Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FatherJish
Izanami
Level 46
God Stats
2W - 2L
1,615 SR
Queue Stats
6W - 8L
1,333 Elo+
Party 1
Khepri
Khepri
Mrlingdong
Khepri
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 60L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UncleJaeJae
Tsukuyomi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,301 Elo+
Party 1
Yu Huang
Yu Huang
caustins Ghost
Yu Huang
Level 120
God Stats
8W - 10L
1,225 SR
Queue Stats
79W - 67L
1,409 Elo+
Party 1
Team Averages
Level 108
1,468 SR
1,358 Elo+

VS

Team Averages
Level 52
1,417 SR
1,379 Elo+
Discordia
Discordia
BOOG3MZ
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
FutabaAlibaba
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 66L
1,312 Elo+
Party 3
Mercury
Mercury
Inducids
Mercury
Level 10
God Stats
0W - 3L
1,344 SR
Queue Stats
105W - 97L
1,310 Elo+
Party 2
Thanatos
Thanatos
ickywoodz31
Thanatos
Level 68
God Stats
10W - 9L
1,431 SR
Queue Stats
226W - 190L
1,477 Elo+
Party 3
Surtr
Surtr
kgooookillem
Surtr
Level 106
God Stats
10W - 9L
1,312 SR
Queue Stats
86W - 79L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
6 / 4 / 2
10,518
584
14,220
20,960
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
FatherJish
Izanami
15
5 / 1 / 3
10,198
567
7,708
9,835
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Mrlingdong
Khepri
13
1 / 0 / 7
9,021
501
5,457
9,229
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
UncleJaeJae
Tsukuyomi
19
8 / 0 / 7
11,564
642
14,866
16,784
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
14
1 / 3 / 5
8,734
485
13,137
12,545
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOG3MZ
Discordia
14
0 / 6 / 3
8,586
477
7,813
12,709
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
2 / 4 / 2
8,886
494
9,809
20,383
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mercury
Inducids
Mercury
16
0 / 4 / 1
8,995
500
3,155
10,641
4,201
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
ickywoodz31
Thanatos
15
5 / 2 / 0
9,395
522
11,607
17,328
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 5 / 1
7,316
406
10,045
20,072
18,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
8
8
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
4
2
1.75
L
Discordia
BOOG3MZ
Discordia
0
6
3
0.25
W
Izanami
FatherJish
Izanami
5
1
3
6.5
L
Guan Yu
2
4
2
0.75
L
Mercury
Inducids
Mercury
0
4
1
0.13
W
Khepri
Mrlingdong
Khepri
1
0
7
4.5
W
Tsukuyomi
UncleJaeJae
Tsukuyomi
8
0
7
11.5
W
Yu Huang
1
3
5
1.17
L
Thanatos
ickywoodz31
Thanatos
5
2
0
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,388
Damage
42,429
69,353
Taken
81,133
40,088
Mitigated
54,409
29,527
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,220
3,139
0
6,072
20,960
12,386
475
2,039
18,247
0
80,893
L
Discordia
BOOG3MZ
Discordia
7,813
624
0
0
12,709
4,415
468
6,675
6,034
67,015
1,283
W
Izanami
FatherJish
Izanami
7,708
5,437
0
4,619
9,835
3,799
1,148
68
9,674
0
80,489
L
Guan Yu
9,809
1,437
1,006
4,617
20,383
20,542
347
1,883
18,500
0
57,342
L
Mercury
Inducids
Mercury
3,155
1,634
0
1,121
10,641
4,201
0
850
9,791
0
60,412
W
Khepri
Mrlingdong
Khepri
5,457
356
0
2,263
9,229
11,051
0
1,934
7,257
26,022
0
W
Tsukuyomi
UncleJaeJae
Tsukuyomi
14,866
3,888
0
12,121
16,784
7,902
0
312
16,193
0
117,375
W
Yu Huang
13,137
904
0
4,452
12,545
4,950
127
3,713
8,636
74,110
0
L
Thanatos
ickywoodz31
Thanatos
11,607
3,595
0
16,179
17,328
6,748
0
3,140
14,188
0
68,858
L
10,045
3,865
0
4,896
20,072
18,503
0
6,046
14,026
219
44,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
43,178
574
Minions Killed
464
0
Camps Cleared
0
1,805,345
Distance Traveled
1,770,734
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,518
584
121
7
0
324,880
2
L
Discordia
8,586
477
119
7
0
281,933
2
W
Izanami
10,198
567
131
7
0
355,723
0
L
Guan Yu
8,886
494
82
5
0
314,872
0
L
Mercury
8,995
500
97
5
0
376,783
0
W
Khepri
9,021
501
39
2
0
363,591
0
W
Tsukuyomi
11,564
642
168
9
0
443,391
0
W
Yu Huang
8,734
485
115
6
0
317,760
0
L
Thanatos
9,395
522
93
5
0
436,691
0
L
Surtr
7,316
406
73
4
0
360,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role