Player Matchup

Surtr
Surtr
FElTANNN
Surtr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 127L
1,708 Elo+
Solo
Medusa
Medusa
Tat_13
Medusa
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 122L
1,477 Elo+
Party 1
Cerberus
Cerberus
The_0mega_801
Cerberus
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 167L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
g1baddogg
Nu Wa
Level 146
God Stats
4W - 3L
1,560 SR
Queue Stats
112W - 125L
1,437 Elo+
Party 1
Scylla
Scylla
static562
Scylla
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
152W - 150L
1,581 Elo+
Party 1
Team Averages
Level 150
1,512 SR
1,581 Elo+

VS

Team Averages
Level 145
1,500 SR
1,574 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MellowLXVI
Ymir
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Poseidon
Poseidon
NoMoreCommBans
Poseidon
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 178L
1,801 Elo+
Party 2
Da Ji
Da Ji
Oni Dad9587
Da Ji
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 67L
1,500 Elo+
Party 3
Fenrir
Fenrir
ToxicAngel43
Fenrir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 209L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FElTANNN
Surtr
15
2 / 3 / 19
8,626
863
8,555
12,316
13,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
Tat_13
Medusa
16
4 / 2 / 17
9,294
929
12,138
8,481
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
The_0mega_801
Cerberus
15
4 / 3 / 17
9,530
953
6,941
13,243
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Nu Wa
g1baddogg
Nu Wa
15
5 / 1 / 18
9,062
906
9,013
5,990
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
static562
Scylla
18
9 / 1 / 11
10,565
1,057
12,958
4,977
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 6 / 5
7,810
781
5,718
10,662
4,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 5
7,315
732
2,303
12,951
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
15
1 / 4 / 7
8,303
830
13,777
10,076
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 1
8,109
811
3,992
9,345
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
3 / 5 / 3
8,072
807
2,938
10,844
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
24
Kills
8
10
Deaths
24
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
5
0.42
W
Surtr
FElTANNN
Surtr
2
3
19
3.83
L
0
4
5
0.63
L
Poseidon
1
4
7
1.13
L
4
5
1
0.9
W
Medusa
Tat_13
Medusa
4
2
17
6.25
W
Cerberus
The_0mega_801
Cerberus
4
3
17
4.17
L
Fenrir
3
5
3
0.9
W
Nu Wa
g1baddogg
Nu Wa
5
1
18
14
W
Scylla
static562
Scylla
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,605
Damage
28,728
45,007
Taken
53,878
37,507
Mitigated
32,619
13,967
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,718
1,352
1,014
1,176
10,662
4,588
147
6,140
4,522
0
19,574
W
Surtr
FElTANNN
Surtr
8,555
1,715
1,455
2,190
12,316
13,836
417
3,033
9,187
304
14,892
L
2,303
0
362
1,844
12,951
14,479
0
6,619
6,332
4,851
0
L
Poseidon
13,777
761
862
2,559
10,076
3,806
0
3,350
6,471
44,365
888
L
3,992
559
1,355
561
9,345
4,463
0
5,572
3,773
0
6,857
W
Medusa
Tat_13
Medusa
12,138
2,725
969
1,247
8,481
3,705
951
3,019
5,462
0
34,877
W
Cerberus
The_0mega_801
Cerberus
6,941
169
472
2,718
13,243
15,411
443
4,303
8,726
12,924
0
L
Fenrir
2,938
511
156
1,457
10,844
5,283
90
7,418
3,426
65
7,945
W
Nu Wa
g1baddogg
Nu Wa
9,013
1,911
126
1,385
5,990
2,379
2,684
3,461
2,484
15,238
0
W
Scylla
static562
Scylla
12,958
298
1,723
1,682
4,977
2,176
349
1,996
2,981
23,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
39,609
134
Minions Killed
139
0
Camps Cleared
0
1,138,853
Distance Traveled
797,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,810
781
42
4
0
165,658
0
W
Surtr
8,626
863
17
2
0
307,664
0
L
Ymir
7,315
732
5
1
0
157,358
0
L
Poseidon
8,303
830
72
7
0
166,366
0
L
Da Ji
8,109
811
10
1
0
129,878
0
W
Medusa
9,294
929
52
5
0
204,758
0
W
Cerberus
9,530
953
16
2
0
197,237
0
L
Fenrir
8,072
807
10
1
0
178,512
0
W
Nu Wa
9,062
906
13
1
0
218,085
0
W
Scylla
10,565
1,057
36
4
0
211,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role