,620
0
6,401
12,479
12,074
230
2,546
9,933
662
23,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
42,230
131
Minions Killed
209
0
Camps Cleared
0
939,704
Distance Traveled
1,043,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,645
665
10
1
0
184,344
0
L
Neith
6,713
671
48
5
0
196,351
0
L
Baba Yaga
6,019
602
26
3
0
173,082
0
W
Khepri
8,086
809
2
0
0
187,190
0
L
Guan Yu
6,224
622
20
2
0
194,755
0
W
Xbalanque
8,023
802
46
5
0
214,186
0
W
Hercules
8,950
895
26
3
0
217,620
0
W
Kukulkan
9,362
936
97
10
0
211,378
0
L
Nemesis
6,337
634
27
3
0
191,172
0
W
Surtr
7,809
781
38
4
0
212,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role