Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ChaserWyx
Surtr
Level 59
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 23L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
TRIPLED1P
Yu Huang
Level 45
God Stats
3W - 3L
1,166 SR
Queue Stats
3W - 7L
1,166 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,376 Elo+

VS

Team Averages
Level 95
1,393 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BioNutts
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 34L
1,514 Elo+
Solo
Surtr
Surtr
CHUN6GYBE4N
Surtr
Level 107
God Stats
0W - 7L
1,178 SR
Queue Stats
128W - 146L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 5
8,706
726
11,798
12,723
5,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
ChaserWyx
Surtr
14
2 / 1 / 4
8,663
722
5,964
10,477
8,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
TRIPLED1P
Yu Huang
14
4 / 2 / 4
9,206
767
12,542
7,286
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 4
8,362
697
9,390
18,012
15,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
BioNutts
Izanami
6
0 / 1 / 0
6,170
514
1,091
2,381
749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 3 / 2
8,676
723
11,508
14,833
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
6
6
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
5
1.5
L
Fenrir
 
Fenrir
2
4
4
1
L
Izanami
BioNutts
Izanami
0
1
0
0
L
4
3
2
1.67
W
Surtr
ChaserWyx
Surtr
2
1
4
4
W
Yu Huang
TRIPLED1P
Yu Huang
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
21,989
30,486
Taken
35,226
16,327
Mitigated
32,914
9,577
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,798
8,521
0
3,558
12,723
5,117
1,875
172
11,869
0
49,949
L
Fenrir
 
Fenrir
9,390
1,124
450
2,815
18,012
15,042
0
6,143
11,634
0
31,705
L
Izanami
BioNutts
Izanami
1,091
900
0
92
2,381
749
0
1,000
1,352
0
9,322
L
11,508
2,686
350
2,891
14,833
17,123
0
5,224
9,394
712
29,475
W
Surtr
ChaserWyx
Surtr
5,964
3,198
658
3,865
10,477
8,311
580
173
9,488
684
16,895
W
Yu Huang
TRIPLED1P
Yu Huang
12,542
1,794
0
1,496
7,286
2,899
837
77
6,925
37,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
23,208
182
Minions Killed
112
0
Camps Cleared
0
572,739
Distance Traveled
473,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,706
726
102
9
0
181,560
0
L
Fenrir
8,362
697
48
4
0
204,330
0
L
Izanami
6,170
514
16
1
0
65,214
0
L
Surtr
8,676
723
48
4
0
203,499
0
W
Surtr
8,663
722
28
2
0
193,151
0
W
Yu Huang
9,206
767
52
4
0
198,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role