Player Matchup

Ymir
Ymir
Bronze III
DaBlizy
Ymir
Bronze III
Level 106
God Stats
14W - 11L
1,500 SR
Queue Stats
312W - 287L
1,391 MMR
Party 1
Bastet
Bastet
Bronze III
F1STURS1S18
Bastet
Bronze III
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 18L
1,391 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
MurkinUP
Sun Wukong
Bronze III
Level 160
God Stats
32W - 27L
1,500 SR
Queue Stats
298W - 278L
1,391 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,391 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,564 SR
1,432 MMR
Izanami
Izanami
Bronze III
DRDISCHARGE
Izanami
Bronze III
Level 147
God Stats
17W - 14L
1,500 SR
Queue Stats
279W - 309L
1,444 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Kililk
Ne Zha
Bronze III
Level 144
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 6L
1,455 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Slizz5903
Kukulkan
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DaBlizy
Ymir
15
0 / 4 / 8
10,736
671
5,639
20,017
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
16
4 / 3 / 3
11,077
692
13,159
12,053
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
MurkinUP
Sun Wukong
18
5 / 2 / 4
11,646
728
15,593
17,173
18,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Bans
AtlasShivaJormungandrGilgameshHera

VS

Bans
HadesKumbhakarnaZeusMauiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRDISCHARGE
Izanami
16
2 / 5 / 4
10,446
653
14,737
13,906
5,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Kililk
Ne Zha
15
2 / 3 / 5
10,147
634
6,490
12,912
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Slizz5903
Kukulkan
16
4 / 1 / 3
10,564
660
15,939
11,579
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
8
9
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
DRDISCHARGE
Izanami
2
5
4
0.8
W
Ymir
DaBlizy
Ymir
0
4
8
1
W
Bastet
4
3
3
1.83
L
Ne Zha
Kililk
Ne Zha
2
3
5
1.5
W
Sun Wukong
MurkinUP
Sun Wukong
5
2
4
3.5
L
Kukulkan
Slizz5903
Kukulkan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
37,166
49,243
Taken
38,397
44,908
Mitigated
18,202
14,590
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DRDISCHARGE
Izanami
14,737
7,401
0
2,058
13,906
5,819
1,370
1,758
12,148
0
60,853
W
Ymir
DaBlizy
Ymir
5,639
534
698
4,643
20,017
21,805
144
7,995
11,721
18,405
0
W
Bastet
13,159
1,585
0
3,804
12,053
4,421
1,408
4,093
7,877
0
39,667
L
Ne Zha
Kililk
Ne Zha
6,490
1,161
351
3,360
12,912
7,507
411
2,126
10,786
0
20,903
W
Sun Wukong
MurkinUP
Sun Wukong
15,593
2,232
766
4,679
17,173
18,682
1,605
2,911
13,762
0
70,993
L
Kukulkan
Slizz5903
Kukulkan
15,939
1,008
0
2,051
11,579
4,876
0
1,821
9,758
35,008
2,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
31,157
181
Minions Killed
198
0
Camps Cleared
0
907,927
Distance Traveled
786,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,446
653
101
6
0
229,677
2
W
Ymir
10,736
671
20
1
0
282,810
0
W
Bastet
11,077
692
49
3
0
316,329
0
L
Ne Zha
10,147
634
30
2
0
277,314
0
W
Sun Wukong
11,646
728
112
7
0
308,788
0
L
Kukulkan
10,564
660
67
4
0
279,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role