Player Matchup

Skadi
Skadi
CoolMarshy1
Skadi
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 153L
1,506 Elo+
Party 2
Surtr
Surtr
GammaApprentice
Surtr
Level 109
God Stats
9W - 7L
1,507 SR
Queue Stats
62W - 78L
1,634 Elo+
Party 2
Hercules
Hercules
Namazu1
Hercules
Level 84
God Stats
14W - 14L
1,593 SR
Queue Stats
30W - 30L
1,572 Elo+
Party 2
Ares
Ares
OnsideIndiana7
Ares
Level 94
God Stats
8W - 4L
1,500 SR
Queue Stats
127W - 138L
1,257 Elo+
Party 2
Anubis
Anubis
RuffleBoi
Anubis
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 101L
1,360 Elo+
Party 2
Team Averages
Level 88
1,520 SR
1,466 Elo+

VS

Team Averages
Level 79
1,457 SR
1,355 Elo+
Surtr
Surtr
PaLu420
Surtr
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,304 Elo+
Party 3
Awilix
Awilix
TheFilthyFella20
Awilix
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,464 Elo+
Party 1
Izanami
Izanami
ThePrototype0329
Izanami
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,202 Elo+
Party 1
Atlas
Atlas
bunbun5595
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Eset
Eset
lemonsquizle
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,785
612
11,711
13,975
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 0 / 4
10,355
647
10,014
14,025
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Namazu1
Hercules
14
5 / 1 / 8
8,971
561
11,717
13,015
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 8
8,373
523
4,209
13,954
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
RuffleBoi
Anubis
12
2 / 4 / 3
7,957
497
6,889
11,652
5,331
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
PaLu420
Surtr
13
0 / 4 / 0
7,265
454
6,134
16,601
10,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 1
8,959
560
11,327
12,505
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 3 / 2
7,332
458
4,002
10,638
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
10
0 / 3 / 7
6,804
425
6,424
13,409
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 4
7,743
484
10,447
9,339
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
9
9
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
4
0
4
6
W
Hercules
Namazu1
Hercules
5
1
8
9
W
1
2
8
2.5
L
Surtr
PaLu420
Surtr
0
4
0
0
W
Anubis
RuffleBoi
Anubis
2
4
3
0.88
L
8
3
1
2.83
L
0
3
2
0.33
L
Atlas
0
3
7
1.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,540
Damage
38,334
66,621
Taken
62,492
42,451
Mitigated
35,326
26,601
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,711
7,248
0
7,410
13,975
5,731
768
4,042
9,933
0
81,824
W
10,014
3,763
0
6,793
14,025
11,807
425
2,110
11,915
1,225
91,262
W
Hercules
Namazu1
Hercules
11,717
3,273
0
3,840
13,015
6,265
245
3,205
9,810
0
60,559
W
4,209
361
171
3,514
13,954
13,317
57
5,292
8,662
26,368
0
L
Surtr
PaLu420
Surtr
6,134
3,094
0
3,809
16,601
10,370
0
2,170
14,431
690
51,197
W
Anubis
RuffleBoi
Anubis
6,889
505
0
4,873
11,652
5,331
113
5,177
6,475
47,928
0
L
11,327
4,760
0
3,071
12,505
5,244
0
1,951
10,554
0
57,088
L
4,002
2,956
0
3,792
10,638
3,686
0
1,470
9,168
0
64,054
L
Atlas
6,424
2,272
0
1,004
13,409
12,679
0
3,554
9,855
20,182
0
L
10,447
263
754
344
9,339
3,347
0
2,338
7,001
58,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,441
Gold Earned
38,103
429
Minions Killed
438
0
Camps Cleared
0
1,606,135
Distance Traveled
1,565,197
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,785
612
104
7
0
312,920
3
W
Surtr
10,355
647
144
9
0
315,482
0
W
Hercules
8,971
561
76
5
0
397,750
4
W
Ares
8,373
523
46
3
0
346,143
0
L
Surtr
7,265
454
97
6
0
302,980
0
W
Anubis
7,957
497
59
4
0
233,840
0
L
Awilix
8,959
560
80
5
0
371,229
0
L
Izanami
7,332
458
125
8
0
284,972
0
L
Atlas
6,804
425
16
1
0
333,063
7
L
Eset
7,743
484
120
8
0
272,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role