Player Matchup

Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
JDarienn
Ullr
Bronze III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 128L
1,408 MMR
Party 2
Izanami
Izanami
Silver III
Misumu
Izanami
Silver III
Level 128
God Stats
2W - 2L
1,285 SR
Queue Stats
167W - 173L
1,470 MMR
Solo
Thor
Thor
Silver I
lordfeiza
Thor
Silver I
Level 109
God Stats
58W - 56L
1,833 SR
Queue Stats
521W - 523L
1,530 MMR
Party 2
Tiamat
Tiamat
Bronze III
mak1nplayz_-
Tiamat
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,472 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,524 SR
1,476 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,371 SR
1,476 MMR
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
DiveLoop
He Bo
Gold IV
Level 126
God Stats
2W - 4L
1,114 SR
Queue Stats
171W - 146L
1,577 MMR
Party 1
Horus
Horus
Bronze III
Royalty
Horus
Bronze III
Level 147
God Stats
17W - 17L
1,285 SR
Queue Stats
237W - 231L
1,466 MMR
Solo
Mercury
Mercury
Silver III
TheRisingDragon
Mercury
Silver III
Level 158
God Stats
18W - 21L
1,491 SR
Queue Stats
429W - 410L
1,364 MMR
Party 1
Mulan
Mulan
Bronze III
goneforthemilk
Mulan
Bronze III
Level 146
God Stats
3W - 4L
1,464 SR
Queue Stats
106W - 92L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 1
5,229
523
2,044
7,668
5,172
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
8
1 / 2 / 1
5,395
540
4,981
7,245
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Misumu
Izanami
11
0 / 0 / 0
6,030
603
4,433
7,421
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
10
3 / 3 / 1
6,079
608
5,920
9,623
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
10
2 / 0 / 1
5,863
586
4,012
4,478
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AtlasRamaIshtar

VS

Bans
RavanaFenrirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 1 / 1
5,164
516
3,708
6,813
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
DiveLoop
He Bo
10
2 / 0 / 2
5,687
569
4,706
4,005
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Horus
Royalty
Horus
8
0 / 0 / 4
5,160
516
4,303
6,615
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
3 / 2 / 4
6,393
639
6,364
8,393
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

10
2 / 3 / 2
6,124
612
5,782
9,696
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
7
7
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Xbalanque
 
Xbalanque
0
1
1
0.5
W
He Bo
DiveLoop
He Bo
2
0
2
3
L
Ullr
1
2
1
0.75
L
Izanami
Misumu
Izanami
0
0
0
0
W
Horus
Royalty
Horus
0
0
4
2
W
3
2
4
2.5
W
2
3
2
1
L
Thor
3
3
1
1.17
L
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
24,863
36,435
Taken
35,522
15,417
Mitigated
16,135
10,565
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,044
322
1,122
1,619
7,668
5,172
0
1,498
6,052
7,570
0
W
Xbalanque
 
Xbalanque
3,708
1,811
0
3,555
6,813
2,056
0
530
6,283
0
33,747
W
He Bo
DiveLoop
He Bo
4,706
305
0
1,911
4,005
1,362
18
2,020
1,985
40,841
0
L
Ullr
4,981
1,812
0
2,215
7,245
2,277
0
0
7,245
0
27,292
L
Izanami
Misumu
Izanami
4,433
3,633
0
3,721
7,421
2,466
0
0
7,421
0
57,795
W
Horus
Royalty
Horus
4,303
1,963
736
3,329
6,615
4,928
0
1,827
4,788
0
13,349
W
6,364
4,037
0
1,185
8,393
2,868
0
867
7,526
0
39,512
W
5,782
669
0
3,141
9,696
4,921
0
812
8,884
0
42,679
L
Thor
5,920
1,875
0
766
9,623
3,095
0
1,637
7,836
0
35,333
L
Tiamat
4,012
394
0
1,122
4,478
2,407
0
1,217
3,175
41,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
28,528
313
Minions Killed
299
0
Camps Cleared
0
1,012,233
Distance Traveled
1,135,873
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,229
523
12
1
0
214,856
3
W
Xbalanque
5,164
516
68
7
0
204,102
2
W
He Bo
5,687
569
83
8
0
229,565
0
L
Ullr
5,395
540
50
5
0
170,682
0
L
Izanami
6,030
603
110
11
0
195,262
3
W
Horus
5,160
516
9
1
0
246,857
4
W
Mercury
6,393
639
65
7
0
260,857
2
W
Mulan
6,124
612
74
7
0
194,492
0
L
Thor
6,079
608
54
5
0
216,627
0
L
Tiamat
5,863
586
87
9
0
214,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role