Player Matchup

Bellona
Bellona
EmeraldXIV
Bellona
Level 4
God Stats
3W - 6L
1,561 SR
Queue Stats
3W - 10L
1,775 Elo+
Party 1
Charybdis
Charybdis
KawaiiCrocodile
Charybdis
Level 27
God Stats
2W - 3L
1,437 SR
Queue Stats
3W - 6L
1,775 Elo+
Party 1
Sol
Sol
Lusthel
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,775 Elo+
Party 1
Team Averages
Level 32
1,499 SR
1,775 Elo+

VS

Team Averages
Level 46
1,357 SR
1,428 Elo+
Atlas
Atlas
Antman22558
Atlas
Level 28
God Stats
0W - 1L
1,235 SR
Queue Stats
11W - 26L
1,500 Elo+
Party 2
Poseidon
Poseidon
NotLoc224
Poseidon
Level 42
God Stats
0W - 1L
1,336 SR
Queue Stats
81W - 81L
1,500 Elo+
Party 2
Tyr
Tyr
Stokedlife
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmeraldXIV
Bellona
12
1 / 2 / 5
7,432
676
4,947
8,980
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
KawaiiCrocodile
Charybdis
14
4 / 1 / 2
8,589
781
11,298
7,235
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
1 / 1 / 4
7,676
698
6,511
5,412
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,404
764
4,736
9,738
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
NotLoc224
Poseidon
13
3 / 3 / 1
8,020
729
9,067
5,900
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,759
614
3,007
10,433
9,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Bellona
EmeraldXIV
Bellona
1
2
5
1.75
W
Charybdis
KawaiiCrocodile
Charybdis
4
1
2
5
W
Sol
1
1
4
3
L
Poseidon
NotLoc224
Poseidon
3
3
1
1.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
16,810
21,627
Taken
26,071
12,758
Mitigated
22,924
8,522
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,736
2,017
500
1,500
9,738
11,131
198
2,102
7,636
14,818
0
W
Bellona
EmeraldXIV
Bellona
4,947
857
0
1,901
8,980
7,187
195
5,700
3,280
0
10,982
W
Charybdis
KawaiiCrocodile
Charybdis
11,298
5,742
0
3,142
7,235
3,253
1,763
5,003
2,232
0
39,880
W
Sol
6,511
1,715
241
3,238
5,412
2,318
798
3,131
2,281
25,262
1,932
L
Poseidon
NotLoc224
Poseidon
9,067
1,102
0
0
5,900
2,423
0
1,136
4,764
40,240
0
L
3,007
647
0
1,074
10,433
9,370
0
3,079
7,354
0
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,697
Gold Earned
23,183
128
Minions Killed
113
0
Camps Cleared
0
590,943
Distance Traveled
597,345
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,404
764
20
2
0
203,758
0
W
Bellona
7,432
676
16
1
0
218,297
0
W
Charybdis
8,589
781
59
5
0
170,695
0
W
Sol
7,676
698
53
5
0
201,951
2
L
Poseidon
8,020
729
69
6
0
198,349
0
L
Tyr
6,759
614
24
2
0
195,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role