Player Matchup

Apollo
Apollo
IIAymarII
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Janus
Janus
Justo145
Janus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Srkuaker
Chaac
Level 86
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Team Averages
Level 75
1,580 SR
1,500 Elo+

VS

Team Averages
Level 101
1,500 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brucie2714
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,509 Elo+
Party 2
Rama
Rama
JerryTheSail0r
Rama
Level 124
God Stats
13W - 8L
1,500 SR
Queue Stats
45W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IIAymarII
Apollo
13
5 / 1 / 8
8,379
838
6,587
7,319
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Justo145
Janus
14
8 / 0 / 7
9,082
908
12,570
6,868
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Srkuaker
Chaac
13
3 / 0 / 10
8,284
828
6,274
8,410
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 8 / 1
6,734
673
7,076
9,976
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Brucie2714
Bellona
10
0 / 6 / 0
6,166
617
3,623
11,640
9,537
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 0
7,262
726
3,903
7,470
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
16
Kills
1
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
1
0.06
L
Bellona
Brucie2714
Bellona
0
6
0
0
W
Apollo
IIAymarII
Apollo
5
1
8
9
L
1
2
0
0.5
W
Janus
Justo145
Janus
8
0
7
11.5
W
Chaac
Srkuaker
Chaac
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
14,602
22,597
Taken
29,086
15,918
Mitigated
16,001
4,526
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,076
278
0
480
9,976
3,559
0
5,387
4,397
25,803
0
L
Bellona
Brucie2714
Bellona
3,623
522
0
208
11,640
9,537
0
3,334
8,040
0
11,480
W
Apollo
IIAymarII
Apollo
6,587
2,849
0
1,974
7,319
3,454
1,628
3,158
4,161
0
22,777
L
3,903
3,434
0
2,786
7,470
2,905
0
3,855
3,467
0
20,775
W
Janus
Justo145
Janus
12,570
368
0
500
6,868
2,953
510
2,600
4,268
36,088
0
W
Chaac
Srkuaker
Chaac
6,274
1,131
0
2,052
8,410
9,511
264
1,354
7,056
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
20,162
127
Minions Killed
101
0
Camps Cleared
0
658,959
Distance Traveled
516,417
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,734
673
39
4
0
172,409
5
L
Bellona
6,166
617
9
1
0
172,278
0
W
Apollo
8,379
838
39
4
0
217,020
0
L
Rama
7,262
726
53
5
0
171,730
0
W
Janus
9,082
908
53
5
0
232,703
0
W
Chaac
8,284
828
35
4
0
209,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role