Player Matchup

Yu Huang
Yu Huang
Donny201
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,858 Elo+
Party 1
Anhur
Anhur
Foosinie
Anhur
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 128L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
KMKZ Unstopable
Cabrakan
Level 85
God Stats
9W - 9L
1,764 SR
Queue Stats
89W - 71L
1,819 Elo+
Solo
Ganesha
Ganesha
Mapache Mx
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,858 Elo+
Party 1
Bakasura
Bakasura
mashingun53
Bakasura
Level 82
God Stats
9W - 10L
1,500 SR
Queue Stats
45W - 54L
1,835 Elo+
Party 1
Team Averages
Level 85
1,553 SR
1,787 Elo+

VS

Team Averages
Level 125
1,631 SR
1,477 Elo+
Thanatos
Thanatos
HesAhPhantom
Thanatos
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
173W - 148L
1,575 Elo+
Solo
Apollo
Apollo
Kenpachi_Susano
Apollo
Level 221
God Stats
5W - 7L
1,500 SR
Queue Stats
667W - 678L
1,267 Elo+
Party 2
Merlin
Merlin
NimbleNimbus9
Merlin
Level 136
God Stats
6W - 1L
1,904 SR
Queue Stats
18W - 17L
1,541 Elo+
Solo
Surtr
Surtr
ObiManGinobili
Surtr
Level 80
God Stats
4W - 0L
1,752 SR
Queue Stats
34W - 24L
1,500 Elo+
Solo
Atlas
Atlas
southernswag_
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Donny201
Yu Huang
12
0 / 2 / 1
6,919
461
4,375
7,120
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Foosinie
Anhur
10
1 / 4 / 0
6,230
415
4,609
10,941
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
13
0 / 3 / 3
7,385
492
9,259
14,603
9,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Mapache Mx
Ganesha
10
0 / 7 / 0
6,250
417
5,988
12,543
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
mashingun53
Bakasura
13
6 / 4 / 0
8,445
563
6,417
13,603
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HesAhPhantom
Thanatos
13
6 / 2 / 4
8,471
565
7,145
12,959
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 2 / 3
8,655
577
12,923
14,958
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 3
9,374
625
8,373
8,115
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 1
8,109
541
6,223
14,830
12,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 0 / 4
6,982
465
2,427
8,625
7,460
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
20
20
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Donny201
Yu Huang
0
2
1
0.25
L
Anhur
Foosinie
Anhur
1
4
0
0.25
W
Thanatos
HesAhPhantom
Thanatos
6
2
4
4
L
Cabrakan
0
3
3
0.5
W
8
2
3
4.75
L
Ganesha
Mapache Mx
Ganesha
0
7
0
0
W
1
1
3
2.5
W
2
2
1
1.25
L
Bakasura
mashingun53
Bakasura
6
4
0
1.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
37,091
58,810
Taken
59,487
28,573
Mitigated
33,768
13,707
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Donny201
Yu Huang
4,375
737
0
250
7,120
2,718
0
3,983
2,881
40,307
270
L
Anhur
Foosinie
Anhur
4,609
1,539
0
2,814
10,941
3,624
0
389
10,552
0
32,973
W
Thanatos
HesAhPhantom
Thanatos
7,145
1,935
0
11,785
12,959
4,756
0
3,338
9,420
0
44,571
L
Cabrakan
9,259
996
0
5,549
14,603
9,555
459
2,866
11,599
58,600
0
W
12,923
9,691
0
8,015
14,958
5,314
465
3,445
11,418
0
63,382
L
Ganesha
Mapache Mx
Ganesha
5,988
619
0
1,926
12,543
7,351
0
1,659
10,884
31,375
0
W
8,373
686
0
2,557
8,115
3,345
646
2,019
5,797
80,173
0
W
6,223
2,579
0
3,223
14,830
12,893
128
7,617
6,858
1,324
64,699
L
Bakasura
mashingun53
Bakasura
6,417
4,799
0
3,168
13,603
5,325
0
1,741
11,804
0
48,826
W
2,427
825
0
0
8,625
7,460
0
2,837
5,632
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
41,591
373
Minions Killed
410
0
Camps Cleared
0
1,349,028
Distance Traveled
1,441,138
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,919
461
95
6
0
272,893
4
L
Anhur
6,230
415
65
4
0
263,685
0
W
Thanatos
8,471
565
68
5
0
341,627
0
L
Cabrakan
7,385
492
92
6
0
251,272
0
W
Apollo
8,655
577
88
6
0
257,824
3
L
Ganesha
6,250
417
15
1
0
251,100
0
W
Merlin
9,374
625
142
9
0
266,953
0
W
Surtr
8,109
541
102
7
0
274,236
0
L
Bakasura
8,445
563
106
7
0
310,078
0
W
Atlas
6,982
465
10
1
0
300,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role