Player Matchup

Thoth
Thoth
CameronCPC
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,260 Elo+
Party 2
Ao Kuang
Ao Kuang
DevinCPC
Ao Kuang
Level 105
God Stats
4W - 7L
1,306 SR
Queue Stats
6W - 16L
1,240 Elo+
Party 2
Ares
Ares
Joshakazam
Ares
Level 122
God Stats
2W - 2L
1,751 SR
Queue Stats
6W - 15L
1,260 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MikeAEA
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 2
Surtr
Surtr
raybignasty
Surtr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,260 Elo+
Party 2
Team Averages
Level 78
1,467 SR
1,256 Elo+

VS

Team Averages
Level 106
1,500 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Enderlord1009
Ymir
Level 26
God Stats
11W - 5L
1,500 SR
Queue Stats
142W - 126L
1,480 Elo+
Party 1
Hercules
Hercules
Healbulance
Hercules
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 112L
1,714 Elo+
Party 1
Cliodhna
Cliodhna
SlimShmeaty
Cliodhna
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 111L
1,480 Elo+
Party 1
Sol
Sol
Synergy
Sol
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 76L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
1 / 2 / 1
5,431
543
2,170
5,197
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DevinCPC
Ao Kuang
9
7 / 3 / 3
6,249
625
7,784
9,015
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 1 / 6
5,366
537
3,382
6,010
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
MikeAEA
Ah Muzen Cab
8
0 / 2 / 6
4,679
468
4,074
6,080
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
4,866
487
4,009
10,269
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 3 / 1
5,511
551
5,271
6,676
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 3
5,488
549
2,427
7,431
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Healbulance
Hercules
12
6 / 1 / 0
6,896
690
6,981
8,531
7,787
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
SlimShmeaty
Cliodhna
10
4 / 2 / 1
5,967
597
3,765
7,358
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sol
11
1 / 1 / 1
5,801
580
2,612
4,282
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
13
13
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
1
0.83
L
Thoth
1
2
1
0.75
L
Ao Kuang
DevinCPC
Ao Kuang
7
3
3
2.83
W
0
3
3
0.5
W
Hercules
Healbulance
Hercules
6
1
0
6
L
2
1
6
5
L
Ah Muzen Cab
MikeAEA
Ah Muzen Cab
0
2
6
1.5
W
Cliodhna
SlimShmeaty
Cliodhna
4
2
1
2.25
W
Sol
1
1
1
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
21,056
36,571
Taken
34,278
15,461
Mitigated
19,425
9,280
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,271
3,366
0
2,300
6,676
2,227
280
2,883
3,793
0
41,556
L
Thoth
2,170
67
0
1,006
5,197
1,460
0
961
4,236
35,149
0
L
Ao Kuang
DevinCPC
Ao Kuang
7,784
3,337
0
2,926
9,015
3,251
0
2,816
6,199
35,166
0
W
2,427
651
0
2,165
7,431
5,358
0
4,090
3,341
13,029
0
W
Hercules
Healbulance
Hercules
6,981
3,400
0
4,728
8,531
7,787
0
622
7,909
0
48,736
L
3,382
188
0
1,657
6,010
3,599
0
832
5,178
16,629
0
L
Ah Muzen Cab
MikeAEA
Ah Muzen Cab
4,074
1,817
0
1,557
6,080
2,136
0
305
5,775
0
26,368
W
Cliodhna
SlimShmeaty
Cliodhna
3,765
1,227
0
3,176
7,358
2,411
0
2,426
4,932
0
27,372
W
Sol
2,612
854
0
1,709
4,282
1,642
0
3,442
840
35,243
3,361
L
4,009
1,751
0
2,134
10,269
5,015
0
0
9,797
251
23,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
29,663
212
Minions Killed
317
0
Camps Cleared
0
944,488
Distance Traveled
1,013,111
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,511
551
82
8
0
165,586
0
L
Thoth
5,431
543
64
6
0
202,207
2
L
Ao Kuang
6,249
625
51
5
0
194,755
0
W
Ymir
5,488
549
24
2
0
203,526
4
W
Hercules
6,896
690
94
9
0
206,220
0
L
Ares
5,366
537
21
2
0
186,352
1
L
Ah Muzen Cab
4,679
468
35
4
0
183,343
6
W
Cliodhna
5,967
597
48
5
0
246,257
0
W
Sol
5,801
580
69
7
0
191,522
3
L
Surtr
4,866
487
41
4
0
177,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role