Player Matchup

Hun Batz
Hun Batz
A7xsasuke006x
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,667 Elo+
Party 2
Izanami
Izanami
Alex-revolution
Izanami
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 111L
1,725 Elo+
Party 3
Bacchus
Bacchus
CharLyx006x
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,711 Elo+
Party 2
King Arthur
King Arthur
Jus7e7
King Arthur
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,572 Elo+
Party 2
Scylla
Scylla
ashmagma
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 73
1,500 SR
1,635 Elo+

VS

Team Averages
Level 105
1,523 SR
1,596 Elo+
Izanami
Izanami
Deadpool199
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
Ducktruck27
Sylvanus
Level 44
God Stats
4W - 2L
1,614 SR
Queue Stats
10W - 20L
1,591 Elo+
Solo
Poseidon
Poseidon
Kirishh-_
Poseidon
Level 148
God Stats
17W - 12L
1,500 SR
Queue Stats
418W - 383L
1,580 Elo+
Party 1
Surtr
Surtr
lPepin-
Surtr
Level 148
God Stats
14W - 7L
1,500 SR
Queue Stats
147W - 129L
1,552 Elo+
Party 1
Ratatoskr
Ratatoskr
niel29pR
Ratatoskr
Level 159
God Stats
7W - 7L
1,500 SR
Queue Stats
228W - 202L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A7xsasuke006x
Hun Batz
17
6 / 3 / 2
9,999
526
13,699
15,185
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,697
458
7,765
11,925
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
CharLyx006x
Bacchus
14
0 / 2 / 5
8,483
446
8,251
15,073
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
Jus7e7
King Arthur
14
0 / 3 / 0
7,811
411
4,529
17,500
16,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Scylla
ashmagma
Scylla
11
0 / 3 / 2
7,376
388
1,366
6,240
1,690
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadpool199
Izanami
16
4 / 2 / 3
10,467
551
6,376
11,203
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Ducktruck27
Sylvanus
14
0 / 2 / 8
9,875
520
6,717
16,865
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Kirishh-_
Poseidon
19
5 / 0 / 5
12,226
643
9,871
8,241
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
lPepin-
Surtr
17
2 / 1 / 2
11,597
610
11,622
17,896
17,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
niel29pR
Ratatoskr
17
2 / 3 / 3
10,897
574
9,449
15,878
7,504
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
13
13
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
A7xsasuke006x
Hun Batz
6
3
2
2.33
L
2
2
3
1.75
L
Bacchus
CharLyx006x
Bacchus
0
2
5
1.25
W
Izanami
Deadpool199
Izanami
4
2
3
2.75
W
Sylvanus
Ducktruck27
Sylvanus
0
2
8
2
L
King Arthur
Jus7e7
King Arthur
0
3
0
0
W
Poseidon
Kirishh-_
Poseidon
5
0
5
7.5
L
Scylla
ashmagma
Scylla
0
3
2
0.33
W
Surtr
lPepin-
Surtr
2
1
2
3
W
Ratatoskr
niel29pR
Ratatoskr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
44,035
65,923
Taken
70,083
48,545
Mitigated
51,248
14,464
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
A7xsasuke006x
Hun Batz
13,699
4,140
0
3,354
15,185
6,277
460
3,544
11,641
29
77,758
L
7,765
4,388
0
4,195
11,925
4,958
156
3,233
8,692
0
81,687
L
Bacchus
CharLyx006x
Bacchus
8,251
1,101
0
3,617
15,073
19,446
0
5,143
9,930
29,089
0
W
Izanami
Deadpool199
Izanami
6,376
4,228
0
3,673
11,203
5,037
2,209
3,291
7,912
0
65,893
W
Sylvanus
Ducktruck27
Sylvanus
6,717
1,071
3,736
8,444
16,865
17,319
727
3,379
13,486
25,558
0
L
King Arthur
Jus7e7
King Arthur
4,529
487
0
1,940
17,500
16,174
0
3,032
14,468
0
55,584
W
Poseidon
Kirishh-_
Poseidon
9,871
1,274
0
1,491
8,241
4,058
3,483
1,780
6,461
107,733
4,766
L
Scylla
ashmagma
Scylla
1,366
208
0
1,358
6,240
1,690
0
2,421
3,819
40,232
0
W
Surtr
lPepin-
Surtr
11,622
3,136
0
7,435
17,896
17,330
2,613
454
17,442
6,332
88,679
W
Ratatoskr
niel29pR
Ratatoskr
9,449
2,948
0
565
15,878
7,504
494
1,051
14,827
0
104,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
55,062
432
Minions Killed
608
0
Camps Cleared
0
1,689,866
Distance Traveled
1,978,171
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,999
526
96
5
0
421,323
0
L
Izanami
8,697
458
153
8
0
327,821
2
L
Bacchus
8,483
446
35
2
0
376,669
0
W
Izanami
10,467
551
114
6
0
354,467
1
W
Sylvanus
9,875
520
24
1
0
349,570
0
L
King Arthur
7,811
411
76
4
0
347,231
4
W
Poseidon
12,226
643
179
9
0
415,471
4
L
Scylla
7,376
388
72
4
0
216,822
4
W
Surtr
11,597
610
158
8
0
404,174
0
W
Ratatoskr
10,897
574
133
7
0
454,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role