Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Antichristus
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,733 Elo+
Party 1
Tiamat
Tiamat
Mnemosyne623
Tiamat
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,712 Elo+
Party 3
Chronos
Chronos
Tast3myra1nbow99
Chronos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,712 Elo+
Party 3
Team Averages
Level 117
1,500 SR
1,631 Elo+

VS

Team Averages
Level 137
1,500 SR
1,577 Elo+
Thanatos
Thanatos
BxRizzled
Thanatos
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 207L
1,628 Elo+
Party 2
Nox
Nox
LegendxKINGPIN
Nox
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
196W - 142L
1,628 Elo+
Party 2
Awilix
Awilix
TheIronSwan89
Awilix
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 195L
1,628 Elo+
Party 2
Charybdis
Charybdis
lfarns
Charybdis
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
264W - 218L
1,628 Elo+
Party 2
Artemis
Artemis
tofu prease
Artemis
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 128L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
8 / 1 / 17
9,699
970
12,646
8,535
5,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
 
King Arthur
11
0 / 4 / 13
7,126
713
2,658
13,111
12,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 2 / 12
8,764
876
8,425
9,419
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
3 / 1 / 17
8,999
900
10,995
7,888
5,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 2 / 11
8,960
896
11,543
11,010
5,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BxRizzled
Thanatos
11
0 / 8 / 2
6,449
645
5,837
12,371
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 5
8,086
809
4,815
8,383
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 2
7,564
756
7,408
9,600
4,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lfarns
Charybdis
13
2 / 5 / 5
8,031
803
9,313
10,798
4,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
tofu prease
Artemis
14
3 / 5 / 4
7,853
785
13,034
9,116
3,788
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
26
Kills
8
10
Deaths
27
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
17
16.5
W
King Arthur
 
King Arthur
0
4
13
1.63
W
6
2
12
6
L
Thanatos
BxRizzled
Thanatos
0
8
2
0.13
L
1
3
5
1.17
W
Tiamat
3
1
17
11.5
W
9
2
11
7.25
L
2
6
2
0.5
L
Charybdis
lfarns
Charybdis
2
5
5
0.9
L
Artemis
tofu prease
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,267
Damage
40,407
49,963
Taken
50,268
34,558
Mitigated
21,669
19,397
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,646
4,842
1,532
3,491
8,535
5,203
1,065
722
7,813
0
23,871
W
King Arthur
 
King Arthur
2,658
379
560
338
13,111
12,908
272
1,729
11,382
0
6,244
W
8,425
333
1,573
2,980
9,419
5,237
330
773
8,646
13,616
0
L
Thanatos
BxRizzled
Thanatos
5,837
619
661
3,411
12,371
5,160
0
9,001
3,370
0
8,247
L
4,815
369
1,121
1,395
8,383
3,935
589
5,331
3,052
18,307
0
W
Tiamat
10,995
758
2,257
3,111
7,888
5,618
954
673
7,215
27,041
0
W
11,543
3,283
1,222
2,333
11,010
5,592
3,909
918
10,092
18,390
0
L
7,408
2,285
1,271
435
9,600
4,100
228
5,958
3,642
0
10,134
L
Charybdis
lfarns
Charybdis
9,313
3,600
623
1,821
10,798
4,686
265
5,283
5,515
0
18,750
L
Artemis
tofu prease
Artemis
13,034
5,623
394
538
9,116
3,788
758
5,390
3,726
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
37,983
107
Minions Killed
91
0
Camps Cleared
0
878,438
Distance Traveled
814,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,699
970
26
3
0
190,735
0
W
King Arthur
7,126
713
3
0
0
158,975
0
W
Hades
8,764
876
9
1
0
163,712
0
L
Thanatos
6,449
645
7
1
0
158,723
0
L
Nox
8,086
809
40
4
0
173,418
0
W
Tiamat
8,999
900
52
5
0
179,880
0
W
Chronos
8,960
896
17
2
0
185,136
0
L
Awilix
7,564
756
9
1
0
169,970
0
L
Charybdis
8,031
803
20
2
0
152,662
0
L
Artemis
7,853
785
15
2
0
159,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role