Player Matchup

Heimdallr
Heimdallr
CaptainCommie99
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Dalligator
Ymir
Level 67
God Stats
26W - 25L
1,573 SR
Queue Stats
602W - 573L
1,564 Elo+
Party 2
Mulan
Mulan
Grayverson
Mulan
Level 28
God Stats
1W - 1L
1,786 SR
Queue Stats
57W - 54L
1,773 Elo+
Party 2
Awilix
Awilix
Rihitoo
Awilix
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
XxGamerGuyxX
Ah Puch
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 20L
1,966 Elo+
Party 3
Team Averages
Level 66
1,572 SR
1,661 Elo+

VS

Team Averages
Level 59
1,470 SR
1,502 Elo+
Izanami
Izanami
ChinoChocks
Izanami
Level 89
God Stats
14W - 7L
1,555 SR
Queue Stats
127W - 118L
1,502 Elo+
Party 1
Maui
Maui
ElTamalito
Maui
Level 45
God Stats
3W - 10L
1,500 SR
Queue Stats
101W - 102L
1,500 Elo+
Party 1
Odin
Odin
GrOmega
Odin
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 39L
1,500 Elo+
Party 1
Surtr
Surtr
NorgeZ123
Surtr
Level 86
God Stats
6W - 3L
1,300 SR
Queue Stats
102W - 99L
1,502 Elo+
Party 1
Merlin
Merlin
poweroutage88
Merlin
Level 48
God Stats
27W - 29L
1,494 SR
Queue Stats
196W - 189L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainCommie99
Heimdallr
7
0 / 4 / 0
4,162
378
2,037
5,885
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,158
469
2,020
9,488
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
10
0 / 3 / 0
5,562
506
3,850
9,002
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Rihitoo
Awilix
9
2 / 2 / 0
5,297
482
3,170
6,332
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
XxGamerGuyxX
Ah Puch
10
0 / 2 / 0
5,651
514
3,763
6,300
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChinoChocks
Izanami
10
6 / 1 / 3
6,603
600
7,507
6,861
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 10
6,040
549
2,503
7,501
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
GrOmega
Odin
11
2 / 0 / 1
6,777
616
3,947
5,464
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
NorgeZ123
Surtr
10
4 / 0 / 4
6,360
578
4,953
8,527
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 2 / 5
6,564
597
4,846
4,441
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
14
14
Deaths
3
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CaptainCommie99
Heimdallr
0
4
0
0
W
Izanami
ChinoChocks
Izanami
6
1
3
7.5
L
0
3
0
0
W
0
0
10
5
W
Odin
GrOmega
Odin
2
0
1
2.5
L
Mulan
0
3
0
0
W
Surtr
NorgeZ123
Surtr
4
0
4
6
L
Awilix
Rihitoo
Awilix
2
2
0
1
L
Ah Puch
XxGamerGuyxX
Ah Puch
0
2
0
0
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,840
Damage
23,756
37,007
Taken
32,794
17,776
Mitigated
18,534
10,382
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CaptainCommie99
Heimdallr
2,037
1,056
0
909
5,885
1,991
0
1,383
4,502
0
12,482
W
Izanami
ChinoChocks
Izanami
7,507
5,598
0
3,484
6,861
2,367
443
1,057
5,804
0
50,747
L
2,020
620
0
1,961
9,488
6,206
0
2,855
6,633
22,004
0
W
2,503
842
0
1,833
7,501
6,137
0
1,978
5,478
14,719
0
W
Odin
GrOmega
Odin
3,947
344
0
750
5,464
4,304
0
0
4,957
3,731
30,593
L
Mulan
3,850
520
0
2,739
9,002
5,231
0
590
8,412
0
34,173
W
Surtr
NorgeZ123
Surtr
4,953
2,577
0
3,024
8,527
4,246
0
2,477
5,981
180
36,022
L
Awilix
Rihitoo
Awilix
3,170
1,368
0
2,572
6,332
2,065
13
864
5,468
0
24,523
L
Ah Puch
XxGamerGuyxX
Ah Puch
3,763
480
0
2,201
6,300
2,283
0
1,936
4,364
48,120
0
W
4,846
481
0
502
4,441
1,480
0
1,158
3,283
38,072
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
32,344
249
Minions Killed
318
0
Camps Cleared
0
1,045,632
Distance Traveled
1,053,346
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,162
378
13
1
0
194,617
0
W
Izanami
6,603
600
88
8
0
216,022
0
L
Ymir
5,158
469
26
2
0
199,178
0
W
Maui
6,040
549
14
1
0
213,212
2
W
Odin
6,777
616
70
6
0
187,975
0
L
Mulan
5,562
506
65
6
0
183,171
0
W
Surtr
6,360
578
57
5
0
235,179
0
L
Awilix
5,297
482
51
5
0
264,533
2
L
Ah Puch
5,651
514
94
9
0
204,133
0
W
Merlin
6,564
597
89
8
0
200,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role