Player Matchup

Cerberus
Cerberus
ElZondas
Cerberus
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 37L
990 Elo+
Party 2
Poseidon
Poseidon
Kerberus567899
Poseidon
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
4W - 29L
1,132 Elo+
Party 2
Pele
Pele
Kozzacks
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 18L
1,500 Elo+
Party 2
Surtr
Surtr
SensibIe
Surtr
Level 128
God Stats
18W - 11L
1,793 SR
Queue Stats
580W - 521L
1,732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zechelobo
Ah Muzen Cab
Level 18
God Stats
5W - 14L
1,088 SR
Queue Stats
6W - 18L
1,106 Elo+
Party 2
Team Averages
Level 45
1,432 SR
1,292 Elo+

VS

Team Averages
Level 121
1,560 SR
1,555 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
GreggCNC
Chronos
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 231L
1,785 Elo+
Party 1
Yemoja
Yemoja
Gwych
Yemoja
Level 33
God Stats
1W - 1L
1,342 SR
Queue Stats
16W - 18L
1,206 Elo+
Solo
Surtr
Surtr
Zerâ
Surtr
Level 126
God Stats
6W - 4L
1,956 SR
Queue Stats
190W - 185L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElZondas
Cerberus
8
0 / 0 / 0
4,848
485
3,214
7,301
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
8
0 / 7 / 0
4,596
460
1,515
7,837
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
7
0 / 2 / 0
4,710
471
1,268
5,984
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
SensibIe
Surtr
9
0 / 1 / 0
4,852
485
5,871
11,505
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
zechelobo
Ah Muzen Cab
7
0 / 0 / 0
4,208
421
3,367
4,243
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 0
5,711
571
4,025
8,741
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Serqet
 
Serqet
9
0 / 0 / 3
5,426
543
3,442
6,408
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
GreggCNC
Chronos
13
8 / 0 / 0
8,266
827
7,388
5,241
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Gwych
Yemoja
8
0 / 0 / 1
5,330
533
2,070
5,117
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Zerâ
Surtr
11
2 / 0 / 0
6,440
644
7,894
9,923
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
10
10
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
0
0
W
Serqet
 
Serqet
0
0
3
1.5
L
Cerberus
ElZondas
Cerberus
0
0
0
0
W
Chronos
GreggCNC
Chronos
8
0
0
8
W
Yemoja
Gwych
Yemoja
0
0
1
0.5
L
Poseidon
0
7
0
0
L
Pele
0
2
0
0
L
Surtr
SensibIe
Surtr
0
1
0
0
W
Surtr
Zerâ
Surtr
2
0
0
2
L
Ah Muzen Cab
zechelobo
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
24,819
36,870
Taken
35,430
21,325
Mitigated
14,725
13,518
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,025
2,719
0
4,315
8,741
2,887
0
1,734
7,007
0
43,925
W
Serqet
 
Serqet
3,442
1,070
0
4,376
6,408
2,209
0
817
5,555
0
31,582
L
Cerberus
ElZondas
Cerberus
3,214
273
82
3,886
7,301
5,889
0
1,259
6,042
19,681
0
W
Chronos
GreggCNC
Chronos
7,388
2,466
0
1,904
5,241
2,010
1,660
1,331
3,726
71,069
0
W
Yemoja
Gwych
Yemoja
2,070
453
2,631
1,537
5,117
2,056
208
663
4,454
12,518
0
L
Poseidon
1,515
80
0
935
7,837
2,705
0
6,069
1,687
24,886
0
L
Pele
1,268
156
0
903
5,984
1,736
0
1,351
4,633
0
25,088
L
Surtr
SensibIe
Surtr
5,871
2,468
0
5,562
11,505
9,873
0
321
11,184
388
35,037
W
Surtr
Zerâ
Surtr
7,894
3,767
0
5,973
9,923
5,563
176
126
9,132
653
55,328
L
Ah Muzen Cab
zechelobo
Ah Muzen Cab
3,367
1,572
160
1,990
4,243
1,122
0
747
3,352
0
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
31,173
236
Minions Killed
387
0
Camps Cleared
0
952,205
Distance Traveled
1,015,182
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,711
571
89
9
0
161,169
0
W
Serqet
5,426
543
65
7
0
249,123
5
L
Cerberus
4,848
485
44
4
0
186,807
0
W
Chronos
8,266
827
128
13
0
204,727
0
W
Yemoja
5,330
533
15
2
0
194,626
1
L
Poseidon
4,596
460
48
5
0
177,191
0
L
Pele
4,710
471
48
5
0
208,058
0
L
Surtr
4,852
485
62
6
0
201,932
0
W
Surtr
6,440
644
90
9
0
205,537
0
L
Ah Muzen Cab
4,208
421
34
3
0
178,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role