Player Matchup

Cu Chulainn
Cu Chulainn
Jartoons123
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Mercury
Mercury
Kaataur
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Bacchus
Bacchus
Quietime
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Freya
Freya
Sugardood
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Rama
Rama
SupportMainOnly
Rama
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,323 Elo+

VS

Team Averages
Level 56
1,539 SR
1,357 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,169 Elo+
Party 3
Thanatos
Thanatos
Dyslxiec
Thanatos
Level 41
God Stats
59W - 47L
1,846 SR
Queue Stats
286W - 256L
1,742 Elo+
Solo
Surtr
Surtr
SpreadAxis
Surtr
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 209L
1,403 Elo+
Party 1
Atlas
Atlas
ZacHope
Atlas
Level 34
God Stats
18W - 21L
1,315 SR
Queue Stats
60W - 72L
1,095 Elo+
Party 3
Kukulkan
Kukulkan
l3lade710
Kukulkan
Level 12
God Stats
10W - 4L
1,535 SR
Queue Stats
106W - 86L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jartoons123
Cu Chulainn
12
0 / 12 / 1
8,111
386
4,319
24,901
20,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Kaataur
Mercury
17
4 / 11 / 2
10,556
503
9,411
22,958
9,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Quietime
Bacchus
14
2 / 6 / 7
10,051
479
8,333
22,789
33,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Sugardood
Freya
15
1 / 8 / 2
9,092
433
3,353
18,511
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 10 / 3
11,096
528
18,899
29,618
12,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
17
5 / 3 / 11
11,666
556
16,285
14,632
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Dyslxiec
Thanatos
20
22 / 0 / 7
14,617
696
24,028
16,380
9,440
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
19
9 / 1 / 12
13,141
626
20,841
21,303
25,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
ZacHope
Atlas
14
0 / 2 / 12
10,047
478
4,282
14,453
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
l3lade710
Kukulkan
18
8 / 6 / 12
12,856
612
25,557
15,822
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
12
Kills
44
47
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
5
3
11
3.5
W
Thanatos
Dyslxiec
Thanatos
22
0
7
25.5
L
Cu Chulainn
Jartoons123
Cu Chulainn
0
12
1
0.04
L
Mercury
Kaataur
Mercury
4
11
2
0.45
L
Bacchus
Quietime
Bacchus
2
6
7
0.92
W
Surtr
9
1
12
15
L
Freya
Sugardood
Freya
1
8
2
0.25
L
5
10
3
0.65
W
Atlas
ZacHope
Atlas
0
2
12
3
W
Kukulkan
l3lade710
Kukulkan
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
90,993
118,777
Taken
82,590
83,035
Mitigated
67,039
23,720
Healing
38,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
16,285
7,182
0
5,464
14,632
6,797
3,792
2,225
12,407
0
123,143
W
Thanatos
Dyslxiec
Thanatos
24,028
9,121
0
18,699
16,380
9,440
1,300
1,627
14,753
0
102,654
L
Cu Chulainn
Jartoons123
Cu Chulainn
4,319
1,272
0
2,473
24,901
20,148
50
4,458
19,967
41
45,528
L
Mercury
Kaataur
Mercury
9,411
5,550
0
2,068
22,958
9,709
0
3,270
19,470
0
95,304
L
Bacchus
Quietime
Bacchus
8,333
1,444
0
5,206
22,789
33,673
0
8,646
14,044
26,451
0
W
Surtr
20,841
10,495
0
7,652
21,303
25,159
2,837
1,226
20,077
1,426
109,683
L
Freya
Sugardood
Freya
3,353
812
0
4,098
18,511
7,018
427
7,348
11,112
53,360
0
L
18,899
15,703
0
9,875
29,618
12,487
0
6,046
23,450
38
80,365
W
Atlas
ZacHope
Atlas
4,282
1,662
0
3,132
14,453
16,451
391
3,009
11,444
24,640
0
W
Kukulkan
l3lade710
Kukulkan
25,557
4,313
149
3,373
15,822
9,192
2,765
5,940
9,882
101,633
4,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
62,327
478
Minions Killed
559
0
Camps Cleared
0
1,841,594
Distance Traveled
2,080,521
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,666
556
145
7
0
410,355
2
W
Thanatos
14,617
696
128
6
0
482,392
0
L
Cu Chulainn
8,111
386
70
3
0
334,887
0
L
Mercury
10,556
503
119
6
0
424,010
0
L
Bacchus
10,051
479
32
2
0
387,298
0
W
Surtr
13,141
626
126
6
0
433,975
1
L
Freya
9,092
433
111
5
0
369,889
0
L
Rama
11,096
528
146
7
0
325,510
0
W
Atlas
10,047
478
27
1
0
396,410
9
W
Kukulkan
12,856
612
133
6
0
357,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role