Player Matchup

Khepri
Khepri
GeoTheGecko
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 1
Surtr
Surtr
Terio23
Surtr
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 16L
1,530 Elo+
Solo
Neith
Neith
TheDesiBat
Neith
Level 67
God Stats
1W - 2L
1,244 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZbrdgIsNotACucck
Morgan Le Fay
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,504 Elo+
Party 1
Mercury
Mercury
roy8181
Mercury
Level 63
God Stats
10W - 5L
1,500 SR
Queue Stats
97W - 65L
1,245 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,419 Elo+

VS

Team Averages
Level 101
1,382 SR
1,501 Elo+
Surtr
Surtr
SorimNarkov
Surtr
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 39L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SxFxlcon
Danzaburou
Level 121
God Stats
9W - 11L
1,285 SR
Queue Stats
93W - 106L
1,235 Elo+
Solo
Freya
Freya
eriinyo
Freya
Level 90
God Stats
6W - 8L
1,249 SR
Queue Stats
64W - 71L
1,475 Elo+
Solo
Lancelot
Lancelot
letthelordin
Lancelot
Level 106
God Stats
5W - 9L
1,377 SR
Queue Stats
228W - 190L
1,647 Elo+
Party 2
Ares
Ares
xCxVxBx
Ares
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 12
8,341
491
6,099
15,098
17,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Terio23
Surtr
13
1 / 4 / 2
8,054
474
4,839
12,301
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
1 / 2 / 5
8,998
529
6,664
9,900
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
ZbrdgIsNotACucck
Morgan Le Fay
15
7 / 4 / 6
9,334
549
17,478
10,887
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
roy8181
Mercury
17
8 / 5 / 2
10,158
598
10,469
17,416
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,212
424
6,737
10,686
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SxFxlcon
Danzaburou
14
1 / 1 / 2
8,561
504
6,563
8,503
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
eriinyo
Freya
13
1 / 6 / 3
8,194
482
7,736
13,790
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
letthelordin
Lancelot
17
11 / 5 / 2
10,252
603
14,276
16,445
8,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
xCxVxBx
Ares
12
2 / 3 / 6
8,064
474
10,746
17,249
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
17
Kills
16
16
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
12
6
L
1
2
2
1
L
Danzaburou
SxFxlcon
Danzaburou
1
1
2
2
W
Surtr
Terio23
Surtr
1
4
2
0.5
W
Neith
1
2
5
1.75
W
Morgan Le Fay
ZbrdgIsNotACucck
Morgan Le Fay
7
4
6
2.5
L
Freya
eriinyo
Freya
1
6
3
0.42
L
Lancelot
letthelordin
Lancelot
11
5
2
2.4
W
Mercury
roy8181
Mercury
8
5
2
1.8
L
Ares
xCxVxBx
Ares
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
46,058
65,602
Taken
66,673
42,287
Mitigated
38,576
16,997
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,099
476
358
2,105
15,098
17,841
132
6,788
8,027
25,651
0
L
6,737
2,854
0
3,076
10,686
5,947
58
264
10,422
755
40,702
L
Danzaburou
SxFxlcon
Danzaburou
6,563
2,607
0
3,577
8,503
3,829
2,128
753
7,750
0
73,137
W
Surtr
Terio23
Surtr
4,839
1,969
304
4,747
12,301
6,927
493
2,264
9,977
699
46,954
W
Neith
6,664
3,429
0
6,020
9,900
4,283
0
1,146
8,754
0
63,142
W
Morgan Le Fay
ZbrdgIsNotACucck
Morgan Le Fay
17,478
1,326
0
1,307
10,887
5,770
310
4,304
6,382
67,742
1,205
L
Freya
eriinyo
Freya
7,736
1,814
0
4,206
13,790
5,797
0
9,274
4,516
47,658
0
L
Lancelot
letthelordin
Lancelot
14,276
5,513
0
1,351
16,445
8,842
0
5,771
10,674
0
83,910
W
Mercury
roy8181
Mercury
10,469
6,908
0
2,156
17,416
7,466
0
3,617
13,687
0
78,998
L
Ares
xCxVxBx
Ares
10,746
395
0
3,413
17,249
14,161
0
7,381
9,868
26,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
42,283
431
Minions Killed
425
0
Camps Cleared
0
1,688,995
Distance Traveled
1,510,650
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,341
491
22
1
0
341,138
0
L
Surtr
7,212
424
76
4
0
203,369
0
L
Danzaburou
8,561
504
113
7
0
271,118
0
W
Surtr
8,054
474
90
5
0
302,711
0
W
Neith
8,998
529
115
7
0
294,843
0
W
Morgan Le Fay
9,334
549
96
6
0
331,524
5
L
Freya
8,194
482
95
6
0
315,990
2
L
Lancelot
10,252
603
112
7
0
392,453
3
W
Mercury
10,158
598
108
6
0
418,779
0
L
Ares
8,064
474
29
2
0
327,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role