Player Matchup

Bacchus
Bacchus
Montainblasterr
Bacchus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,392 Elo+
Party 2
Sol
Sol
UnholyTrinity69
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,284 Elo+
Party 2
Chiron
Chiron
bimmbo2008
Chiron
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
140W - 124L
1,397 Elo+
Party 1
Thanatos
Thanatos
prototype-10987
Thanatos
Level 101
God Stats
6W - 6L
1,176 SR
Queue Stats
93W - 73L
1,445 Elo+
Party 2
Yu Huang
Yu Huang
xxShadowWolfx
Yu Huang
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 66L
1,397 Elo+
Party 1
Team Averages
Level 121
1,435 SR
1,383 Elo+

VS

Team Averages
Level 124
1,498 SR
1,544 Elo+
Aphrodite
Aphrodite
FunkierKEVIN
Aphrodite
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,439 Elo+
Solo
Izanami
Izanami
SheLuvWelly
Izanami
Level 126
God Stats
9W - 3L
1,492 SR
Queue Stats
135W - 119L
1,417 Elo+
Party 3
Sol
Sol
ThAt_DaMn_Zay11
Sol
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 61L
1,653 Elo+
Solo
Bellona
Bellona
XMessatsuX
Bellona
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 161L
1,815 Elo+
Party 3
Pele
Pele
l sell HPs
Pele
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
189W - 183L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,566
506
4,470
10,514
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,849
623
6,827
8,013
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
bimmbo2008
Chiron
10
3 / 0 / 0
6,046
550
5,368
6,259
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
10
1 / 1 / 1
6,156
560
1,912
8,880
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
xxShadowWolfx
Yu Huang
9
0 / 2 / 0
5,313
483
4,080
6,971
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FunkierKEVIN
Aphrodite
9
2 / 1 / 1
5,472
497
2,219
8,064
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
SheLuvWelly
Izanami
10
1 / 2 / 0
5,289
481
3,874
8,743
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 3 / 0
3,726
339
574
2,633
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
XMessatsuX
Bellona
11
1 / 0 / 1
5,899
536
5,471
9,634
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 0
5,269
479
5,684
9,503
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
5
6
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FunkierKEVIN
Aphrodite
2
1
1
2.5
W
0
2
2
0.5
L
Izanami
SheLuvWelly
Izanami
1
2
0
0.5
L
0
3
0
0
W
3
1
1
3.5
L
Bellona
XMessatsuX
Bellona
1
0
1
1.5
W
Chiron
bimmbo2008
Chiron
3
0
0
3
L
1
1
0
1
W
Thanatos
1
1
1
1.5
W
Yu Huang
xxShadowWolfx
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
17,822
40,637
Taken
38,577
18,836
Mitigated
21,575
16,308
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FunkierKEVIN
Aphrodite
2,219
432
2,045
4,163
8,064
6,161
0
3,448
4,616
14,517
0
W
4,470
1,169
0
2,422
10,514
8,573
68
1,122
9,392
14,891
0
L
Izanami
SheLuvWelly
Izanami
3,874
2,488
0
2,459
8,743
2,934
0
2,945
5,798
0
40,116
L
574
332
0
346
2,633
681
0
1,406
1,227
4,805
0
W
6,827
1,935
0
4,246
8,013
2,305
1,948
914
7,099
50,784
0
L
Bellona
XMessatsuX
Bellona
5,471
1,279
0
3,529
9,634
8,371
0
3,160
6,474
0
35,912
W
Chiron
bimmbo2008
Chiron
5,368
1,888
249
1,856
6,259
1,933
333
555
5,704
0
36,970
L
5,684
1,101
0
3,514
9,503
3,428
0
4,418
5,085
0
32,587
W
Thanatos
1,912
837
0
7,035
8,880
3,535
0
202
8,678
0
40,986
W
Yu Huang
xxShadowWolfx
Yu Huang
4,080
364
0
500
6,971
2,490
303
0
6,971
30,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
25,655
282
Minions Killed
203
0
Camps Cleared
0
1,058,218
Distance Traveled
930,437
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,472
497
19
2
0
192,227
0
W
Bacchus
5,566
506
14
1
0
229,962
4
L
Izanami
5,289
481
64
6
0
209,146
0
L
Sol
3,726
339
8
1
0
46,886
0
W
Sol
6,849
623
93
8
0
199,739
0
L
Bellona
5,899
536
62
6
0
237,021
0
W
Chiron
6,046
550
57
5
0
203,970
3
L
Pele
5,269
479
50
5
0
245,157
0
W
Thanatos
6,156
560
69
6
0
220,052
0
W
Yu Huang
5,313
483
49
4
0
204,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role