Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FGT123
Sol
Level 127
God Stats
7W - 9L
1,719 SR
Queue Stats
378W - 376L
1,462 Elo+
Party 1
Shiva
Shiva
ImGOOMING
Shiva
Level 3
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 6L
1,527 Elo+
Party 1
Arachne
Arachne
MegaSoreAs
Arachne
Level 158
God Stats
13W - 11L
1,299 SR
Queue Stats
343W - 351L
1,426 Elo+
Party 1
Zeus
Zeus
Nekodom
Zeus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 42L
1,214 Elo+
Party 1
Team Averages
Level 106
1,464 SR
1,426 Elo+

VS

Team Averages
Level 46
1,686 SR
1,707 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BruhBruhGm4
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
FuryWasTaken
Scylla
Level 47
God Stats
14W - 12L
1,882 SR
Queue Stats
120W - 105L
1,880 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KingCorey12
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,832 SR
Queue Stats
4W - 6L
1,826 Elo+
Solo
Pele
Pele
TheReggieKray
Pele
Level 26
God Stats
4W - 2L
1,715 SR
Queue Stats
23W - 17L
1,830 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 1 / 6
6,086
609
3,518
8,730
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
FGT123
Sol
11
4 / 1 / 4
6,670
667
8,397
8,199
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
ImGOOMING
Shiva
10
1 / 0 / 1
6,199
620
2,123
3,796
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
MegaSoreAs
Arachne
11
6 / 1 / 4
6,786
679
4,864
8,369
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Nekodom
Zeus
9
2 / 0 / 3
6,000
600
6,265
3,519
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 5 / 2
4,826
483
3,301
11,993
8,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

5
0 / 2 / 0
3,703
370
489
2,719
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
1 / 3 / 2
4,917
492
2,890
5,976
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
KingCorey12
Ah Muzen Cab
9
0 / 3 / 0
5,063
506
5,725
6,563
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 4 / 0
5,484
548
1,973
8,166
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
6
7
L
Surtr
 
Surtr
0
5
2
0.2
L
0
2
0
0
W
Sol
FGT123
Sol
4
1
4
6
L
Scylla
1
3
2
0.67
W
Shiva
ImGOOMING
Shiva
1
0
1
1.5
L
Ah Muzen Cab
KingCorey12
Ah Muzen Cab
0
3
0
0
W
Arachne
MegaSoreAs
Arachne
6
1
4
8
W
Zeus
Nekodom
Zeus
2
0
3
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
14,378
32,613
Taken
35,417
13,890
Mitigated
16,361
13,081
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,518
1,473
1,381
2,389
8,730
5,961
0
21
8,709
12,112
3,653
L
Surtr
 
Surtr
3,301
1,088
730
3,943
11,993
8,034
0
6,754
5,239
270
17,130
L
489
92
0
289
2,719
1,199
0
0
2,719
5,639
0
W
Sol
FGT123
Sol
8,397
3,920
0
4,678
8,199
2,833
2,188
2,193
5,967
49,653
0
L
Scylla
2,890
618
0
1,260
5,976
2,201
0
4,340
1,636
25,606
0
W
Shiva
ImGOOMING
Shiva
2,123
572
0
1,212
3,796
1,326
159
352
3,307
0
35,382
L
Ah Muzen Cab
KingCorey12
Ah Muzen Cab
5,725
1,996
0
959
6,563
2,521
0
4,474
2,089
0
42,918
W
Arachne
MegaSoreAs
Arachne
4,864
3,103
0
3,046
8,369
2,906
848
743
7,587
0
43,227
W
Zeus
Nekodom
Zeus
6,265
829
0
375
3,519
864
0
24
3,495
32,862
0
L
1,973
427
0
1,832
8,166
2,406
0
2,295
5,871
0
25,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
23,993
308
Minions Killed
201
0
Camps Cleared
0
1,005,498
Distance Traveled
810,715
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,086
609
33
3
0
192,638
2
L
Surtr
4,826
483
28
3
0
178,071
0
L
Sol
3,703
370
5
1
0
51,104
0
W
Sol
6,670
667
79
8
0
191,804
0
L
Scylla
4,917
492
58
6
0
181,964
0
W
Shiva
6,199
620
55
6
0
203,370
2
L
Ah Muzen Cab
5,063
506
66
7
0
176,327
0
W
Arachne
6,786
679
80
8
0
220,409
2
W
Zeus
6,000
600
61
6
0
197,277
0
L
Pele
5,484
548
44
4
0
223,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role