Player Matchup

Nemesis
Nemesis
HxCBanger
Nemesis
Level 100
God Stats
6W - 10L
1,265 SR
Queue Stats
65W - 74L
1,766 Elo+
Party 2
Merlin
Merlin
Lafwandah
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
PotatoChad
Xbalanque
Level 60
God Stats
0W - 1L
1,260 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 2
Ares
Ares
exectioner12
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,520 Elo+
Solo
Bellona
Bellona
reesezone
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,298 Elo+
Party 2
Team Averages
Level 59
1,405 SR
1,517 Elo+

VS

Team Averages
Level 105
1,563 SR
1,697 Elo+
Ares
Ares
BunchaNuts
Ares
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,942 Elo+
Party 1
Mercury
Mercury
DarkSage264
Mercury
Level 108
God Stats
3W - 2L
1,736 SR
Queue Stats
19W - 18L
1,795 Elo+
Party 1
Surtr
Surtr
NeZhaIsFemale
Surtr
Level 119
God Stats
2W - 4L
1,268 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Izanami
Izanami
RagnarTheWolf
Izanami
Level 69
God Stats
11W - 5L
1,500 SR
Queue Stats
149W - 126L
1,433 Elo+
Solo
Hera
Hera
cat_boii
Hera
Level 122
God Stats
4W - 4L
1,814 SR
Queue Stats
64W - 56L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HxCBanger
Nemesis
10
5 / 2 / 0
6,104
610
5,278
9,052
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Lafwandah
Merlin
8
0 / 3 / 1
4,890
489
2,938
5,801
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PotatoChad
Xbalanque
7
0 / 2 / 1
4,277
428
2,997
5,713
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 2
4,519
452
2,341
8,833
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
reesezone
Bellona
9
0 / 2 / 2
5,027
503
4,056
7,688
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,999
600
4,711
6,624
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
DarkSage264
Mercury
10
1 / 1 / 4
5,633
563
3,264
5,914
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 2
6,062
606
6,405
9,160
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
9
3 / 1 / 2
5,727
573
6,496
7,057
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
4 / 2 / 0
6,807
681
4,385
4,298
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
11
11
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Mercury
DarkSage264
Mercury
1
1
4
3
L
Nemesis
HxCBanger
Nemesis
5
2
0
2.5
L
Merlin
Lafwandah
Merlin
0
3
1
0.17
W
2
0
2
3
L
Xbalanque
PotatoChad
Xbalanque
0
2
1
0.25
W
Izanami
3
1
2
4
W
Hera
4
2
0
2
L
0
2
2
0.5
L
Bellona
reesezone
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,610
Damage
25,261
37,087
Taken
33,053
18,498
Mitigated
17,239
7,938
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,711
473
0
3,007
6,624
4,893
0
931
5,693
16,873
0
W
Mercury
DarkSage264
Mercury
3,264
1,743
0
544
5,914
1,790
0
452
5,462
0
33,035
L
Nemesis
HxCBanger
Nemesis
5,278
2,800
0
1,739
9,052
3,210
0
2,493
6,559
0
36,190
L
Merlin
Lafwandah
Merlin
2,938
740
0
1,086
5,801
1,726
0
1,672
4,129
28,862
0
W
6,405
3,036
0
4,827
9,160
6,991
0
1,666
7,494
421
36,427
L
Xbalanque
PotatoChad
Xbalanque
2,997
1,455
0
1,252
5,713
1,909
0
2,256
3,457
0
18,948
W
Izanami
6,496
4,324
0
3,368
7,057
2,258
941
1,117
5,940
0
46,081
W
Hera
4,385
807
0
791
4,298
1,307
0
1,113
3,185
48,322
0
L
2,341
51
0
1,805
8,833
4,795
0
2,510
6,323
15,925
0
L
Bellona
reesezone
Bellona
4,056
1,298
0
2,056
7,688
6,858
0
444
7,244
0
21,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
30,228
209
Minions Killed
299
0
Camps Cleared
0
999,722
Distance Traveled
1,059,467
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,999
600
18
2
0
214,185
0
W
Mercury
5,633
563
53
5
0
255,641
0
L
Nemesis
6,104
610
60
6
0
233,145
0
L
Merlin
4,890
489
59
6
0
178,958
0
W
Surtr
6,062
606
61
6
0
191,053
0
L
Xbalanque
4,277
428
33
3
0
185,840
4
W
Izanami
5,727
573
76
8
0
196,939
0
W
Hera
6,807
681
91
9
0
201,649
4
L
Ares
4,519
452
16
2
0
197,569
2
L
Bellona
5,027
503
41
4
0
204,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role