Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AcidHamBurger
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 78L
1,403 Elo+
Solo
Skadi
Skadi
LedZepp420SS
Skadi
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
Discordia
Discordia
SuckOrBeSucked
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
secondjolo007
Ymir
Level 22
God Stats
0W - 1L
1,128 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 91
1,426 SR
1,481 Elo+

VS

Team Averages
Level 121
1,498 SR
1,522 Elo+
Sobek
Sobek
Delta4one
Sobek
Level 119
God Stats
10W - 9L
1,500 SR
Queue Stats
775W - 736L
1,267 Elo+
Solo
Cthulhu
Cthulhu
NachoFryBox
Cthulhu
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 58L
1,670 Elo+
Party 2
Scylla
Scylla
SummerrSalt
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 212L
1,670 Elo+
Party 2
Eset
Eset
mattyjayyy
Eset
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,393 Elo+
Party 3
Freya
Freya
sharkbait092
Freya
Level 149
God Stats
7W - 9L
1,490 SR
Queue Stats
601W - 599L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 2 / 9
8,187
744
15,678
10,370
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 3
9,043
822
7,902
7,056
4,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 6 / 4
7,440
676
5,638
10,673
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SuckOrBeSucked
Discordia
14
0 / 5 / 7
7,470
679
5,856
8,647
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 4
7,550
686
1,580
12,314
11,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Delta4one
Sobek
15
2 / 2 / 18
9,052
823
4,267
14,128
19,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
NachoFryBox
Cthulhu
14
0 / 2 / 20
8,279
753
10,943
9,409
10,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
8 / 3 / 7
9,305
846
13,078
6,657
3,203
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 10
8,686
790
9,811
9,262
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 9
9,767
888
8,495
9,063
4,559
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
10
Kills
20
20
Deaths
12
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
9
2.75
L
5
2
3
3.25
W
Sobek
Delta4one
Sobek
2
2
18
5.5
L
3
6
4
0.83
W
Cthulhu
NachoFryBox
Cthulhu
0
2
20
5
L
Discordia
SuckOrBeSucked
Discordia
0
5
7
0.7
W
Scylla
8
3
7
3.83
W
2
2
10
3.5
L
1
5
4
0.6
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
46,594
49,060
Taken
48,519
31,253
Mitigated
43,012
13,927
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,678
1,218
1,191
4,891
10,370
4,872
0
9,497
872
27,484
0
L
7,902
254
1,873
2,795
7,056
4,117
0
6,561
495
25,486
0
W
Sobek
Delta4one
Sobek
4,267
359
593
3,563
14,128
19,530
0
7,570
6,558
11,037
0
L
5,638
1,550
0
1,156
10,673
5,884
238
10,043
608
0
8,124
W
Cthulhu
NachoFryBox
Cthulhu
10,943
150
1,672
2,028
9,409
10,737
0
5,702
3,707
24,475
896
L
Discordia
SuckOrBeSucked
Discordia
5,856
526
0
455
8,647
4,443
0
7,911
736
13,177
3,024
W
Scylla
13,078
298
783
848
6,657
3,203
1,216
3,770
2,887
18,431
2,142
W
9,811
441
993
1,641
9,262
4,983
87
7,484
1,778
23,544
1,318
L
1,580
183
923
643
12,314
11,937
72
10,713
1,580
3,983
0
W
8,495
2,139
1,456
2,819
9,063
4,559
895
5,148
3,915
15,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
45,089
107
Minions Killed
138
0
Camps Cleared
0
939,303
Distance Traveled
961,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,187
744
28
3
0
210,794
0
L
Anubis
9,043
822
37
3
0
211,086
0
W
Sobek
9,052
823
17
2
0
200,656
0
L
Skadi
7,440
676
8
1
0
130,388
0
W
Cthulhu
8,279
753
34
3
0
213,417
0
L
Discordia
7,470
679
27
2
0
182,248
0
W
Scylla
9,305
846
30
3
0
168,206
0
W
Eset
8,686
790
41
4
0
188,397
0
L
Ymir
7,550
686
7
1
0
204,787
1
W
Freya
9,767
888
16
1
0
191,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role