Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DonPatron21
Kuzenbo
Level 128
God Stats
25W - 27L
1,715 SR
Queue Stats
985W - 1,044L
1,623 Elo+
Solo
Achilles
Achilles
Dzk KrusheR
Achilles
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 210L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
QcFunky
Cernunnos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,485 Elo+
Party 1
Tiamat
Tiamat
bourget24
Tiamat
Level 98
God Stats
6W - 1L
1,715 SR
Queue Stats
85W - 67L
1,485 Elo+
Party 1
Team Averages
Level 121
1,586 SR
1,507 Elo+

VS

Team Averages
Level 106
1,500 SR
1,445 Elo+
Thor
Thor
 
Thor
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BigUmbraTV
Chang'e
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
284W - 284L
1,693 Elo+
Solo
Cabrakan
Cabrakan
Cxrls
Cabrakan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
Genisyss
Kukulkan
Level 103
God Stats
7W - 2L
1,500 SR
Queue Stats
407W - 391L
1,593 Elo+
Solo
Hera
Hera
Ziors7
Hera
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 3 / 10
9,640
964
12,273
15,135
9,667
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
DonPatron21
Kuzenbo
15
1 / 3 / 13
8,260
826
9,066
13,611
22,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Dzk KrusheR
Achilles
14
7 / 3 / 10
8,854
885
11,262
13,895
16,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
QcFunky
Cernunnos
16
7 / 3 / 11
9,486
949
13,593
11,612
6,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
bourget24
Tiamat
15
3 / 4 / 14
8,843
884
11,805
9,936
8,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 4 / 4
8,531
853
10,572
10,530
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
BigUmbraTV
Chang'e
15
3 / 5 / 8
8,415
842
6,985
13,499
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Cxrls
Cabrakan
14
1 / 5 / 8
7,967
797
5,756
14,518
17,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Genisyss
Kukulkan
16
4 / 4 / 3
8,777
878
14,089
12,775
6,515
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
Ziors7
Hera
13
2 / 6 / 6
8,305
831
12,164
9,905
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
24
Kills
15
16
Deaths
24
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
10
3.67
L
Thor
 
Thor
5
4
4
1.75
L
Chang'e
BigUmbraTV
Chang'e
3
5
8
1.4
L
Cabrakan
Cxrls
Cabrakan
1
5
8
1
W
Kuzenbo
DonPatron21
Kuzenbo
1
3
13
2.5
W
Achilles
Dzk KrusheR
Achilles
7
3
10
4
L
Kukulkan
Genisyss
Kukulkan
4
4
3
1.38
W
Cernunnos
QcFunky
Cernunnos
7
3
11
4.17
L
Hera
Ziors7
Hera
2
6
6
0.83
W
Tiamat
bourget24
Tiamat
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
49,566
64,189
Taken
61,227
63,929
Mitigated
39,802
27,478
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,273
576
5,685
6,317
15,135
9,667
821
9,879
5,028
23,841
392
L
Thor
 
Thor
10,572
640
1,051
1,141
10,530
5,068
0
7,217
3,266
0
17,849
L
Chang'e
BigUmbraTV
Chang'e
6,985
47
5,224
4,567
13,499
6,307
0
7,028
6,212
17,748
0
L
Cabrakan
Cxrls
Cabrakan
5,756
774
16
228
14,518
17,545
129
7,047
7,216
8,500
0
W
Kuzenbo
DonPatron21
Kuzenbo
9,066
2,953
1,146
1,167
13,611
22,935
14
7,682
5,766
22,306
0
W
Achilles
Dzk KrusheR
Achilles
11,262
1,355
1,805
3,326
13,895
16,842
561
6,959
6,754
0
14,282
L
Kukulkan
Genisyss
Kukulkan
14,089
634
1,226
2,400
12,775
6,515
0
6,483
6,129
32,931
0
W
Cernunnos
QcFunky
Cernunnos
13,593
5,542
697
3,321
11,612
6,326
852
8,225
3,304
0
29,539
L
Hera
Ziors7
Hera
12,164
2,935
485
236
9,905
4,367
103
4,977
4,832
21,970
0
W
Tiamat
bourget24
Tiamat
11,805
612
1,495
2,519
9,936
8,159
0
5,539
4,343
20,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
41,995
106
Minions Killed
116
0
Camps Cleared
0
1,031,253
Distance Traveled
934,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,640
964
24
2
0
231,325
0
L
Thor
8,531
853
18
2
0
175,619
0
L
Chang'e
8,415
842
19
2
0
177,429
0
L
Cabrakan
7,967
797
5
1
0
187,518
0
W
Kuzenbo
8,260
826
16
2
0
202,764
0
W
Achilles
8,854
885
7
1
0
215,992
0
L
Kukulkan
8,777
878
50
5
0
206,300
0
W
Cernunnos
9,486
949
42
4
0
174,622
0
L
Hera
8,305
831
24
2
0
187,820
0
W
Tiamat
8,843
884
17
2
0
206,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role